mirror of
https://gitlab.com/pulsechaincom/prysm-pulse.git
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d2f74615ab
* remove shared network and ip util * forkutil * gaz * build * gaz * nogo * genrule * gaz Co-authored-by: prylabs-bulldozer[bot] <58059840+prylabs-bulldozer[bot]@users.noreply.github.com>
228 lines
6.8 KiB
Go
228 lines
6.8 KiB
Go
// Package initialsync includes all initial block download and processing
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// logic for the beacon node, using a round robin strategy and a finite-state-machine
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// to handle edge-cases in a beacon node's sync status.
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package initialsync
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import (
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"context"
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"time"
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"github.com/paulbellamy/ratecounter"
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"github.com/pkg/errors"
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"github.com/prysmaticlabs/prysm/beacon-chain/blockchain"
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"github.com/prysmaticlabs/prysm/beacon-chain/core"
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"github.com/prysmaticlabs/prysm/beacon-chain/core/feed"
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blockfeed "github.com/prysmaticlabs/prysm/beacon-chain/core/feed/block"
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statefeed "github.com/prysmaticlabs/prysm/beacon-chain/core/feed/state"
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"github.com/prysmaticlabs/prysm/beacon-chain/db"
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"github.com/prysmaticlabs/prysm/beacon-chain/p2p"
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"github.com/prysmaticlabs/prysm/cmd/beacon-chain/flags"
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"github.com/prysmaticlabs/prysm/runtime"
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"github.com/prysmaticlabs/prysm/shared/abool"
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"github.com/prysmaticlabs/prysm/shared/params"
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prysmTime "github.com/prysmaticlabs/prysm/time"
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"github.com/sirupsen/logrus"
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)
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var _ runtime.Service = (*Service)(nil)
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// blockchainService defines the interface for interaction with block chain service.
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type blockchainService interface {
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blockchain.BlockReceiver
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blockchain.ChainInfoFetcher
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}
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// Config to set up the initial sync service.
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type Config struct {
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P2P p2p.P2P
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DB db.ReadOnlyDatabase
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Chain blockchainService
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StateNotifier statefeed.Notifier
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BlockNotifier blockfeed.Notifier
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}
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// Service service.
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type Service struct {
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cfg *Config
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ctx context.Context
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cancel context.CancelFunc
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synced *abool.AtomicBool
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chainStarted *abool.AtomicBool
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counter *ratecounter.RateCounter
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genesisChan chan time.Time
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}
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// NewService configures the initial sync service responsible for bringing the node up to the
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// latest head of the blockchain.
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func NewService(ctx context.Context, cfg *Config) *Service {
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ctx, cancel := context.WithCancel(ctx)
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s := &Service{
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cfg: cfg,
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ctx: ctx,
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cancel: cancel,
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synced: abool.New(),
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chainStarted: abool.New(),
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counter: ratecounter.NewRateCounter(counterSeconds * time.Second),
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genesisChan: make(chan time.Time),
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}
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go s.waitForStateInitialization()
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return s
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}
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// Start the initial sync service.
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func (s *Service) Start() {
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// Wait for state initialized event.
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genesis := <-s.genesisChan
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if genesis.IsZero() {
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log.Debug("Exiting Initial Sync Service")
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return
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}
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if flags.Get().DisableSync {
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s.markSynced(genesis)
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log.WithField("genesisTime", genesis).Info("Due to Sync Being Disabled, entering regular sync immediately.")
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return
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}
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if genesis.After(prysmTime.Now()) {
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s.markSynced(genesis)
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log.WithField("genesisTime", genesis).Info("Genesis time has not arrived - not syncing")
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return
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}
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currentSlot := core.SlotsSince(genesis)
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if core.SlotToEpoch(currentSlot) == 0 {
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log.WithField("genesisTime", genesis).Info("Chain started within the last epoch - not syncing")
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s.markSynced(genesis)
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return
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}
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s.chainStarted.Set()
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log.Info("Starting initial chain sync...")
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// Are we already in sync, or close to it?
