mirror of
https://gitlab.com/pulsechaincom/prysm-pulse.git
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460 lines
17 KiB
Go
460 lines
17 KiB
Go
// Package helpers contains helper functions outlined in ETH2.0 spec beacon chain spec
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package helpers
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import (
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"fmt"
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"sort"
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"github.com/pkg/errors"
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ethpb "github.com/prysmaticlabs/ethereumapis/eth/v1alpha1"
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"github.com/prysmaticlabs/go-bitfield"
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"github.com/prysmaticlabs/prysm/beacon-chain/cache"
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stateTrie "github.com/prysmaticlabs/prysm/beacon-chain/state"
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"github.com/prysmaticlabs/prysm/shared/bytesutil"
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"github.com/prysmaticlabs/prysm/shared/hashutil"
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"github.com/prysmaticlabs/prysm/shared/params"
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"github.com/prysmaticlabs/prysm/shared/sliceutil"
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)
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var committeeCache = cache.NewCommitteesCache()
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// SlotCommitteeCount returns the number of crosslink committees of a slot. The
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// active validator count is provided as an argument rather than a direct implementation
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// from the spec definition. Having the active validator count as an argument allows for
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// cheaper computation, instead of retrieving head state, one can retrieve the validator
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// count.
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//
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//
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// Spec pseudocode definition:
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// def get_committee_count_at_slot(state: BeaconState, slot: Slot) -> uint64:
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// """
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// Return the number of committees at ``slot``.
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// """
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// epoch = compute_epoch_at_slot(slot)
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// return max(1, min(
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// MAX_COMMITTEES_PER_SLOT,
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// len(get_active_validator_indices(state, epoch)) // SLOTS_PER_EPOCH // TARGET_COMMITTEE_SIZE,
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// ))
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func SlotCommitteeCount(activeValidatorCount uint64) uint64 {
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var committeePerSlot = activeValidatorCount / params.BeaconConfig().SlotsPerEpoch / params.BeaconConfig().TargetCommitteeSize
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if committeePerSlot > params.BeaconConfig().MaxCommitteesPerSlot {
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return params.BeaconConfig().MaxCommitteesPerSlot
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}
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if committeePerSlot == 0 {
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return 1
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}
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return committeePerSlot
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}
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// BeaconCommitteeFromState returns the crosslink committee of a given slot and committee index. This
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// is a spec implementation where state is used as an argument. In case of state retrieval
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// becomes expensive, consider using BeaconCommittee below.
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//
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// Spec pseudocode definition:
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// def get_beacon_committee(state: BeaconState, slot: Slot, index: CommitteeIndex) -> Sequence[ValidatorIndex]:
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// """
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// Return the beacon committee at ``slot`` for ``index``.
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// """
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// epoch = compute_epoch_at_slot(slot)
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// committees_per_slot = get_committee_count_at_slot(state, slot)
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// epoch_offset = index + (slot % SLOTS_PER_EPOCH) * committees_per_slot
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// return compute_committee(
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// indices=get_active_validator_indices(state, epoch),
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// seed=get_seed(state, epoch, DOMAIN_BEACON_ATTESTER),
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// index=epoch_offset,
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// count=committees_per_slot * SLOTS_PER_EPOCH,
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// )
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func BeaconCommitteeFromState(state *stateTrie.BeaconState, slot uint64, committeeIndex uint64) ([]uint64, error) {
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epoch := SlotToEpoch(slot)
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seed, err := Seed(state, epoch, params.BeaconConfig().DomainBeaconAttester)
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if err != nil {
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return nil, errors.Wrap(err, "could not get seed")
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}
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indices, err := committeeCache.Committee(slot, seed, committeeIndex)
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if err != nil {
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return nil, errors.Wrap(err, "could not interface with committee cache")
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}
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if indices != nil {
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return indices, nil
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}
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activeIndices, err := ActiveValidatorIndices(state, epoch)
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if err != nil {
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return nil, errors.Wrap(err, "could not get active indices")
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}
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return BeaconCommittee(activeIndices, seed, slot, committeeIndex)
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}
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// BeaconCommittee returns the crosslink committee of a given slot and committee index. The
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// validator indices and seed are provided as an argument rather than a direct implementation
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// from the spec definition. Having them as an argument allows for cheaper computation run time.
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func BeaconCommittee(validatorIndices []uint64, seed [32]byte, slot uint64, committeeIndex uint64) ([]uint64, error) {
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indices, err := committeeCache.Committee(slot, seed, committeeIndex)
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if err != nil {
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return nil, errors.Wrap(err, "could not interface with committee cache")
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}
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if indices != nil {
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return indices, nil
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}
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committeesPerSlot := SlotCommitteeCount(uint64(len(validatorIndices)))
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epochOffset := committeeIndex + (slot%params.BeaconConfig().SlotsPerEpoch)*committeesPerSlot
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count := committeesPerSlot * params.BeaconConfig().SlotsPerEpoch
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return ComputeCommittee(validatorIndices, seed, epochOffset, count)
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}
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// ComputeCommittee returns the requested shuffled committee out of the total committees using
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// validator indices and seed.
