mirror of
https://gitlab.com/pulsechaincom/prysm-pulse.git
synced 2024-12-25 21:07:18 +00:00
0a5ec502b0
* defines BestNonFinalized * updates blocks_fetcher * updates blocks_queue * Merge branch 'master' into fix-resync * Nishant's suggestion * Merge branch 'fix-resync' of github.com:prysmaticlabs/prysm into fix-resync * unit test * Merge branch 'master' into fix-resync * fixes test * Merge refs/heads/master into fix-resync
171 lines
6.0 KiB
Go
171 lines
6.0 KiB
Go
package initialsync
|
|
|
|
import (
|
|
"context"
|
|
"math"
|
|
"sort"
|
|
"sync"
|
|
"time"
|
|
|
|
"github.com/libp2p/go-libp2p-core/peer"
|
|
"github.com/prysmaticlabs/prysm/beacon-chain/core/helpers"
|
|
"github.com/prysmaticlabs/prysm/beacon-chain/flags"
|
|
scorers "github.com/prysmaticlabs/prysm/beacon-chain/p2p/peers"
|
|
"github.com/prysmaticlabs/prysm/shared/mathutil"
|
|
"github.com/prysmaticlabs/prysm/shared/params"
|
|
"github.com/prysmaticlabs/prysm/shared/roughtime"
|
|
"github.com/sirupsen/logrus"
|
|
"go.opencensus.io/trace"
|
|
)
|
|
|
|
// getPeerLock returns peer lock for a given peer. If lock is not found, it is created.
|
|
func (f *blocksFetcher) getPeerLock(pid peer.ID) *peerLock {
|
|
f.Lock()
|
|
defer f.Unlock()
|
|
if lock, ok := f.peerLocks[pid]; ok {
|
|
lock.accessed = roughtime.Now()
|
|
return lock
|
|
}
|
|
f.peerLocks[pid] = &peerLock{
|
|
Mutex: sync.Mutex{},
|
|
accessed: roughtime.Now(),
|
|
}
|
|
return f.peerLocks[pid]
|
|
}
|
|
|
|
// removeStalePeerLocks is a cleanup procedure which removes stale locks.
|
|
func (f *blocksFetcher) removeStalePeerLocks(age time.Duration) {
|
|
f.Lock()
|
|
defer f.Unlock()
|
|
for peerID, lock := range f.peerLocks {
|
|
if time.Since(lock.accessed) >= age {
|
|
lock.Lock()
|
|
delete(f.peerLocks, peerID)
|
|
lock.Unlock()
|
|
}
|
|
}
|
|
}
|
|
|
|
// selectFailOverPeer randomly selects fail over peer from the list of available peers.
|
|
func (f *blocksFetcher) selectFailOverPeer(excludedPID peer.ID, peers []peer.ID) (peer.ID, error) {
|
|
if len(peers) == 0 {
|
|
return "", errNoPeersAvailable
|
|
}
|
|
if len(peers) == 1 && peers[0] == excludedPID {
|
|
return "", errNoPeersAvailable
|
|
}
|
|
|
|
ind := f.rand.Int() % len(peers)
|
|
if peers[ind] == excludedPID {
|
|
return f.selectFailOverPeer(excludedPID, append(peers[:ind], peers[ind+1:]...))
|
|
}
|
|
return peers[ind], nil
|
|
}
|
|
|
|
// waitForMinimumPeers spins and waits up until enough peers are available.
|
|
func (f *blocksFetcher) waitForMinimumPeers(ctx context.Context) ([]peer.ID, error) {
|
|
required := params.BeaconConfig().MaxPeersToSync
|
|
if flags.Get().MinimumSyncPeers < required {
|
|
required = flags.Get().MinimumSyncPeers
|
|
}
|
|
for {
|
|
if ctx.Err() != nil {
|
|
return nil, ctx.Err()
|
|
}
|
|
var peers []peer.ID
|
|
if f.mode == modeStopOnFinalizedEpoch {
|
|
headEpoch := f.finalizationFetcher.FinalizedCheckpt().Epoch
|
|
_, peers = f.p2p.Peers().BestFinalized(params.BeaconConfig().MaxPeersToSync, headEpoch)
|
|
} else {
|
|
headEpoch := helpers.SlotToEpoch(f.headFetcher.HeadSlot())
|
|
_, peers = f.p2p.Peers().BestNonFinalized(flags.Get().MinimumSyncPeers, headEpoch)
|
|
}
|
|
if len(peers) >= required {
|
|
return peers, nil
|
|
}
|
|
log.WithFields(logrus.Fields{
|
|
"suitable": len(peers),
|
|
"required": required}).Info("Waiting for enough suitable peers before syncing")
|
|
time.Sleep(handshakePollingInterval)
|
|
}
|
|
}
|
|
|
|
// filterPeers returns transformed list of peers,
|
|
// weight ordered or randomized, constrained if necessary (only percentage of peers returned).
