prysm-pulse/beacon-chain/rpc/statefetcher/fetcher.go
Raul Jordan 84916672c6
Remove Eth2-Types Dependency in Prysm (#10578)
* replace eth2 types

* replace protos

* regen proto

* replace

* gaz

* deps

* amend

* regen proto

* mod

* gaz

* gaz

* ensure build

* ssz

* add dep

* no more eth2 types

* no more eth2

* remg

* all builds

* buidl

* tidy

* clean

* fmt

* val serv

* gaz

Co-authored-by: Preston Van Loon <preston@prysmaticlabs.com>
2022-04-29 10:32:11 -04:00

304 lines
9.5 KiB
Go

package statefetcher
import (
"bytes"
"context"
"fmt"
"strconv"
"strings"
"github.com/pkg/errors"
"github.com/prysmaticlabs/prysm/beacon-chain/blockchain"
"github.com/prysmaticlabs/prysm/beacon-chain/core/helpers"
"github.com/prysmaticlabs/prysm/beacon-chain/db"
"github.com/prysmaticlabs/prysm/beacon-chain/state"
"github.com/prysmaticlabs/prysm/beacon-chain/state/stategen"
"github.com/prysmaticlabs/prysm/config/params"
types "github.com/prysmaticlabs/prysm/consensus-types/primitives"
"github.com/prysmaticlabs/prysm/encoding/bytesutil"
"go.opencensus.io/trace"
)
var ErrNoAncestorForBlock = errors.New("could not find an ancestor state for block")
var ErrNoCanonicalBlockForSlot = errors.New("none of the blocks found in the db slot index are canonical")
var ErrInvalidDBBlock = errors.New("invalid block found in database")
// StateIdParseError represents an error scenario where a state ID could not be parsed.
type StateIdParseError struct {
message string
}
// NewStateIdParseError creates a new error instance.
func NewStateIdParseError(reason error) StateIdParseError {
return StateIdParseError{
message: errors.Wrapf(reason, "could not parse state ID").Error(),
}
}
// Error returns the underlying error message.
func (e *StateIdParseError) Error() string {
return e.message
}
// StateNotFoundError represents an error scenario where a state could not be found.
type StateNotFoundError struct {
message string
}
// NewStateNotFoundError creates a new error instance.
func NewStateNotFoundError(stateRootsSize int) StateNotFoundError {
return StateNotFoundError{
message: fmt.Sprintf("state not found in the last %d state roots", stateRootsSize),
}
}
// Error returns the underlying error message.
func (e *StateNotFoundError) Error() string {
return e.message
}
// StateRootNotFoundError represents an error scenario where a state root could not be found.
type StateRootNotFoundError struct {
message string
}
// NewStateRootNotFoundError creates a new error instance.
func NewStateRootNotFoundError(stateRootsSize int) StateNotFoundError {
return StateNotFoundError{
message: fmt.Sprintf("state root not found in the last %d state roots", stateRootsSize),
}
}
// Error returns the underlying error message.
func (e *StateRootNotFoundError) Error() string {
return e.message
}
// Fetcher is responsible for retrieving info related with the beacon chain.
type Fetcher interface {
State(ctx context.Context, stateId []byte) (state.BeaconState, error)
StateRoot(ctx context.Context, stateId []byte) ([]byte, error)
StateBySlot(ctx context.Context, slot types.Slot) (state.BeaconState, error)
}
// StateProvider is a real implementation of Fetcher.
type StateProvider struct {
BeaconDB db.ReadOnlyDatabase
ChainInfoFetcher blockchain.ChainInfoFetcher
GenesisTimeFetcher blockchain.TimeFetcher
StateGenService stategen.StateManager
ReplayerBuilder stategen.ReplayerBuilder
}
// State returns the BeaconState for a given identifier. The identifier can be one of:
// - "head" (canonical head in node's view)
// - "genesis"
// - "finalized"
// - "justified"
// - <slot>
// - <hex encoded state root with '0x' prefix>
func (p *StateProvider) State(ctx context.Context, stateId []byte) (state.BeaconState, error) {
var (
s state.BeaconState
err error
)
stateIdString := strings.ToLower(string(stateId))
switch stateIdString {
case "head":
s, err = p.ChainInfoFetcher.HeadState(ctx)
if err != nil {
return nil, errors.Wrap(err, "could not get head state")
}
case "genesis":
s, err = p.StateBySlot(ctx, params.BeaconConfig().GenesisSlot)
if err != nil {
return nil, errors.Wrap(err, "could not get genesis state")
}
case "finalized":
checkpoint := p.ChainInfoFetcher.FinalizedCheckpt()
s, err = p.StateGenService.StateByRoot(ctx, bytesutil.ToBytes32(checkpoint.Root))
if err != nil {
return nil, errors.Wrap(err, "could not get finalized state")
}
case "justified":
checkpoint := p.ChainInfoFetcher.CurrentJustifiedCheckpt()
s, err = p.StateGenService.StateByRoot(ctx, bytesutil.ToBytes32(checkpoint.Root))
if err != nil {
return nil, errors.Wrap(err, "could not get justified state")
}
default:
if len(stateId) == 32 {
s, err = p.stateByHex(ctx, stateId)
} else {
slotNumber, parseErr := strconv.ParseUint(stateIdString, 10, 64)
if parseErr != nil {
// ID format does not match any valid options.
e := NewStateIdParseError(parseErr)
return nil, &e
}
s, err = p.StateBySlot(ctx, types.Slot(slotNumber))
}
}
return s, err
}
