mirror of
https://gitlab.com/pulsechaincom/prysm-pulse.git
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2428880058
* Update go-libp2p to 0.12.0 go-libp2p 0.12.0 made some significant changes to the stream interfaces around stream closing: * Close now closes in both directions and frees the stream. However, unlike FullClose did, it doesn't _wait_ for the remote peer to respond with an EOF. * To close for writing, call CloseWrite (like one would on a TCP connection, etc.). This patch: * Replaces calls to FullClose with Close where appropriate. * Replaces calls to Close with CloseWrite where appropriate. * Removes redundant Close calls. * Calls Reset to where appropriate to indicate that the request/response was aborted. Unlike Close, this will not flush and will not cause the remote peer to read an EOF. Instead, the remote peer will read an ErrReset error. * Ensures we always either close or reset streams. Send wasn't closing the stream on some error paths. * Now that stream closing is async, we explicitly wait for a response when "hanging up" on a peer (so we don't hang up before they receive our response/goodbye message). * update bazel * Gazelle * revert unintentional bazel workspace change * appease an overzealous linter * update to latest * Refactor encoder * gazelle * Gazelle Co-authored-by: Preston Van Loon <preston@prysmaticlabs.com> Co-authored-by: Nishant Das <nishdas93@gmail.com> Co-authored-by: Raul Jordan <raul@prysmaticlabs.com>
212 lines
5.9 KiB
Go
212 lines
5.9 KiB
Go
package encoder
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import (
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"fmt"
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"io"
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"math"
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"sync"
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fastssz "github.com/ferranbt/fastssz"
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"github.com/gogo/protobuf/proto"
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"github.com/golang/snappy"
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"github.com/pkg/errors"
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"github.com/prysmaticlabs/prysm/shared/params"
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)
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var _ NetworkEncoding = (*SszNetworkEncoder)(nil)
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// MaxGossipSize allowed for gossip messages.
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var MaxGossipSize = params.BeaconNetworkConfig().GossipMaxSize // 1 Mib
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// This pool defines the sync pool for our buffered snappy writers, so that they
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// can be constantly reused.
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var bufWriterPool = new(sync.Pool)
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// This pool defines the sync pool for our buffered snappy readers, so that they
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// can be constantly reused.
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var bufReaderPool = new(sync.Pool)
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// SszNetworkEncoder supports p2p networking encoding using SimpleSerialize
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// with snappy compression (if enabled).
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type SszNetworkEncoder struct{}
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// ProtocolSuffixSSZSnappy is the last part of the topic string to identify the encoding protocol.
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const ProtocolSuffixSSZSnappy = "ssz_snappy"
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func (e SszNetworkEncoder) doEncode(msg interface{}) ([]byte, error) {
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if v, ok := msg.(fastssz.Marshaler); ok {
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return v.MarshalSSZ()
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}
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return nil, errors.Errorf("non-supported type: %T", msg)
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}
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// EncodeGossip the proto gossip message to the io.Writer.
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func (e SszNetworkEncoder) EncodeGossip(w io.Writer, msg interface{}) (int, error) {
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if msg == nil {
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return 0, nil
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}
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b, err := e.doEncode(msg)
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if err != nil {
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return 0, err
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}
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if uint64(len(b)) > MaxGossipSize {
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return 0, errors.Errorf("gossip message exceeds max gossip size: %d bytes > %d bytes", len(b), MaxGossipSize)
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}
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b = snappy.Encode(nil /*dst*/, b)
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return w.Write(b)
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}
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// EncodeWithMaxLength the proto message to the io.Writer. This encoding prefixes the byte slice with a protobuf varint
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// to indicate the size of the message. This checks that the encoded message isn't larger than the provided max limit.
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func (e SszNetworkEncoder) EncodeWithMaxLength(w io.Writer, msg interface{}) (int, error) {
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if msg == nil {
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return 0, nil
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}
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b, err := e.doEncode(msg)
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if err != nil {
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return 0, err
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}
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if uint64(len(b)) > params.BeaconNetworkConfig().MaxChunkSize {
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return 0, fmt.Errorf(
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"size of encoded message is %d which is larger than the provided max limit of %d",
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len(b),
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params.BeaconNetworkConfig().MaxChunkSize,
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)
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}
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// write varint first
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_, err = w.Write(proto.EncodeVarint(uint64(len(b))))
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if err != nil {
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return 0, err
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}
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return writeSnappyBuffer(w, b)
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}
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func (e SszNetworkEncoder) doDecode(b []byte, to interface{}) error {
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if v, ok := to.(fastssz.Unmarshaler); ok {
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return v.UnmarshalSSZ(b)
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}
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return errors.Errorf("non-supported type: %T", to)
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}
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// DecodeGossip decodes the bytes to the protobuf gossip message provided.
