prysm-pulse/beacon-chain/db/kv/state_test.go
2020-06-09 15:40:48 -07:00

515 lines
13 KiB
Go

package kv
import (
"context"
"reflect"
"testing"
"github.com/gogo/protobuf/proto"
ethpb "github.com/prysmaticlabs/ethereumapis/eth/v1alpha1"
"github.com/prysmaticlabs/prysm/beacon-chain/state/stateutil"
"github.com/prysmaticlabs/prysm/shared/bytesutil"
"github.com/prysmaticlabs/prysm/shared/testutil"
"gopkg.in/d4l3k/messagediff.v1"
)
func TestState_CanSaveRetrieve(t *testing.T) {
db := setupDB(t)
r := [32]byte{'A'}
if db.HasState(context.Background(), r) {
t.Fatal("Wanted false")
}
st := testutil.NewBeaconState()
if err := st.SetSlot(100); err != nil {
t.Fatal(err)
}
if err := db.SaveState(context.Background(), st, r); err != nil {
t.Fatal(err)
}
if !db.HasState(context.Background(), r) {
t.Fatal("Wanted true")
}
savedS, err := db.State(context.Background(), r)
if err != nil {
t.Fatal(err)
}
if !reflect.DeepEqual(st.InnerStateUnsafe(), savedS.InnerStateUnsafe()) {
diff, _ := messagediff.PrettyDiff(st.InnerStateUnsafe(), savedS.InnerStateUnsafe())
t.Errorf("Did not retrieve saved state: %v", diff)
}
savedS, err = db.State(context.Background(), [32]byte{'B'})
if err != nil {
t.Fatal(err)
}
if savedS != nil {
t.Error("Unsaved state should've been nil")
}
}
func TestHeadState_CanSaveRetrieve(t *testing.T) {
db := setupDB(t)
headRoot := [32]byte{'A'}
st := testutil.NewBeaconState()
if err := st.SetSlot(100); err != nil {
t.Fatal(err)
}
if err := db.SaveState(context.Background(), st, headRoot); err != nil {
t.Fatal(err)
}
if err := db.SaveHeadBlockRoot(context.Background(), headRoot); err != nil {
t.Fatal(err)
}
savedHeadS, err := db.HeadState(context.Background())
if err != nil {
t.Fatal(err)
}
if !reflect.DeepEqual(st.InnerStateUnsafe(), savedHeadS.InnerStateUnsafe()) {
t.Error("did not retrieve saved state")
}
}
func TestGenesisState_CanSaveRetrieve(t *testing.T) {
db := setupDB(t)
headRoot := [32]byte{'B'}
st := testutil.NewBeaconState()
if err := st.SetSlot(1); err != nil {
t.Fatal(err)
}
if err := db.SaveGenesisBlockRoot(context.Background(), headRoot); err != nil {
t.Fatal(err)
}
if err := db.SaveState(context.Background(), st, headRoot); err != nil {
t.Fatal(err)
}
savedGenesisS, err := db.GenesisState(context.Background())
if err != nil {
t.Fatal(err)
}
if !reflect.DeepEqual(st.InnerStateUnsafe(), savedGenesisS.InnerStateUnsafe()) {
t.Error("did not retrieve saved state")
}
if err := db.SaveGenesisBlockRoot(context.Background(), [32]byte{'C'}); err != nil {
t.Fatal(err)
}
savedGenesisS, err = db.HeadState(context.Background())
if err != nil {
t.Fatal(err)
}
if savedGenesisS != nil {
t.Error("unsaved genesis state should've been nil")
}
}
func TestStore_StatesBatchDelete(t *testing.T) {
db := setupDB(t)
ctx := context.Background()
numBlocks := 100
totalBlocks := make([]*ethpb.SignedBeaconBlock, numBlocks)
blockRoots := make([][32]byte, 0)
evenBlockRoots := make([][32]byte, 0)
for i := 0; i < len(totalBlocks); i++ {
b := testutil.NewBeaconBlock()
b.Block.Slot = uint64(i)
totalBlocks[i] = b
r, err := stateutil.BlockRoot(totalBlocks[i].Block)
if err != nil {
t.Fatal(err)
}
st := testutil.NewBeaconState()
if err := st.SetSlot(uint64(i)); err != nil {
t.Fatal(err)
}
if err := db.SaveState(context.Background(), st, r); err != nil {
t.Fatal(err)
}
blockRoots = append(blockRoots, r)
if i%2 == 0 {
evenBlockRoots = append(evenBlockRoots, r)
}
}
if err := db.SaveBlocks(ctx, totalBlocks); err != nil {
t.Fatal(err)
}
// We delete all even indexed states.
