prysm-pulse/shared/mathutil/math_helper.go
Raul Jordan 546196a6fa
Other Package Godocs for Prysm (#5681)
* e2e docs
* slasher docs
* Merge branch 'other-package-godocs' of github.com:prysmaticlabs/prysm into other-package-godocs
* all validator package comments
* Merge branch 'master' into other-package-godocs
* completed all other packages
* Merge branch 'master' into other-package-godocs
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2020-04-29 21:32:39 +00:00

93 lines
2.0 KiB
Go

// Package mathutil includes important helpers for eth2 such as fast integer square roots.
package mathutil
import (
"math"
)
// Common square root values.
var squareRootTable = map[uint64]uint64{
4: 2,
16: 4,
64: 8,
256: 16,
1024: 32,
4096: 64,
16384: 128,
65536: 256,
262144: 512,
1048576: 1024,
4194304: 2048,
}
// IntegerSquareRoot defines a function that returns the
// largest possible integer root of a number using go's standard library.
func IntegerSquareRoot(n uint64) uint64 {
if v, ok := squareRootTable[n]; ok {
return v
}
return uint64(math.Sqrt(float64(n)))
}
// CeilDiv8 divides the input number by 8
// and takes the ceiling of that number.
func CeilDiv8(n int) int {
ret := n / 8
if n%8 > 0 {
ret++
}
return ret
}
// IsPowerOf2 returns true if n is an
// exact power of two. False otherwise.
func IsPowerOf2(n uint64) bool {
return n != 0 && (n&(n-1)) == 0
}
// PowerOf2 returns an integer that is the provided
// exponent of 2. Can only return powers of 2 till 63,
// after that it overflows
func PowerOf2(n uint64) uint64 {
if n >= 64 {
panic("integer overflow")
}
return 1 << n
}
// ClosestPowerOf2 returns an integer that is the closest
// power of 2 that is less than or equal to the argument.
func ClosestPowerOf2(n uint64) uint64 {
if n == 0 {
return uint64(1)
}
exponent := math.Floor(math.Log2(float64(n)))
return PowerOf2(uint64(exponent))
}
// Max returns the larger integer of the two
// given ones.This is used over the Max function
// in the standard math library because that max function
// has to check for some special floating point cases
// making it slower by a magnitude of 10.
func Max(a uint64, b uint64) uint64 {
if a > b {
return a
}
return b
}
// Min returns the smaller integer of the two
// given ones. This is used over the Min function
// in the standard math library because that min function
// has to check for some special floating point cases
// making it slower by a magnitude of 10.
func Min(a uint64, b uint64) uint64 {
if a < b {
return a
}
return b
}