prysm-pulse/beacon-chain/rpc/validator/status.go
Ivan Martinez 03c7a6c0e2
Validator status improvements and fix (#5775)
* Validator status optimization and bug fix

* Remove uneeded state check

* Change val function to read only

* Change to read only

* Undo error change

* Undo deposit change
2020-05-08 10:04:01 -04:00

211 lines
7.2 KiB
Go

package validator
import (
"context"
"errors"
"math/big"
"time"
ethpb "github.com/prysmaticlabs/ethereumapis/eth/v1alpha1"
"github.com/prysmaticlabs/prysm/beacon-chain/core/helpers"
stateTrie "github.com/prysmaticlabs/prysm/beacon-chain/state"
"github.com/prysmaticlabs/prysm/shared/bytesutil"
"github.com/prysmaticlabs/prysm/shared/params"
"github.com/prysmaticlabs/prysm/shared/traceutil"
"go.opencensus.io/trace"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/status"
)
var errPubkeyDoesNotExist = errors.New("pubkey does not exist")
// ValidatorStatus returns the validator status of the current epoch.
// The status response can be one of the following:
// DEPOSITED - validator's deposit has been recognized by Ethereum 1, not yet recognized by Ethereum 2.
// PENDING - validator is in Ethereum 2's activation queue.
// ACTIVE - validator is active.
// EXITING - validator has initiated an an exit request, or has dropped below the ejection balance and is being kicked out.
// EXITED - validator is no longer validating.
// SLASHING - validator has been kicked out due to meeting a slashing condition.
// UNKNOWN_STATUS - validator does not have a known status in the network.
func (vs *Server) ValidatorStatus(
ctx context.Context,
req *ethpb.ValidatorStatusRequest) (*ethpb.ValidatorStatusResponse, error) {
headState, err := vs.HeadFetcher.HeadState(ctx)
if err != nil {
return nil, status.Error(codes.Internal, "Could not get head state")
}
return vs.validatorStatus(ctx, req.PublicKey, headState), nil
}
// multipleValidatorStatus returns the validator status response for the set of validators
// requested by their pub keys.
func (vs *Server) multipleValidatorStatus(
ctx context.Context,
pubkeys [][]byte,
) (bool, []*ethpb.ValidatorActivationResponse_Status, error) {
headState, err := vs.HeadFetcher.HeadState(ctx)
if err != nil {
return false, nil, err
}
activeValidatorExists := false
statusResponses := make([]*ethpb.ValidatorActivationResponse_Status, len(pubkeys))
for i, key := range pubkeys {
if ctx.Err() != nil {
return false, nil, ctx.Err()
}
status := vs.validatorStatus(ctx, key, headState)
if status == nil {
continue
}
resp := &ethpb.ValidatorActivationResponse_Status{
Status: status,
PublicKey: key,
}
statusResponses[i] = resp
if status.Status == ethpb.ValidatorStatus_ACTIVE {
activeValidatorExists = true
}
}
return activeValidatorExists, statusResponses, nil
}
func (vs *Server) validatorStatus(ctx context.Context, pubKey []byte, headState *stateTrie.BeaconState) *ethpb.ValidatorStatusResponse {
ctx, span := trace.StartSpan(ctx, "validatorServer.validatorStatus")
defer span.End()
resp := &ethpb.ValidatorStatusResponse{
Status: ethpb.ValidatorStatus_UNKNOWN_STATUS,
ActivationEpoch: params.BeaconConfig().FarFutureEpoch,
}
vStatus, idx, err := vs.retrieveStatusFromState(ctx, pubKey, headState)
if err != nil && err != errPubkeyDoesNotExist {
traceutil.AnnotateError(span, err)
return resp
}
resp.Status = vStatus
if err != errPubkeyDoesNotExist {
val, err := headState.ValidatorAtIndexReadOnly(idx)
if err != nil {
traceutil.AnnotateError(span, err)
return resp
}
resp.ActivationEpoch = val.ActivationEpoch()
}
switch resp.Status {
// Unknown status means the validator has not been put into the state yet.
case ethpb.ValidatorStatus_UNKNOWN_STATUS:
// If no connection to ETH1, the deposit block number or position in queue cannot be determined.
