mirror of
https://gitlab.com/pulsechaincom/prysm-pulse.git
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e953804239
* queue future blocks * process early attestations * fix formatting * fix testcases * fix signature testcase and move verify slot time to original place * Add testcases to test early blocks and slot processing * added test case to cover failure case while inserting in block pending queue * satisfy deepsource * fix review comments * remove invalid testcase * do not queue blocks which are within MAXIMUM_GOSSIP_CLOCK_DISPARITY * format fix * added a helper to check of the block slot is within MAXIMUM_GOSSIP_CLOCK_DISPARITY * add helper to check clock disparity and test case for the same * deepsource fix * satisfy deepsoruce * sysc/service.go Co-authored-by: terence tsao <terence@prysmaticlabs.com> Co-authored-by: Raul Jordan <raul@prysmaticlabs.com> Co-authored-by: prylabs-bulldozer[bot] <58059840+prylabs-bulldozer[bot]@users.noreply.github.com>
56 lines
1.9 KiB
Go
56 lines
1.9 KiB
Go
package slotutil
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import (
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"time"
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types "github.com/prysmaticlabs/eth2-types"
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"github.com/prysmaticlabs/prysm/shared/params"
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"github.com/prysmaticlabs/prysm/shared/timeutils"
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)
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// SlotStartTime returns the start time in terms of its unix epoch
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// value.
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func SlotStartTime(genesis uint64, slot types.Slot) time.Time {
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duration := time.Second * time.Duration(slot.Mul(params.BeaconConfig().SecondsPerSlot))
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startTime := time.Unix(int64(genesis), 0).Add(duration)
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return startTime
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}
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// SlotsSinceGenesis returns the number of slots since
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// the provided genesis time.
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func SlotsSinceGenesis(genesis time.Time) types.Slot {
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if genesis.After(timeutils.Now()) { // Genesis has not occurred yet.
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return 0
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}
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return types.Slot(uint64(timeutils.Since(genesis).Seconds()) / params.BeaconConfig().SecondsPerSlot)
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}
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// EpochsSinceGenesis returns the number of slots since
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// the provided genesis time.
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func EpochsSinceGenesis(genesis time.Time) types.Epoch {
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return types.Epoch(SlotsSinceGenesis(genesis) / params.BeaconConfig().SlotsPerEpoch)
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}
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// DivideSlotBy divides the SECONDS_PER_SLOT configuration
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// parameter by a specified number. It returns a value of time.Duration
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// in milliseconds, useful for dividing values such as 1 second into
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// millisecond-based durations.
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func DivideSlotBy(timesPerSlot int64) time.Duration {
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return time.Duration(int64(params.BeaconConfig().SecondsPerSlot*1000)/timesPerSlot) * time.Millisecond
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}
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// MultiplySlotBy multiplies the SECONDS_PER_SLOT configuration
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// parameter by a specified number. It returns a value of time.Duration
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// in millisecond-based durations.
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func MultiplySlotBy(times int64) time.Duration {
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return time.Duration(int64(params.BeaconConfig().SecondsPerSlot)*times) * time.Second
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}
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// AbsoluteValueSlotDifference between two slots.
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func AbsoluteValueSlotDifference(x, y types.Slot) uint64 {
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if x > y {
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return uint64(x.SubSlot(y))
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}
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return uint64(y.SubSlot(x))
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}
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