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func (e SszNetworkEncoder) DecodeGossip(b []byte, to interface{}) error {
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b, err := DecodeSnappy(b, MaxGossipSize)
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if err != nil {
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return err
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}
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return e.doDecode(b, to)
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}
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// DecodeSnappy decodes a snappy compressed message.
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func DecodeSnappy(msg []byte, maxSize uint64) ([]byte, error) {
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size, err := snappy.DecodedLen(msg)
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if err != nil {
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return nil, err
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}
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if uint64(size) > maxSize {
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return nil, errors.Errorf("snappy message exceeds max size: %d bytes > %d bytes", size, maxSize)
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}
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msg, err = snappy.Decode(nil /*dst*/, msg)
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if err != nil {
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return nil, err
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}
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return msg, nil
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}
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// DecodeWithMaxLength the bytes from io.Reader to the protobuf message provided.
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// This checks that the decoded message isn't larger than the provided max limit.
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func (e SszNetworkEncoder) DecodeWithMaxLength(r io.Reader, to interface{}) error {
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msgLen, err := readVarint(r)
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if err != nil {
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return err
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}
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if msgLen > params.BeaconNetworkConfig().MaxChunkSize {
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return fmt.Errorf(
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"remaining bytes %d goes over the provided max limit of %d",
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msgLen,
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params.BeaconNetworkConfig().MaxChunkSize,
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)
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}
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msgMax, err := e.MaxLength(msgLen)
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if err != nil {
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return err
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}
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limitedRdr := io.LimitReader(r, int64(msgMax))
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r = newBufferedReader(limitedRdr)
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defer bufReaderPool.Put(r)
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buf := make([]byte, msgLen)
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// Returns an error if less than msgLen bytes
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// are read. This ensures we read exactly the
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// required amount.
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_, err = io.ReadFull(r, buf)
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if err != nil {
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return err
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}
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return e.doDecode(buf, to)
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}
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// ProtocolSuffix returns the appropriate suffix for protocol IDs.
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func (e SszNetworkEncoder) ProtocolSuffix() string {
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return "/" + ProtocolSuffixSSZSnappy
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}
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// MaxLength specifies the maximum possible length of an encoded
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// chunk of data.
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func (e SszNetworkEncoder) MaxLength(length uint64) (int, error) {
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// Defensive check to prevent potential issues when casting to int64.
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if length > math.MaxInt64 {
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return 0, errors.Errorf("invalid length provided: %d", length)
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}
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maxLen := snappy.MaxEncodedLen(int(length))
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if maxLen < 0 {
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return 0, errors.Errorf("max encoded length is negative: %d", maxLen)
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}
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return maxLen, nil
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}
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// Writes a bytes value through a snappy buffered writer.
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func writeSnappyBuffer(w io.Writer, b []byte) (int, error) {
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bufWriter := newBufferedWriter(w)
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defer bufWriterPool.Put(bufWriter)
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num, err := bufWriter.Write(b)
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if err != nil {
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// Close buf writer in the event of an error.
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if err := bufWriter.Close(); err != nil {
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return 0, err
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}
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return 0, err
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}
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return num, bufWriter.Close()
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}
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// Instantiates a new instance of the snappy buffered reader
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// using our sync pool.
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func newBufferedReader(r io.Reader) *snappy.Reader {
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rawReader := bufReaderPool.Get()
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if rawReader == nil {
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return snappy.NewReader(r)
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}
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bufR, ok := rawReader.(*snappy.Reader)
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if !ok {
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return snappy.NewReader(r)
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}
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bufR.Reset(r)
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return bufR
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}
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// Instantiates a new instance of the snappy buffered writer
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// using our sync pool.
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func newBufferedWriter(w io.Writer) *snappy.Writer {
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rawBufWriter := bufWriterPool.Get()
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if rawBufWriter == nil {
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return snappy.NewBufferedWriter(w)
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}
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bufW, ok := rawBufWriter.(*snappy.Writer)
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if !ok {
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return snappy.NewBufferedWriter(w)
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}
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bufW.Reset(w)
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return bufW
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}
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