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31a78ab22a
* add config/features * Gazelle * Gazelle * Fix build * Go mod tidy * active cache Co-authored-by: rauljordan <raul@prysmaticlabs.com>
232 lines
6.8 KiB
Go
232 lines
6.8 KiB
Go
package kv
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import (
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"bytes"
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"context"
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"fmt"
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"github.com/ethereum/go-ethereum/common/hexutil"
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"github.com/golang/snappy"
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"github.com/pkg/errors"
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"github.com/prysmaticlabs/prysm/config/features"
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"github.com/prysmaticlabs/prysm/monitoring/progress"
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v1alpha1 "github.com/prysmaticlabs/prysm/proto/prysm/v1alpha1"
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bolt "go.etcd.io/bbolt"
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)
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const batchSize = 10
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var migrationStateValidatorsKey = []byte("migration_state_validator")
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func migrateStateValidators(ctx context.Context, db *bolt.DB) error {
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migrateDB := false
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if updateErr := db.View(func(tx *bolt.Tx) error {
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mb := tx.Bucket(migrationsBucket)
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// feature flag is not enabled
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// - migration is complete, don't migrate the DB but warn that this will work as if the flag is enabled.
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// - migration is not complete, don't migrate the DB.
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if !features.Get().EnableHistoricalSpaceRepresentation {
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b := mb.Get(migrationStateValidatorsKey)
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if bytes.Equal(b, migrationCompleted) {
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log.Warning("migration of historical states already completed. The node will work as if --enable-historical-state-representation=true.")
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return nil
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} else {
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return nil
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}
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}
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// if the migration flag is enabled (checked in the above condition)
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// and if migration is complete, don't migrate again.
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if b := mb.Get(migrationStateValidatorsKey); bytes.Equal(b, migrationCompleted) {
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return nil
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}
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// migrate flag is enabled and DB is not migrated yet
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migrateDB = true
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return nil
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}); updateErr != nil {
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log.WithError(updateErr).Errorf("could not migrate bucket: %s", stateBucket)
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return updateErr
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}
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// do not migrate the DB
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if !migrateDB {
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return nil
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}
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log.Infof("Performing a one-time migration to a more efficient database schema for %s. It will take few minutes", stateBucket)
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// get all the keys to migrate
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var keys [][]byte
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if err := db.Update(func(tx *bolt.Tx) error {
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stateBkt := tx.Bucket(stateBucket)
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if stateBkt == nil {
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return nil
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}
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k, err := stateBucketKeys(stateBkt)
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if err != nil {
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return err
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}
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keys = k
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return nil
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}); err != nil {
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return err
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}
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log.Infof("total keys = %d", len(keys))
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// prepare the progress bar with the total count of the keys to migrate
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bar := progress.InitializeProgressBar(len(keys), "Migrating state validators to new schema.")
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batchNo := 0
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for batchIndex := 0; batchIndex < len(keys); batchIndex += batchSize {
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if err := db.Update(func(tx *bolt.Tx) error {
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//create the source and destination buckets
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stateBkt := tx.Bucket(stateBucket)
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if stateBkt == nil {
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return nil
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}
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valBkt := tx.Bucket(stateValidatorsBucket)
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if valBkt == nil {
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return nil
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}
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indexBkt := tx.Bucket(blockRootValidatorHashesBucket)
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if indexBkt == nil {
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return nil
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}
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// migrate the key values for this batch
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cursor := stateBkt.Cursor()
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count := 0
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index := batchIndex
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for _, v := cursor.Seek(keys[index]); count < batchSize && index < len(keys); _, v = cursor.Next() {
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enc, err := snappy.Decode(nil, v)
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if err != nil {
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return err
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}
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switch {
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case hasAltairKey(enc):
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protoState := &v1alpha1.BeaconStateAltair{}
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if err := protoState.UnmarshalSSZ(enc[len(altairKey):]); err != nil {
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return errors.Wrap(err, "failed to unmarshal encoding for altair")
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}
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// no validators in state to migrate
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if len(protoState.Validators) == 0 {
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return fmt.Errorf("no validator entries in state key 0x%s", hexutil.Encode(keys[index]))
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}
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validatorKeys, insertErr := insertValidatorHashes(ctx, protoState.Validators, valBkt)
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if insertErr != nil {
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return insertErr
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}
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// add the validator entry keys for a given block root.
