prysm-pulse/beacon-chain/state/stategen/hot_state_cache.go
2021-09-14 18:11:25 -05:00

88 lines
2.3 KiB
Go

package stategen
import (
"sync"
lru "github.com/hashicorp/golang-lru"
"github.com/prometheus/client_golang/prometheus"
"github.com/prometheus/client_golang/prometheus/promauto"
"github.com/prysmaticlabs/prysm/beacon-chain/state"
lruwrpr "github.com/prysmaticlabs/prysm/cache/lru"
)
var (
// hotStateCacheSize defines the max number of hot state this can cache.
hotStateCacheSize = 32
// Metrics
hotStateCacheHit = promauto.NewCounter(prometheus.CounterOpts{
Name: "hot_state_cache_hit",
Help: "The total number of cache hits on the hot state cache.",
})
hotStateCacheMiss = promauto.NewCounter(prometheus.CounterOpts{
Name: "hot_state_cache_miss",
Help: "The total number of cache misses on the hot state cache.",
})
)
// hotStateCache is used to store the processed beacon state after finalized check point..
type hotStateCache struct {
cache *lru.Cache
lock sync.RWMutex
}
// newHotStateCache initializes the map and underlying cache.
func newHotStateCache() *hotStateCache {
return &hotStateCache{
cache: lruwrpr.New(hotStateCacheSize),
}
}
// Get returns a cached response via input block root, if any.
// The response is copied by default.
func (c *hotStateCache) get(root [32]byte) state.BeaconState {
c.lock.RLock()
defer c.lock.RUnlock()
item, exists := c.cache.Get(root)
if exists && item != nil {
hotStateCacheHit.Inc()
return item.(state.BeaconState).Copy()
}
hotStateCacheMiss.Inc()
return nil
}
// GetWithoutCopy returns a non-copied cached response via input block root.
func (c *hotStateCache) getWithoutCopy(root [32]byte) state.BeaconState {
c.lock.RLock()
defer c.lock.RUnlock()
item, exists := c.cache.Get(root)
if exists && item != nil {
hotStateCacheHit.Inc()
return item.(state.BeaconState)
}
hotStateCacheMiss.Inc()
return nil
}
// put the response in the cache.
func (c *hotStateCache) put(root [32]byte, state state.BeaconState) {
c.lock.Lock()
defer c.lock.Unlock()
c.cache.Add(root, state)
}
// has returns true if the key exists in the cache.
func (c *hotStateCache) has(root [32]byte) bool {
c.lock.RLock()
defer c.lock.RUnlock()
return c.cache.Contains(root)
}
// delete deletes the key exists in the cache.
func (c *hotStateCache) delete(root [32]byte) bool {
c.lock.Lock()
defer c.lock.Unlock()
return c.cache.Remove(root)
}