// StateRoot returns a beacon state root for a given identifier. The identifier can be one of:
// - "head" (canonical head in node's view)
// - "genesis"
// - "finalized"
// - "justified"
// - <slot>
// - <hex encoded state root with '0x' prefix>
func (p *StateProvider) StateRoot(ctx context.Context, stateId []byte) (root []byte, err error) {
stateIdString := strings.ToLower(string(stateId))
switch stateIdString {
case "head":
root, err = p.headStateRoot(ctx)
case "genesis":
root, err = p.genesisStateRoot(ctx)
case "finalized":
root, err = p.finalizedStateRoot(ctx)
case "justified":
root, err = p.justifiedStateRoot(ctx)
default:
if len(stateId) == 32 {
root, err = p.stateRootByHex(ctx, stateId)
} else {
slotNumber, parseErr := strconv.ParseUint(stateIdString, 10, 64)
if parseErr != nil {
e := NewStateIdParseError(parseErr)
// ID format does not match any valid options.
return nil, &e
}
root, err = p.stateRootBySlot(ctx, types.Slot(slotNumber))
}
}
return root, err
}
func (p *StateProvider) stateByHex(ctx context.Context, stateId []byte) (state.BeaconState, error) {
headState, err := p.ChainInfoFetcher.HeadState(ctx)
if err != nil {
return nil, errors.Wrap(err, "could not get head state")
}
for i, root := range headState.StateRoots() {
if bytes.Equal(root, stateId) {
blockRoot := headState.BlockRoots()[i]
return p.StateGenService.StateByRoot(ctx, bytesutil.ToBytes32(blockRoot))
}
}
stateNotFoundErr := NewStateNotFoundError(len(headState.StateRoots()))
return nil, &stateNotFoundErr
}
// StateBySlot returns the post-state for the requested slot. To generate the state, it uses the
// most recent canonical state prior to the target slot, and all canonical blocks
// between the found state's slot and the target slot.
// process_blocks is applied for all canonical blocks, and process_slots is called for any skipped
// slots, or slots following the most recent canonical block up to and including the target slot.
func (p *StateProvider) StateBySlot(ctx context.Context, target types.Slot) (state.BeaconState, error) {
ctx, span := trace.StartSpan(ctx, "statefetcher.StateBySlot")
defer span.End()
st, err := p.ReplayerBuilder.ReplayerForSlot(target).ReplayBlocks(ctx)
if err != nil {
msg := fmt.Sprintf("error while replaying history to slot=%d", target)
return nil, errors.Wrap(err, msg)
}
return st, nil
}
func (p *StateProvider) headStateRoot(ctx context.Context) ([]byte, error) {
b, err := p.ChainInfoFetcher.HeadBlock(ctx)
if err != nil {
return nil, errors.Wrap(err, "could not get head block")
}
if err = helpers.BeaconBlockIsNil(b); err != nil {
return nil, err
}
return b.Block().StateRoot(), nil
}
func (p *StateProvider) genesisStateRoot(ctx context.Context) ([]byte, error) {
b, err := p.BeaconDB.GenesisBlock(ctx)
if err != nil {
return nil, errors.Wrap(err, "could not get genesis block")
}
if err := helpers.BeaconBlockIsNil(b); err != nil {
return nil, err
}
return b.Block().StateRoot(), nil
}
func (p *StateProvider) finalizedStateRoot(ctx context.Context) ([]byte, error) {
cp, err := p.BeaconDB.FinalizedCheckpoint(ctx)
if err != nil {
return nil, errors.Wrap(err, "could not get finalized checkpoint")
}
b, err := p.BeaconDB.Block(ctx, bytesutil.ToBytes32(cp.Root))
if err != nil {
return nil, errors.Wrap(err, "could not get finalized block")
}
if err := helpers.BeaconBlockIsNil(b); err != nil {
return nil, err
}
return b.Block().StateRoot(), nil
}
func (p *StateProvider) justifiedStateRoot(ctx context.Context) ([]byte, error) {
cp, err := p.BeaconDB.JustifiedCheckpoint(ctx)
if err != nil {
return nil, errors.Wrap(err, "could not get justified checkpoint")
}
b, err := p.BeaconDB.Block(ctx, bytesutil.ToBytes32(cp.Root))
if err != nil {
return nil, errors.Wrap(err, "could not get justified block")
}
if err := helpers.BeaconBlockIsNil(b); err != nil {
return nil, err
}
return b.Block().StateRoot(), nil
}
func (p *StateProvider) stateRootByHex(ctx context.Context, stateId []byte) ([]byte, error) {
var stateRoot [32]byte
copy(stateRoot[:], stateId)
headState, err := p.ChainInfoFetcher.HeadState(ctx)
if err != nil {
return nil, errors.Wrap(err, "could not get head state")
}
for _, root := range headState.StateRoots() {
if bytes.Equal(root, stateRoot[:]) {
return stateRoot[:], nil
}
}
rootNotFoundErr := NewStateRootNotFoundError(len(headState.StateRoots()))
return nil, &rootNotFoundErr
}
func (p *StateProvider) stateRootBySlot(ctx context.Context, slot types.Slot) ([]byte, error) {
currentSlot := p.GenesisTimeFetcher.CurrentSlot()
if slot > currentSlot {
return nil, errors.New("slot cannot be in the future")
}
found, blks, err := p.BeaconDB.BlocksBySlot(ctx, slot)
if err != nil {
return nil, errors.Wrap(err, "could not get blocks")
}
if !found {
return nil, errors.New("no block exists")
}
if len(blks) != 1 {
return nil, errors.New("multiple blocks exist in same slot")
}
if blks[0] == nil || blks[0].Block() == nil {
return nil, errors.New("nil block")
}
return blks[0].Block().StateRoot(), nil
}