if !vs.Eth1InfoFetcher.IsConnectedToETH1() {
log.Warn("Not connected to ETH1. Cannot determine validator ETH1 deposit block number")
return resp
}
_, eth1BlockNumBigInt := vs.DepositFetcher.DepositByPubkey(ctx, pubKey)
if eth1BlockNumBigInt == nil { // No deposit found in ETH1.
return resp
}
// Mark a validator as DEPOSITED if their deposit is visible.
resp.Status = ethpb.ValidatorStatus_DEPOSITED
resp.Eth1DepositBlockNumber = eth1BlockNumBigInt.Uint64()
depositBlockSlot, err := vs.depositBlockSlot(ctx, eth1BlockNumBigInt, headState)
if err != nil {
return resp
}
resp.DepositInclusionSlot = depositBlockSlot
// Deposited and Pending mean the validator has been put into the state.
case ethpb.ValidatorStatus_DEPOSITED, ethpb.ValidatorStatus_PENDING:
var lastActivatedValidatorIdx uint64
for j := headState.NumValidators() - 1; j >= 0; j-- {
val, err := headState.ValidatorAtIndexReadOnly(uint64(j))
if err != nil {
return resp
}
if helpers.IsActiveValidatorUsingTrie(val, helpers.CurrentEpoch(headState)) {
lastActivatedValidatorIdx = uint64(j)
break
}
}
// Our position in the activation queue is the above index - our validator index.
if lastActivatedValidatorIdx < idx {
resp.PositionInActivationQueue = idx - lastActivatedValidatorIdx
}
default:
return resp
}
return resp
}
func (vs *Server) retrieveStatusFromState(
ctx context.Context,
pubKey []byte,
headState *stateTrie.BeaconState,
) (ethpb.ValidatorStatus, uint64, error) {
if headState == nil {
return ethpb.ValidatorStatus_UNKNOWN_STATUS, 0, errors.New("head state does not exist")
}
idx, ok := headState.ValidatorIndexByPubkey(bytesutil.ToBytes48(pubKey))
if !ok || int(idx) >= headState.NumValidators() {
return ethpb.ValidatorStatus_UNKNOWN_STATUS, 0, errPubkeyDoesNotExist
}
return vs.assignmentStatus(idx, headState), idx, nil
}
func (vs *Server) assignmentStatus(validatorIdx uint64, beaconState *stateTrie.BeaconState) ethpb.ValidatorStatus {
validator, err := beaconState.ValidatorAtIndexReadOnly(validatorIdx)
if err != nil {
return ethpb.ValidatorStatus_UNKNOWN_STATUS
}
currentEpoch := helpers.CurrentEpoch(beaconState)
farFutureEpoch := params.BeaconConfig().FarFutureEpoch
if validator == nil {
return ethpb.ValidatorStatus_UNKNOWN_STATUS
}
if currentEpoch < validator.ActivationEligibilityEpoch() {
return ethpb.ValidatorStatus_DEPOSITED
}
if currentEpoch < validator.ActivationEpoch() {
return ethpb.ValidatorStatus_PENDING
}
if validator.ExitEpoch() == farFutureEpoch {
return ethpb.ValidatorStatus_ACTIVE
}
if currentEpoch < validator.ExitEpoch() {
if validator.Slashed() {
return ethpb.ValidatorStatus_SLASHING
}
return ethpb.ValidatorStatus_EXITING
}
return ethpb.ValidatorStatus_EXITED
}
func (vs *Server) depositBlockSlot(ctx context.Context, eth1BlockNumBigInt *big.Int, beaconState *stateTrie.BeaconState) (uint64, error) {
var depositBlockSlot uint64
blockTimeStamp, err := vs.BlockFetcher.BlockTimeByHeight(ctx, eth1BlockNumBigInt)
if err != nil {
return 0, err
}
followTime := time.Duration(params.BeaconConfig().Eth1FollowDistance*params.BeaconConfig().GoerliBlockTime) * time.Second
eth1UnixTime := time.Unix(int64(blockTimeStamp), 0).Add(followTime)
period := params.BeaconConfig().SlotsPerEpoch * params.BeaconConfig().EpochsPerEth1VotingPeriod
votingPeriod := time.Duration(period*params.BeaconConfig().SecondsPerSlot) * time.Second
timeToInclusion := eth1UnixTime.Add(votingPeriod)
eth2Genesis := time.Unix(int64(beaconState.GenesisTime()), 0)
if eth2Genesis.After(timeToInclusion) {
depositBlockSlot = 0
} else {
eth2TimeDifference := timeToInclusion.Sub(eth2Genesis).Seconds()
depositBlockSlot = uint64(eth2TimeDifference) / params.BeaconConfig().SecondsPerSlot
}
return depositBlockSlot, nil
}