mirror of
https://gitlab.com/pulsechaincom/prysm-pulse.git
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5374350a1c
* move shuffling to core * remove old utils * move flags to top level * package lvl comment removal * fix up references to flags * revert node.go * revert p2p_config.go * revert main.go * revert validator node.go * revert validator main.go * add flags pkg * viz * goimports
237 lines
8.6 KiB
Go
237 lines
8.6 KiB
Go
package helpers
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import (
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"encoding/binary"
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"fmt"
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"github.com/prysmaticlabs/prysm/shared/bytesutil"
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"github.com/prysmaticlabs/prysm/shared/hashutil"
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"github.com/prysmaticlabs/prysm/shared/params"
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)
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const seedSize = int8(32)
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const roundSize = int8(1)
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const positionWindowSize = int8(4)
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const pivotViewSize = seedSize + roundSize
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const totalSize = seedSize + roundSize + positionWindowSize
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var maxShuffleListSize uint64 = 1 << 40
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// SplitIndices splits a list into n pieces.
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func SplitIndices(l []uint64, n uint64) [][]uint64 {
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var divided [][]uint64
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var lSize = uint64(len(l))
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for i := uint64(0); i < n; i++ {
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start := SplitOffset(lSize, n, i)
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end := SplitOffset(lSize, n, i+1)
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divided = append(divided, l[start:end])
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}
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return divided
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}
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// ShuffledIndex returns `p(index)` in a pseudorandom permutation `p` of `0...list_size - 1` with ``seed`` as entropy.
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// We utilize 'swap or not' shuffling in this implementation; we are allocating the memory with the seed that stays
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// constant between iterations instead of reallocating it each iteration as in the spec. This implementation is based
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// on the original implementation from protolambda, https://github.com/protolambda/eth2-shuffle
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func ShuffledIndex(index uint64, indexCount uint64, seed [32]byte) (uint64, error) {
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return innerShuffledIndex(index, indexCount, seed, true /* shuffle */)
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}
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// UnShuffledIndex returns the inverse of ShuffledIndex. This implementation is based
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// on the original implementation from protolambda, https://github.com/protolambda/eth2-shuffle
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func UnShuffledIndex(index uint64, indexCount uint64, seed [32]byte) (uint64, error) {
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return innerShuffledIndex(index, indexCount, seed, false /* un-shuffle */)
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}
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// Spec pseudocode definition:
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// def compute_shuffled_index(index: ValidatorIndex, index_count: uint64, seed: Hash) -> ValidatorIndex:
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// """
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// Return the shuffled validator index corresponding to ``seed`` (and ``index_count``).
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// """
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// assert index < index_count
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//
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// # Swap or not (https://link.springer.com/content/pdf/10.1007%2F978-3-642-32009-5_1.pdf)
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// # See the 'generalized domain' algorithm on page 3
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// for current_round in range(SHUFFLE_ROUND_COUNT):
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// pivot = bytes_to_int(hash(seed + int_to_bytes(current_round, length=1))[0:8]) % index_count
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// flip = ValidatorIndex((pivot + index_count - index) % index_count)
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// position = max(index, flip)
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// source = hash(seed + int_to_bytes(current_round, length=1) + int_to_bytes(position // 256, length=4))
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// byte = source[(position % 256) // 8]
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// bit = (byte >> (position % 8)) % 2
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// index = flip if bit else index
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//
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// return ValidatorIndex(index)
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func innerShuffledIndex(index uint64, indexCount uint64, seed [32]byte, shuffle bool) (uint64, error) {
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if params.BeaconConfig().ShuffleRoundCount == 0 {
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return index, nil
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}
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if index >= indexCount {
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return 0, fmt.Errorf("input index %d out of bounds: %d",
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index, indexCount)
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}
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if indexCount > maxShuffleListSize {
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return 0, fmt.Errorf("list size %d out of bounds",
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indexCount)
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}
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rounds := uint8(params.BeaconConfig().ShuffleRoundCount)
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round := uint8(0)
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if !shuffle {
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// Starting last round and iterating through the rounds in reverse, un-swaps everything,
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// effectively un-shuffling the list.
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round = rounds - 1
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}
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buf := make([]byte, totalSize, totalSize)
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// Seed is always the first 32 bytes of the hash input, we never have to change this part of the buffer.
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copy(buf[:32], seed[:])
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for {
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buf[seedSize] = round
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hash := hashutil.Hash(buf[:pivotViewSize])
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hash8 := hash[:8]
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hash8Int := bytesutil.FromBytes8(hash8)
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pivot := hash8Int % indexCount
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flip := (pivot + indexCount - index) % indexCount
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// Consider every pair only once by picking the highest pair index to retrieve randomness.
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position := index
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if flip > position {
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position = flip
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}
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// Add position except its last byte to []buf for randomness,
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// it will be used later to select a bit from the resulting hash.
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position4bytes := bytesutil.ToBytes(position>>8, 4)
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copy(buf[pivotViewSize:], position4bytes[:])
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source := hashutil.Hash(buf)
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// Effectively keep the first 5 bits of the byte value of the position,
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// and use it to retrieve one of the 32 (= 2^5) bytes of the hash.