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//
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// Spec pseudocode definition:
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// def compute_committee(indices: Sequence[ValidatorIndex],
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// seed: Hash,
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// index: uint64,
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// count: uint64) -> Sequence[ValidatorIndex]:
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// """
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// Return the committee corresponding to ``indices``, ``seed``, ``index``, and committee ``count``.
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// """
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// start = (len(indices) * index) // count
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// end = (len(indices) * (index + 1)) // count
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// return [indices[compute_shuffled_index(ValidatorIndex(i), len(indices), seed)] for i in range(start, end)
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func ComputeCommittee(
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indices []uint64,
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seed [32]byte,
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index uint64,
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count uint64,
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) ([]uint64, error) {
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validatorCount := uint64(len(indices))
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start := sliceutil.SplitOffset(validatorCount, count, index)
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end := sliceutil.SplitOffset(validatorCount, count, index+1)
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// Save the shuffled indices in cache, this is only needed once per epoch or once per new committee index.
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shuffledIndices := make([]uint64, len(indices))
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copy(shuffledIndices, indices)
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shuffledList, err := UnshuffleList(shuffledIndices, seed)
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return shuffledList[start:end], err
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}
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// AttestingIndices returns the attesting participants indices from the attestation data. The
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// committee is provided as an argument rather than a direct implementation from the spec definition.
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// Having the committee as an argument allows for re-use of beacon committees when possible.
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//
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// Spec pseudocode definition:
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// def get_attesting_indices(state: BeaconState,
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// data: AttestationData,
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// bits: Bitlist[MAX_VALIDATORS_PER_COMMITTEE]) -> Set[ValidatorIndex]:
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// """
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// Return the set of attesting indices corresponding to ``data`` and ``bits``.
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// """
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// committee = get_beacon_committee(state, data.slot, data.index)
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// return set(index for i, index in enumerate(committee) if bits[i])
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func AttestingIndices(bf bitfield.Bitfield, committee []uint64) ([]uint64, error) {
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indices := make([]uint64, 0, len(committee))
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indicesSet := make(map[uint64]bool, len(committee))
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for i, idx := range committee {
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if !indicesSet[idx] {
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if bf.BitAt(uint64(i)) {
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indices = append(indices, idx)
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}
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}
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indicesSet[idx] = true
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}
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return indices, nil
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}
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// CommitteeAssignmentContainer represents a committee, index, and attester slot for a given epoch.
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type CommitteeAssignmentContainer struct {
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Committee []uint64
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AttesterSlot uint64
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CommitteeIndex uint64
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}
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// CommitteeAssignments is a map of validator indices pointing to the appropriate committee
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// assignment for the given epoch.
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//
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// 1. Determine the proposer validator index for each slot.
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// 2. Compute all committees.
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// 3. Determine the attesting slot for each committee.
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// 4. Construct a map of validator indices pointing to the respective committees.
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func CommitteeAssignments(state *stateTrie.BeaconState, epoch uint64) (map[uint64]*CommitteeAssignmentContainer, map[uint64]uint64, error) {
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nextEpoch := NextEpoch(state)
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if epoch > nextEpoch {
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return nil, nil, fmt.Errorf(
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"epoch %d can't be greater than next epoch %d",
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epoch,
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nextEpoch,
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)
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}
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// Track which slot has which proposer.
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startSlot := StartSlot(epoch)
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proposerIndexToSlot := make(map[uint64]uint64)
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for slot := startSlot; slot < startSlot+params.BeaconConfig().SlotsPerEpoch; slot++ {
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if err := state.SetSlot(slot); err != nil {
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return nil, nil, err
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}
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i, err := BeaconProposerIndex(state)
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if err != nil {
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return nil, nil, errors.Wrapf(err, "could not check proposer at slot %d", state.Slot())
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}
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proposerIndexToSlot[i] = slot
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}
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activeValidatorIndices, err := ActiveValidatorIndices(state, epoch)
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if err != nil {
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return nil, nil, err
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}
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// Each slot in an epoch has a different set of committees. This value is derived from the
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// active validator set, which does not change.
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numCommitteesPerSlot := SlotCommitteeCount(uint64(len(activeValidatorIndices)))
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validatorIndexToCommittee := make(map[uint64]*CommitteeAssignmentContainer)
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// Compute all committees for all slots.