if err := db.DeleteStates(ctx, evenBlockRoots); err != nil {
t.Fatal(err)
}
// When we retrieve the data, only the odd indexed state should remain.
for _, r := range blockRoots {
s, err := db.State(context.Background(), r)
if err != nil {
t.Fatal(err)
}
if s == nil {
continue
}
if s.Slot()%2 == 0 {
t.Errorf("State with slot %d should have been deleted", s.Slot())
}
}
}
func TestStore_DeleteGenesisState(t *testing.T) {
db := setupDB(t)
ctx := context.Background()
genesisBlockRoot := [32]byte{'A'}
if err := db.SaveGenesisBlockRoot(ctx, genesisBlockRoot); err != nil {
t.Fatal(err)
}
st := testutil.NewBeaconState()
if err := st.SetSlot(100); err != nil {
t.Fatal(err)
}
if err := db.SaveState(ctx, st, genesisBlockRoot); err != nil {
t.Fatal(err)
}
wantedErr := "cannot delete genesis, finalized, or head state"
if err := db.DeleteState(ctx, genesisBlockRoot); err.Error() != wantedErr {
t.Error("Did not receive wanted error")
}
}
func TestStore_DeleteFinalizedState(t *testing.T) {
db := setupDB(t)
ctx := context.Background()
genesis := bytesutil.ToBytes32([]byte{'G', 'E', 'N', 'E', 'S', 'I', 'S'})
if err := db.SaveGenesisBlockRoot(ctx, genesis); err != nil {
t.Fatal(err)
}
blk := &ethpb.SignedBeaconBlock{
Block: &ethpb.BeaconBlock{
ParentRoot: genesis[:],
Slot: 100,
},
}
if err := db.SaveBlock(ctx, blk); err != nil {
t.Fatal(err)
}
finalizedBlockRoot, err := stateutil.BlockRoot(blk.Block)
if err != nil {
t.Fatal(err)
}
finalizedState := testutil.NewBeaconState()
if err := finalizedState.SetSlot(100); err != nil {
t.Fatal(err)
}
if err := db.SaveState(ctx, finalizedState, finalizedBlockRoot); err != nil {
t.Fatal(err)
}
finalizedCheckpoint := &ethpb.Checkpoint{Root: finalizedBlockRoot[:]}
if err := db.SaveFinalizedCheckpoint(ctx, finalizedCheckpoint); err != nil {
t.Fatal(err)
}
wantedErr := "cannot delete genesis, finalized, or head state"
if err := db.DeleteState(ctx, finalizedBlockRoot); err.Error() != wantedErr {
t.Log(err.Error())
t.Error("Did not receive wanted error")
}
}
func TestStore_DeleteHeadState(t *testing.T) {
db := setupDB(t)
ctx := context.Background()
genesis := bytesutil.ToBytes32([]byte{'G', 'E', 'N', 'E', 'S', 'I', 'S'})
if err := db.SaveGenesisBlockRoot(ctx, genesis); err != nil {
t.Fatal(err)
}
blk := &ethpb.SignedBeaconBlock{
Block: &ethpb.BeaconBlock{
ParentRoot: genesis[:],
Slot: 100,
},
}
if err := db.SaveBlock(ctx, blk); err != nil {
t.Fatal(err)
}
headBlockRoot, err := stateutil.BlockRoot(blk.Block)
if err != nil {
t.Fatal(err)
}
st := testutil.NewBeaconState()
if err := st.SetSlot(100); err != nil {
t.Fatal(err)
}
if err := db.SaveState(ctx, st, headBlockRoot); err != nil {
t.Fatal(err)
}
if err := db.SaveHeadBlockRoot(ctx, headBlockRoot); err != nil {
t.Fatal(err)
}
wantedErr := "cannot delete genesis, finalized, or head state"
if err := db.DeleteState(ctx, headBlockRoot); err.Error() != wantedErr {
t.Error("Did not receive wanted error")
}
}
func TestStore_SaveDeleteState_CanGetHighest(t *testing.T) {
db := setupDB(t)