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compValidatorKeys := snappy.Encode(nil, validatorKeys)
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idxErr := indexBkt.Put(keys[index], compValidatorKeys)
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if idxErr != nil {
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return idxErr
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}
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// zero the validator entries in BeaconState object .
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protoState.Validators = make([]*v1alpha1.Validator, 0)
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rawObj, err := protoState.MarshalSSZ()
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if err != nil {
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return err
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}
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stateBytes := snappy.Encode(nil, append(altairKey, rawObj...))
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if stateErr := stateBkt.Put(keys[index], stateBytes); stateErr != nil {
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return stateErr
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}
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default:
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protoState := &v1alpha1.BeaconState{}
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if err := protoState.UnmarshalSSZ(enc); err != nil {
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return errors.Wrap(err, "failed to unmarshal encoding for phase0")
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}
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// no validators in state to migrate
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if len(protoState.Validators) == 0 {
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return fmt.Errorf("no validator entries in state key 0x%s", hexutil.Encode(keys[index]))
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}
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validatorKeys, insertErr := insertValidatorHashes(ctx, protoState.Validators, valBkt)
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if insertErr != nil {
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return insertErr
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}
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// add the validator entry keys for a given block root.
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compValidatorKeys := snappy.Encode(nil, validatorKeys)
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idxErr := indexBkt.Put(keys[index], compValidatorKeys)
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if idxErr != nil {
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return idxErr
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}
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// zero the validator entries in BeaconState object .
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protoState.Validators = make([]*v1alpha1.Validator, 0)
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stateBytes, err := encode(ctx, protoState)
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if err != nil {
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return err
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}
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if stateErr := stateBkt.Put(keys[index], stateBytes); stateErr != nil {
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return stateErr
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}
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}
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count++
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index++
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if barErr := bar.Add(1); barErr != nil {
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return barErr
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}
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}
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return nil
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}); err != nil {
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return err
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}
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batchNo++
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}
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// set the migration entry to done
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if err := db.Update(func(tx *bolt.Tx) error {
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mb := tx.Bucket(migrationsBucket)
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if mb == nil {
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return nil
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}
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return mb.Put(migrationStateValidatorsKey, migrationCompleted)
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}); err != nil {
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return err
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}
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log.Infof("migration done for bucket %s.", stateBucket)
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return nil
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}
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func stateBucketKeys(stateBucket *bolt.Bucket) ([][]byte, error) {
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var keys [][]byte
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if err := stateBucket.ForEach(func(pubKey, v []byte) error {
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keys = append(keys, pubKey)
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return nil
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}); err != nil {
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return nil, err
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}
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return keys, nil
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}
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func insertValidatorHashes(ctx context.Context, validators []*v1alpha1.Validator, valBkt *bolt.Bucket) ([]byte, error) {
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// move all the validators in this state registry out to a new bucket.
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var validatorKeys []byte
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for _, val := range validators {
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valBytes, encodeErr := encode(ctx, val)
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if encodeErr != nil {
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return nil, encodeErr
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}
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// create the unique hash for that validator entry.
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hash, hashErr := val.HashTreeRoot()
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if hashErr != nil {
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return nil, hashErr
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}
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// add the validator in the stateValidatorsBucket, if it is not present.
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if valEntry := valBkt.Get(hash[:]); valEntry == nil {
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if putErr := valBkt.Put(hash[:], valBytes); putErr != nil {
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return nil, putErr
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}
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}
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// note down the pointer of the stateValidatorsBucket.
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validatorKeys = append(validatorKeys, hash[:]...)
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}
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return validatorKeys, nil
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}
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