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byteV := source[(position&0xff)>>3]
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// Using the last 3 bits of the position-byte, determine which bit to get from the hash-byte (note: 8 bits = 2^3)
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bitV := (byteV >> (position & 0x7)) & 0x1
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// index = flip if bit else index
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if bitV == 1 {
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index = flip
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}
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if shuffle {
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round++
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if round == rounds {
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break
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}
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} else {
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if round == 0 {
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break
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}
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round--
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}
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}
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return index, nil
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}
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// SplitOffset returns (listsize * index) / chunks
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//
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// Spec pseudocode definition:
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// def get_split_offset(list_size: int, chunks: int, index: int) -> int:
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// """
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// Returns a value such that for a list L, chunk count k and index i,
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// split(L, k)[i] == L[get_split_offset(len(L), k, i): get_split_offset(len(L), k, i+1)]
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// """
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// return (list_size * index) // chunks
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func SplitOffset(listSize uint64, chunks uint64, index uint64) uint64 {
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return (listSize * index) / chunks
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}
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// ShuffleList returns list of shuffled indexes in a pseudorandom permutation `p` of `0...list_size - 1` with ``seed`` as entropy.
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// We utilize 'swap or not' shuffling in this implementation; we are allocating the memory with the seed that stays
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// constant between iterations instead of reallocating it each iteration as in the spec. This implementation is based
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// on the original implementation from protolambda, https://github.com/protolambda/eth2-shuffle
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// improvements:
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// - seed is always the first 32 bytes of the hash input, we just copy it into the buffer one time.
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// - add round byte to seed and hash that part of the buffer.
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// - split up the for-loop in two:
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// 1. Handle the part from 0 (incl) to pivot (incl). This is mirrored around (pivot / 2).
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// 2. Handle the part from pivot (excl) to N (excl). This is mirrored around ((pivot / 2) + (size/2)).
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// - hash source every 256 iterations.
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// - change byteV every 8 iterations.
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// - we start at the edges, and work back to the mirror point.
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// this makes us process each pear exactly once (instead of unnecessarily twice, like in the spec).
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func ShuffleList(input []uint64, seed [32]byte) ([]uint64, error) {
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return innerShuffleList(input, seed, true /* shuffle */)
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}
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// UnshuffleList un-shuffles the list by running backwards through the round count.
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func UnshuffleList(input []uint64, seed [32]byte) ([]uint64, error) {
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return innerShuffleList(input, seed, false /* un-shuffle */)
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}
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// shuffles or unshuffles, shuffle=false to un-shuffle.
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func innerShuffleList(input []uint64, seed [32]byte, shuffle bool) ([]uint64, error) {
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if len(input) <= 1 {
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return input, nil
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}
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if uint64(len(input)) > maxShuffleListSize {
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return nil, fmt.Errorf("list size %d out of bounds",
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len(input))
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}
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rounds := uint8(params.BeaconConfig().ShuffleRoundCount)
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if rounds == 0 {
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return input, nil
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}
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listSize := uint64(len(input))
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buf := make([]byte, totalSize, totalSize)
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r := uint8(0)
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if !shuffle {
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r = rounds - 1
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}
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copy(buf[:seedSize], seed[:])
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for {
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buf[seedSize] = r
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ph := hashutil.Hash(buf[:pivotViewSize])
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pivot := bytesutil.FromBytes8(ph[:8]) % listSize
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mirror := (pivot + 1) >> 1
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binary.LittleEndian.PutUint32(buf[pivotViewSize:], uint32(pivot>>8))
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source := hashutil.Hash(buf)
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byteV := source[(pivot&0xff)>>3]
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for i, j := uint64(0), pivot; i < mirror; i, j = i+1, j-1 {
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byteV, source = swapOrNot(buf, byteV, i, input, j, source)
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}
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// Now repeat, but for the part after the pivot.
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mirror = (pivot + listSize + 1) >> 1
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end := listSize - 1
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binary.LittleEndian.PutUint32(buf[pivotViewSize:], uint32(end>>8))
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source = hashutil.Hash(buf)
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byteV = source[(end&0xff)>>3]
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for i, j := pivot+1, end; i < mirror; i, j = i+1, j-1 {
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byteV, source = swapOrNot(buf, byteV, i, input, j, source)
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}
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if shuffle {
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r++
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if r == rounds {
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break
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}
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} else {
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if r == 0 {
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break
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}
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r--
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}
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}
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return input, nil
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}
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// swapOrNot describes the main algorithm behind the shuffle where we swap bytes in the inputted value
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// depending on if the conditions are met.
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func swapOrNot(buf []byte, byteV byte, i uint64, input []uint64, j uint64, source [32]byte) (byte, [32]byte) {
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if j&0xff == 0xff {
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// just overwrite the last part of the buffer, reuse the start (seed, round)
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binary.LittleEndian.PutUint32(buf[pivotViewSize:], uint32(j>>8))
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source = hashutil.Hash(buf)
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}
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if j&0x7 == 0x7 {
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byteV = source[(j&0xff)>>3]
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}
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bitV := (byteV >> (j & 0x7)) & 0x1
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if bitV == 1 {
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input[i], input[j] = input[j], input[i]
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}
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return byteV, source
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}
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