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for i := uint64(0); i < params.BeaconConfig().SlotsPerEpoch; i++ {
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// Compute committees.
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for j := uint64(0); j < numCommitteesPerSlot; j++ {
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slot := startSlot + i
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committee, err := BeaconCommitteeFromState(state, slot, j /*committee index*/)
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if err != nil {
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return nil, nil, err
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}
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cac := &CommitteeAssignmentContainer{
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Committee: committee,
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CommitteeIndex: j,
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AttesterSlot: slot,
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}
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for _, vID := range committee {
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validatorIndexToCommittee[vID] = cac
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}
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}
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}
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return validatorIndexToCommittee, proposerIndexToSlot, nil
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}
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// CommitteeAssignment is used to query committee assignment from
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// current and previous epoch.
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//
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// Deprecated: Consider using CommitteeAssignments, especially when computing more than one
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// validator assignment as this method is O(n^2) in computational complexity. This method exists to
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// ensure spec definition conformance and otherwise should probably not be used.
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//
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// Spec pseudocode definition:
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// def get_committee_assignment(state: BeaconState,
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// epoch: Epoch,
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// validator_index: ValidatorIndex
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// ) -> Optional[Tuple[Sequence[ValidatorIndex], CommitteeIndex, Slot]]:
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// """
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// Return the committee assignment in the ``epoch`` for ``validator_index``.
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// ``assignment`` returned is a tuple of the following form:
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// * ``assignment[0]`` is the list of validators in the committee
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// * ``assignment[1]`` is the index to which the committee is assigned
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// * ``assignment[2]`` is the slot at which the committee is assigned
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// Return None if no assignment.
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// """
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// next_epoch = get_current_epoch(state) + 1
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// assert epoch <= next_epoch
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//
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// start_slot = compute_start_slot_at_epoch(epoch)
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// for slot in range(start_slot, start_slot + SLOTS_PER_EPOCH):
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// for index in range(get_committee_count_at_slot(state, Slot(slot))):
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// committee = get_beacon_committee(state, Slot(slot), CommitteeIndex(index))
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// if validator_index in committee:
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// return committee, CommitteeIndex(index), Slot(slot)
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// return None
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func CommitteeAssignment(
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state *stateTrie.BeaconState,
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epoch uint64,
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validatorIndex uint64,
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) ([]uint64, uint64, uint64, uint64, error) {
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nextEpoch := NextEpoch(state)
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if epoch > nextEpoch {
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return nil, 0, 0, 0, fmt.Errorf(
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"epoch %d can't be greater than next epoch %d",
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epoch, nextEpoch)
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}
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// Track which slot has which proposer.
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startSlot := StartSlot(epoch)
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proposerIndexToSlot := make(map[uint64]uint64)
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for slot := startSlot; slot < startSlot+params.BeaconConfig().SlotsPerEpoch; slot++ {
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if err := state.SetSlot(slot); err != nil {
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return nil, 0, 0, 0, err
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}
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i, err := BeaconProposerIndex(state)
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if err != nil {
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return nil, 0, 0, 0, errors.Wrapf(err, "could not check proposer at slot %d", state.Slot())
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}
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proposerIndexToSlot[i] = slot
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}
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activeValidatorIndices, err := ActiveValidatorIndices(state, epoch)
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if err != nil {
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return nil, 0, 0, 0, err
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}
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for slot := startSlot; slot < startSlot+params.BeaconConfig().SlotsPerEpoch; slot++ {
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countAtSlot := SlotCommitteeCount(uint64(len(activeValidatorIndices)))
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for i := uint64(0); i < countAtSlot; i++ {
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committee, err := BeaconCommitteeFromState(state, slot, i)
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if err != nil {
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return nil, 0, 0, 0, errors.Wrapf(err, "could not get crosslink committee at slot %d", slot)
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}
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for _, v := range committee {
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if validatorIndex == v {
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proposerSlot, _ := proposerIndexToSlot[v]
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return committee, i, slot, proposerSlot, nil
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}
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}
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}
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}
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return []uint64{}, 0, 0, 0, fmt.Errorf("validator with index %d not found in assignments", validatorIndex)
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}
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// VerifyBitfieldLength verifies that a bitfield length matches the given committee size.
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func VerifyBitfieldLength(bf bitfield.Bitfield, committeeSize uint64) error {
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if bf.Len() != committeeSize {
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return fmt.Errorf(
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"wanted participants bitfield length %d, got: %d",
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committeeSize,
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bf.Len())
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}
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return nil
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}
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// VerifyAttestationBitfieldLengths verifies that an attestations aggregation bitfields is
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// a valid length matching the size of the committee.
