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df93affb4e
* Move hot state cache to stategen * Fix build.bazel Co-authored-by: Raul Jordan <raul@prysmaticlabs.com>
34 lines
975 B
Go
34 lines
975 B
Go
package stategen
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import (
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"testing"
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stateTrie "github.com/prysmaticlabs/prysm/beacon-chain/state"
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pb "github.com/prysmaticlabs/prysm/proto/beacon/p2p/v1"
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"github.com/prysmaticlabs/prysm/shared/testutil/assert"
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"github.com/prysmaticlabs/prysm/shared/testutil/require"
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)
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func TestHotStateCache_RoundTrip(t *testing.T) {
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c := newHotStateCache()
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root := [32]byte{'A'}
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state := c.get(root)
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assert.Equal(t, (*stateTrie.BeaconState)(nil), state)
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assert.Equal(t, false, c.has(root), "Empty cache has an object")
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state, err := stateTrie.InitializeFromProto(&pb.BeaconState{
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Slot: 10,
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})
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require.NoError(t, err)
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c.put(root, state)
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assert.Equal(t, true, c.has(root), "Empty cache does not have an object")
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res := c.get(root)
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assert.NotNil(t, state)
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assert.DeepEqual(t, res.CloneInnerState(), state.CloneInnerState(), "Expected equal protos to return from cache")
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c.delete(root)
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assert.Equal(t, false, c.has(root), "Cache not supposed to have the object")
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}
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