prysm-pulse/cmd/geth/main.go
Preston Van Loon 68eba02cc2 Remove most of the remaining geth code and set up bazel (#235)
* Remove most of the remaining geth code and set up bazel for this

* chmod +x

* Add flake check

* better flake detection


Former-commit-id: 5c332ecbf2923943f646f1fe40befa95be883329 [formerly 99590fc354514584700e5ce8d7d30a8a7d541f29]
Former-commit-id: e5f919b553fe698e98090965d34eb721990b5693
2018-07-07 13:23:19 -04:00

77 lines
2.0 KiB
Go

// Copyright 2014 The go-ethereum Authors
// This file is part of go-ethereum.
//
// go-ethereum is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// go-ethereum is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with go-ethereum. If not, see <http://www.gnu.org/licenses/>.
// geth is the official command-line client for Ethereum.
package main
import (
"fmt"
"os"
"runtime"
"sort"
"github.com/prysmaticlabs/geth-sharding/cmd/utils"
"github.com/prysmaticlabs/geth-sharding/internal/debug"
cli "gopkg.in/urfave/cli.v1"
)
var (
// Git SHA1 commit hash of the release (set via linker flags)
gitCommit = ""
// The app that holds all commands and flags.
app = utils.NewApp(gitCommit, "the go-ethereum command line interface")
// flags that configure the node
nodeFlags = []cli.Flag{
utils.DataDirFlag,
utils.PasswordFileFlag,
utils.NetworkIdFlag,
utils.DepositFlag,
utils.ActorFlag,
utils.ShardIDFlag,
}
)
func init() {
// Initialize the CLI app and start Geth
app.HideVersion = true // we have a command to print the version
app.Commands = []cli.Command{
// See shardingcmd.go:
shardingCommand,
}
sort.Sort(cli.CommandsByName(app.Commands))
app.Flags = append(app.Flags, nodeFlags...)
app.Flags = append(app.Flags, debug.Flags...)
app.Before = func(ctx *cli.Context) error {
runtime.GOMAXPROCS(runtime.NumCPU())
return debug.Setup(ctx)
}
app.After = func(ctx *cli.Context) error {
debug.Exit()
return nil
}
}
func main() {
if err := app.Run(os.Args); err != nil {
fmt.Fprintln(os.Stderr, err)
os.Exit(1)
}
}