|
|
func (f *blocksFetcher) filterPeers(peers []peer.ID, peersPercentage float64) ([]peer.ID, error) {
|
|
if len(peers) == 0 {
|
|
return peers, nil
|
|
}
|
|
|
|
// Shuffle peers to prevent a bad peer from
|
|
// stalling sync with invalid blocks.
|
|
f.rand.Shuffle(len(peers), func(i, j int) {
|
|
peers[i], peers[j] = peers[j], peers[i]
|
|
})
|
|
|
|
// Select sub-sample from peers (honoring min-max invariants).
|
|
peers = trimPeers(peers, peersPercentage)
|
|
|
|
// Order peers by remaining capacity, effectively turning in-order
|
|
// round robin peer processing into a weighted one (peers with higher
|
|
// remaining capacity are preferred). Peers with the same capacity
|
|
// are selected at random, since we have already shuffled peers
|
|
// at this point.
|
|
sort.SliceStable(peers, func(i, j int) bool {
|
|
cap1 := f.rateLimiter.Remaining(peers[i].String())
|
|
cap2 := f.rateLimiter.Remaining(peers[j].String())
|
|
return cap1 > cap2
|
|
})
|
|
|
|
return peers, nil
|
|
}
|
|
|
|
// filterScoredPeers returns transformed list of peers,
|
|
// weight sorted by scores and capacity remaining. List can be constrained using peersPercentage,
|
|
// where only percentage of peers are returned.
|
|
func (f *blocksFetcher) filterScoredPeers(ctx context.Context, peers []peer.ID, peersPercentage float64) ([]peer.ID, error) {
|
|
ctx, span := trace.StartSpan(ctx, "initialsync.filterScoredPeers")
|
|
defer span.End()
|
|
|
|
if len(peers) == 0 {
|
|
return peers, nil
|
|
}
|
|
|
|
// Sort peers using both block provider score and, custom, capacity based score (see
|
|
// peerFilterCapacityWeight if you want to give different weights to provider's and capacity
|
|
// scores).
|
|
// Scores produced are used as weights, so peers are ordered probabilistically i.e. peer with
|
|
// a higher score has higher chance to end up higher in the list.
|
|
scorer := f.p2p.Peers().Scorers().BlockProviderScorer()
|
|
peers = scorer.WeightSorted(f.rand, peers, func(peerID peer.ID, blockProviderScore float64) float64 {
|
|
remaining, capacity := float64(f.rateLimiter.Remaining(peerID.String())), float64(f.rateLimiter.Capacity())
|
|
// When capacity is close to exhaustion, allow less performant peer to take a chance.
|
|
// Otherwise, there's a good chance system will be forced to wait for rate limiter.
|
|
if remaining < float64(f.blocksPerSecond) {
|
|
return 0.0
|
|
}
|
|
capScore := remaining / capacity
|
|
overallScore := blockProviderScore*(1.0-f.capacityWeight) + capScore*f.capacityWeight
|
|
return math.Round(overallScore*scorers.ScoreRoundingFactor) / scorers.ScoreRoundingFactor
|
|
})
|
|
peers = trimPeers(peers, peersPercentage)
|
|
|
|
return peers, nil
|
|
}
|
|
|
|
// trimPeers limits peer list, returning only specified percentage of peers.
|
|
// Takes system constraints into account (min/max peers to sync).
|
|
func trimPeers(peers []peer.ID, peersPercentage float64) []peer.ID {
|
|
required := params.BeaconConfig().MaxPeersToSync
|
|
if flags.Get().MinimumSyncPeers < required {
|
|
required = flags.Get().MinimumSyncPeers
|
|
}
|
|
// Weak/slow peers will be pushed down the list and trimmed since only percentage of peers is selected.
|
|
limit := uint64(math.Round(float64(len(peers)) * peersPercentage))
|
|
// Limit cannot be less that minimum peers required by sync mechanism.
|
|
limit = mathutil.Max(limit, uint64(required))
|
|
// Limit cannot be higher than number of peers available (safe-guard).
|
|
limit = mathutil.Min(limit, uint64(len(peers)))
|
|
return peers[:limit]
|
|
}
|