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func VerifyAttestationBitfieldLengths(state *stateTrie.BeaconState, att *ethpb.Attestation) error {
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committee, err := BeaconCommitteeFromState(state, att.Data.Slot, att.Data.CommitteeIndex)
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if err != nil {
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return errors.Wrap(err, "could not retrieve beacon committees")
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}
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if committee == nil {
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return errors.New("no committee exist for this attestation")
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}
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if err := VerifyBitfieldLength(att.AggregationBits, uint64(len(committee))); err != nil {
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return errors.Wrap(err, "failed to verify aggregation bitfield")
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}
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return nil
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}
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// ShuffledIndices uses input beacon state and returns the shuffled indices of the input epoch,
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// the shuffled indices then can be used to break up into committees.
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func ShuffledIndices(state *stateTrie.BeaconState, epoch uint64) ([]uint64, error) {
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seed, err := Seed(state, epoch, params.BeaconConfig().DomainBeaconAttester)
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if err != nil {
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return nil, errors.Wrapf(err, "could not get seed for epoch %d", epoch)
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}
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indices := make([]uint64, 0, state.NumValidators())
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state.ReadFromEveryValidator(func(idx int, val *stateTrie.ReadOnlyValidator) error {
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if IsActiveValidatorUsingTrie(val, epoch) {
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indices = append(indices, uint64(idx))
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}
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return nil
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})
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return UnshuffleList(indices, seed)
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}
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// UpdateCommitteeCache gets called at the beginning of every epoch to cache the committee shuffled indices
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// list with committee index and epoch number. It caches the shuffled indices for current epoch and next epoch.
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func UpdateCommitteeCache(state *stateTrie.BeaconState, epoch uint64) error {
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for _, e := range []uint64{epoch, epoch + 1} {
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shuffledIndices, err := ShuffledIndices(state, e)
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if err != nil {
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return err
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}
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count := SlotCommitteeCount(uint64(len(shuffledIndices)))
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seed, err := Seed(state, e, params.BeaconConfig().DomainBeaconAttester)
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if err != nil {
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return err
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}
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if _, exists, err := committeeCache.CommitteeCache.GetByKey(string(seed[:])); err == nil && exists {
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return nil
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}
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// Store the sorted indices as well as shuffled indices. In current spec,
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// sorted indices is required to retrieve proposer index. This is also
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// used for failing verify signature fallback.
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sortedIndices := make([]uint64, len(shuffledIndices))
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copy(sortedIndices, shuffledIndices)
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sort.Slice(sortedIndices, func(i, j int) bool {
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return sortedIndices[i] < sortedIndices[j]
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})
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if err := committeeCache.AddCommitteeShuffledList(&cache.Committees{
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ShuffledIndices: shuffledIndices,
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CommitteeCount: count * params.BeaconConfig().SlotsPerEpoch,
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Seed: seed,
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SortedIndices: sortedIndices,
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}); err != nil {
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return err
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}
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}
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return nil
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}
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// UpdateProposerIndicesInCache updates proposer indices entry of the committee cache.
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func UpdateProposerIndicesInCache(state *stateTrie.BeaconState, epoch uint64) error {
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indices, err := ActiveValidatorIndices(state, epoch)
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if err != nil {
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return nil
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}
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seed, err := Seed(state, epoch, params.BeaconConfig().DomainBeaconAttester)
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if err != nil {
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return err
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}
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proposerIndices, err := precomputeProposerIndices(state, indices)
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if err != nil {
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return err
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}
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if err := committeeCache.AddProposerIndicesList(seed, proposerIndices); err != nil {
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return err
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}
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return nil
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}
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// ClearCache clears the committee cache
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func ClearCache() {
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committeeCache = cache.NewCommitteesCache()
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}
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// This computes proposer indices of the current epoch and returns a list of proposer indices,
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// the index of the list represents the slot number.
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func precomputeProposerIndices(state *stateTrie.BeaconState, activeIndices []uint64) ([]uint64, error) {
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hashFunc := hashutil.CustomSHA256Hasher()
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proposerIndices := make([]uint64, params.BeaconConfig().SlotsPerEpoch)
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e := CurrentEpoch(state)
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seed, err := Seed(state, e, params.BeaconConfig().DomainBeaconProposer)
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if err != nil {
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return nil, errors.Wrap(err, "could not generate seed")
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}
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slot := StartSlot(e)
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vals := state.Validators()
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for i := uint64(0); i < params.BeaconConfig().SlotsPerEpoch; i++ {
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seedWithSlot := append(seed[:], bytesutil.Bytes8(slot+i)...)
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seedWithSlotHash := hashFunc(seedWithSlot)
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index, err := ComputeProposerIndex(vals, activeIndices, seedWithSlotHash)
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if err != nil {
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return nil, err
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}
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proposerIndices[i] = index
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}
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return proposerIndices, nil
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}
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