b := &ethpb.SignedBeaconBlock{Block: &ethpb.BeaconBlock{Slot: 1}}
r, err := stateutil.BlockRoot(b.Block)
if err != nil {
t.Fatal(err)
}
if err := db.SaveBlock(context.Background(), b); err != nil {
t.Fatal(err)
}
st := testutil.NewBeaconState()
if err := db.SaveState(context.Background(), st, r); err != nil {
t.Fatal(err)
}
if err := db.SaveGenesisBlockRoot(context.Background(), r); err != nil {
t.Error(err)
}
s0 := st.InnerStateUnsafe()
b = &ethpb.SignedBeaconBlock{Block: &ethpb.BeaconBlock{Slot: 999}}
r1, err := stateutil.BlockRoot(b.Block)
if err != nil {
t.Fatal(err)
}
if err := db.SaveBlock(context.Background(), b); err != nil {
t.Fatal(err)
}
st = testutil.NewBeaconState()
if err := st.SetSlot(999); err != nil {
t.Fatal(err)
}
s1 := st.InnerStateUnsafe()
if err := db.SaveState(context.Background(), st, r1); err != nil {
t.Fatal(err)
}
highest, err := db.HighestSlotStates(context.Background())
if err != nil {
t.Fatal(err)
}
if !proto.Equal(highest[0].InnerStateUnsafe(), s1) {
t.Errorf("Did not retrieve saved state: %v != %v", highest, s1)
}
b = &ethpb.SignedBeaconBlock{Block: &ethpb.BeaconBlock{Slot: 1000}}
r2, err := stateutil.BlockRoot(b.Block)
if err != nil {
t.Fatal(err)
}
if err := db.SaveBlock(context.Background(), b); err != nil {
t.Fatal(err)
}
st = testutil.NewBeaconState()
if err := st.SetSlot(1000); err != nil {
t.Fatal(err)
}
s2 := st.InnerStateUnsafe()
if err := db.SaveState(context.Background(), st, r2); err != nil {
t.Fatal(err)
}
highest, err = db.HighestSlotStates(context.Background())
if err != nil {
t.Fatal(err)
}
if !proto.Equal(highest[0].InnerStateUnsafe(), s2) {
t.Errorf("Did not retrieve saved state: %v != %v", highest, s2)
}
if err := db.DeleteState(context.Background(), r2); err != nil {
t.Fatal(err)
}
highest, err = db.HighestSlotStates(context.Background())
if err != nil {
t.Fatal(err)
}
if !proto.Equal(highest[0].InnerStateUnsafe(), s1) {
t.Errorf("Did not retrieve saved state: %v != %v", highest, s1)
}
if err := db.DeleteState(context.Background(), r1); err != nil {
t.Fatal(err)
}
highest, err = db.HighestSlotStates(context.Background())
if err != nil {
t.Fatal(err)
}
if highest[0] == nil {
t.Fatal("returned nil state ")
}
if !proto.Equal(highest[0].InnerStateUnsafe(), s0) {
diff, _ := messagediff.PrettyDiff(highest[0].InnerStateUnsafe(), s0)
t.Errorf("Did not retrieve saved state: %v", diff)
}
}
func TestStore_SaveDeleteState_CanGetHighestBelow(t *testing.T) {
db := setupDB(t)
b := &ethpb.SignedBeaconBlock{Block: &ethpb.BeaconBlock{Slot: 1}}
r, err := stateutil.BlockRoot(b.Block)
if err != nil {
t.Fatal(err)
}
if err := db.SaveBlock(context.Background(), b); err != nil {
t.Fatal(err)
}
st := testutil.NewBeaconState()
if err := st.SetSlot(1); err != nil {
t.Fatal(err)
}
s0 := st.InnerStateUnsafe()
if err := db.SaveState(context.Background(), st, r); err != nil {
t.Fatal(err)
}
b = &ethpb.SignedBeaconBlock{Block: &ethpb.BeaconBlock{Slot: 100}}
r1, err := stateutil.BlockRoot(b.Block)
if err != nil {
t.Fatal(err)
}
if err := db.SaveBlock(context.Background(), b); err != nil {
