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b381ad49b5
* pin gosec * edit * go back to master * justifications * Update crypto/bls/blst/signature.go * proper format * gosec
87 lines
3.5 KiB
Go
87 lines
3.5 KiB
Go
/*
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Package rand defines methods of obtaining random number generators.
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One is expected to use randomness from this package only, without introducing any other packages.
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This limits the scope of code that needs to be hardened.
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There are two modes, one for deterministic and another non-deterministic randomness:
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1. If deterministic pseudo-random generator is enough, use:
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import "github.com/prysmaticlabs/prysm/crypto/rand"
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randGen := rand.NewDeterministicGenerator()
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randGen.Intn(32) // or any other func defined in math.rand API
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In this mode, only seed is generated using cryptographically secure source (crypto/rand). So,
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once seed is obtained, and generator is seeded, the next generations are deterministic, thus fast.
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However given that we only seed this 63 bits from crypto/rand and use math/rand to generate the outputs,
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this method is not cryptographically secure. This is directly stated in the math/rand package,
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https://github.com/golang/go/blob/release-branch.go1.17/src/math/rand/rand.go#L15. For any security
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sensitive work this particular generator is NOT to be used.
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2. For cryptographically secure non-deterministic mode (CSPRNG), use:
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import "github.com/prysmaticlabs/prysm/crypto/rand"
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randGen := rand.NewGenerator()
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randGen.Intn(32) // or any other func defined in math.rand API
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Again, any of the functions from `math/rand` can be used, however, they all use custom source
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of randomness (crypto/rand), on every step. This makes randomness non-deterministic. However,
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you take a performance hit -- as it is an order of magnitude slower.
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*/
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package rand
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import (
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"crypto/rand"
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"encoding/binary"
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mrand "math/rand"
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"sync"
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)
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type source struct{}
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var lock sync.RWMutex
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var _ mrand.Source64 = (*source)(nil) // #nosec G404 -- This ensures we meet the interface
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// Seed does nothing when crypto/rand is used as source.
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func (_ *source) Seed(_ int64) {}
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// Int63 returns uniformly-distributed random (as in CSPRNG) int64 value within [0, 1<<63) range.
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// Panics if random generator reader cannot return data.
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func (s *source) Int63() int64 {
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return int64(s.Uint64() & ^uint64(1<<63))
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}
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// Uint64 returns uniformly-distributed random (as in CSPRNG) uint64 value within [0, 1<<64) range.
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// Panics if random generator reader cannot return data.
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func (_ *source) Uint64() (val uint64) {
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lock.RLock()
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defer lock.RUnlock()
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if err := binary.Read(rand.Reader, binary.BigEndian, &val); err != nil {
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panic(err)
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}
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return
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}
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// Rand is alias for underlying random generator.
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type Rand = mrand.Rand // #nosec G404
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// NewGenerator returns a new generator that uses random values from crypto/rand as a source
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// (cryptographically secure random number generator).
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// Panics if crypto/rand input cannot be read.
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// Use it for everything where crypto secure non-deterministic randomness is required. Performance
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// takes a hit, so use sparingly.
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func NewGenerator() *Rand {
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return mrand.New(&source{}) // #nosec G404 -- excluded
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}
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// NewDeterministicGenerator returns a random generator which is only seeded with crypto/rand,
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// but is deterministic otherwise (given seed, produces given results, deterministically).
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// Panics if crypto/rand input cannot be read.
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// Use this method for performance, where deterministic pseudo-random behaviour is enough.
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// Otherwise, rely on NewGenerator(). This method is not cryptographically secure as outputs
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// can be potentially predicted even without knowledge of the underlying seed.
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func NewDeterministicGenerator() *Rand {
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randGen := NewGenerator()
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return mrand.New(mrand.NewSource(randGen.Int63())) // #nosec G404 -- excluded
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}
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