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if core.SlotToEpoch(s.cfg.Chain.HeadSlot()) == core.SlotToEpoch(currentSlot) {
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log.Info("Already synced to the current chain head")
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s.markSynced(genesis)
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return
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}
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s.waitForMinimumPeers()
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if err := s.roundRobinSync(genesis); err != nil {
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if errors.Is(s.ctx.Err(), context.Canceled) {
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return
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}
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panic(err)
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}
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log.Infof("Synced up to slot %d", s.cfg.Chain.HeadSlot())
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s.markSynced(genesis)
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}
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// Stop initial sync.
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func (s *Service) Stop() error {
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s.cancel()
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return nil
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}
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// Status of initial sync.
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func (s *Service) Status() error {
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if s.synced.IsNotSet() && s.chainStarted.IsSet() {
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return errors.New("syncing")
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}
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return nil
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}
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// Syncing returns true if initial sync is still running.
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func (s *Service) Syncing() bool {
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return s.synced.IsNotSet()
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}
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// Initialized returns true if initial sync has been started.
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func (s *Service) Initialized() bool {
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return s.chainStarted.IsSet()
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}
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// Synced returns true if initial sync has been completed.
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func (s *Service) Synced() bool {
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return s.synced.IsSet()
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}
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// Resync allows a node to start syncing again if it has fallen
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// behind the current network head.
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func (s *Service) Resync() error {
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headState, err := s.cfg.Chain.HeadState(s.ctx)
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if err != nil || headState == nil || headState.IsNil() {
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return errors.Errorf("could not retrieve head state: %v", err)
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}
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// Set it to false since we are syncing again.
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s.synced.UnSet()
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defer func() { s.synced.Set() }() // Reset it at the end of the method.
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genesis := time.Unix(int64(headState.GenesisTime()), 0)
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s.waitForMinimumPeers()
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if err = s.roundRobinSync(genesis); err != nil {
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log = log.WithError(err)
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}
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log.WithField("slot", s.cfg.Chain.HeadSlot()).Info("Resync attempt complete")
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return nil
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}
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func (s *Service) waitForMinimumPeers() {
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required := params.BeaconConfig().MaxPeersToSync
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if flags.Get().MinimumSyncPeers < required {
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required = flags.Get().MinimumSyncPeers
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}
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for {
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_, peers := s.cfg.P2P.Peers().BestNonFinalized(flags.Get().MinimumSyncPeers, s.cfg.Chain.FinalizedCheckpt().Epoch)
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if len(peers) >= required {
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break
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}
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log.WithFields(logrus.Fields{
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"suitable": len(peers),
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"required": required,
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}).Info("Waiting for enough suitable peers before syncing")
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time.Sleep(handshakePollingInterval)
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}
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}
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// waitForStateInitialization makes sure that beacon node is ready to be accessed: it is either
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// already properly configured or system waits up until state initialized event is triggered.
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func (s *Service) waitForStateInitialization() {
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// Wait for state to be initialized.
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stateChannel := make(chan *feed.Event, 1)
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stateSub := s.cfg.StateNotifier.StateFeed().Subscribe(stateChannel)
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defer stateSub.Unsubscribe()
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log.Info("Waiting for state to be initialized")
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for {
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select {
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case event := <-stateChannel:
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if event.Type == statefeed.Initialized {
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data, ok := event.Data.(*statefeed.InitializedData)
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if !ok {
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log.Error("Event feed data is not type *statefeed.InitializedData")
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continue
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}
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log.WithField("starttime", data.StartTime).Debug("Received state initialized event")
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s.genesisChan <- data.StartTime
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return
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}
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case <-s.ctx.Done():
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log.Debug("Context closed, exiting goroutine")
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// Send a zero time in the event we are exiting.
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s.genesisChan <- time.Time{}
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return
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case err := <-stateSub.Err():
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log.WithError(err).Error("Subscription to state notifier failed")
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// Send a zero time in the event we are exiting.
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s.genesisChan <- time.Time{}
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return
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}
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}
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}
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// markSynced marks node as synced and notifies feed listeners.
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func (s *Service) markSynced(genesis time.Time) {
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s.synced.Set()
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s.cfg.StateNotifier.StateFeed().Send(&feed.Event{
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Type: statefeed.Synced,
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Data: &statefeed.SyncedData{
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StartTime: genesis,
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},
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})
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}
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