t.Fatal(err)
}
st = testutil.NewBeaconState()
if err := st.SetSlot(100); err != nil {
t.Fatal(err)
}
s1 := st.InnerStateUnsafe()
if err := db.SaveState(context.Background(), st, r1); err != nil {
t.Fatal(err)
}
highest, err := db.HighestSlotStates(context.Background())
if err != nil {
t.Fatal(err)
}
if !proto.Equal(highest[0].InnerStateUnsafe(), s1) {
t.Errorf("Did not retrieve saved state: %v != %v", highest, s1)
}
b = &ethpb.SignedBeaconBlock{Block: &ethpb.BeaconBlock{Slot: 1000}}
r2, err := stateutil.BlockRoot(b.Block)
if err != nil {
t.Fatal(err)
}
if err := db.SaveBlock(context.Background(), b); err != nil {
t.Fatal(err)
}
st = testutil.NewBeaconState()
if err := st.SetSlot(1000); err != nil {
t.Fatal(err)
}
s2 := st.InnerStateUnsafe()
if err := db.SaveState(context.Background(), st, r2); err != nil {
t.Fatal(err)
}
highest, err = db.HighestSlotStatesBelow(context.Background(), 2)
if err != nil {
t.Fatal(err)
}
if !proto.Equal(highest[0].InnerStateUnsafe(), s0) {
t.Errorf("Did not retrieve saved state: %v != %v", highest, s0)
}
highest, err = db.HighestSlotStatesBelow(context.Background(), 101)
if err != nil {
t.Fatal(err)
}
if !proto.Equal(highest[0].InnerStateUnsafe(), s1) {
t.Errorf("Did not retrieve saved state: %v != %v", highest, s1)
}
highest, err = db.HighestSlotStatesBelow(context.Background(), 1001)
if err != nil {
t.Fatal(err)
}
if !proto.Equal(highest[0].InnerStateUnsafe(), s2) {
t.Errorf("Did not retrieve saved state: %v != %v", highest, s2)
}
}
func TestStore_GenesisState_CanGetHighestBelow(t *testing.T) {
db := setupDB(t)
genesisState := testutil.NewBeaconState()
genesisRoot := [32]byte{'a'}
if err := db.SaveGenesisBlockRoot(context.Background(), genesisRoot); err != nil {
t.Fatal(err)
}
if err := db.SaveState(context.Background(), genesisState, genesisRoot); err != nil {
t.Fatal(err)
}
b := &ethpb.SignedBeaconBlock{Block: &ethpb.BeaconBlock{Slot: 1}}
r, err := stateutil.BlockRoot(b.Block)
if err != nil {
t.Fatal(err)
}
if err := db.SaveBlock(context.Background(), b); err != nil {
t.Fatal(err)
}
st := testutil.NewBeaconState()
if err := st.SetSlot(1); err != nil {
t.Fatal(err)
}
if err := db.SaveState(context.Background(), st, r); err != nil {
t.Fatal(err)
}
highest, err := db.HighestSlotStatesBelow(context.Background(), 2)
if err != nil {
t.Fatal(err)
}
if !proto.Equal(highest[0].InnerStateUnsafe(), st.InnerStateUnsafe()) {
t.Errorf("Did not retrieve saved state: %v != %v", highest, st.InnerStateUnsafe())
}
highest, err = db.HighestSlotStatesBelow(context.Background(), 1)
if err != nil {
t.Fatal(err)
}
if !proto.Equal(highest[0].InnerStateUnsafe(), genesisState.InnerStateUnsafe()) {
t.Errorf("Did not retrieve saved state: %v != %v", highest, genesisState.InnerStateUnsafe())
}
highest, err = db.HighestSlotStatesBelow(context.Background(), 0)
if err != nil {
t.Fatal(err)
}
if !proto.Equal(highest[0].InnerStateUnsafe(), genesisState.InnerStateUnsafe()) {
t.Errorf("Did not retrieve saved state: %v != %v", highest, genesisState.InnerStateUnsafe())
}
}