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a019a0db4c
* combines func params * update leftovers Co-authored-by: prylabs-bulldozer[bot] <58059840+prylabs-bulldozer[bot]@users.noreply.github.com>
121 lines
4.2 KiB
Go
121 lines
4.2 KiB
Go
package helpers
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import (
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stateTrie "github.com/prysmaticlabs/prysm/beacon-chain/state"
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"github.com/prysmaticlabs/prysm/shared/params"
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)
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// TotalBalance returns the total amount at stake in Gwei
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// of input validators.
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//
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// Spec pseudocode definition:
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// def get_total_balance(state: BeaconState, indices: Set[ValidatorIndex]) -> Gwei:
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// """
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// Return the combined effective balance of the ``indices``.
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// ``EFFECTIVE_BALANCE_INCREMENT`` Gwei minimum to avoid divisions by zero.
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// """
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// return Gwei(max(EFFECTIVE_BALANCE_INCREMENT, sum([state.validators[index].effective_balance for index in indices])))
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func TotalBalance(state *stateTrie.BeaconState, indices []uint64) uint64 {
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total := uint64(0)
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for _, idx := range indices {
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val, err := state.ValidatorAtIndexReadOnly(idx)
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if err != nil {
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continue
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}
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total += val.EffectiveBalance()
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}
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// EFFECTIVE_BALANCE_INCREMENT is the lower bound for total balance.
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if total < params.BeaconConfig().EffectiveBalanceIncrement {
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return params.BeaconConfig().EffectiveBalanceIncrement
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}
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return total
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}
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// TotalActiveBalance returns the total amount at stake in Gwei
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// of active validators.
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//
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// Spec pseudocode definition:
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// def get_total_active_balance(state: BeaconState) -> Gwei:
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// """
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// Return the combined effective balance of the active validators.
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// """
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// return get_total_balance(state, set(get_active_validator_indices(state, get_current_epoch(state))))
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func TotalActiveBalance(state *stateTrie.BeaconState) (uint64, error) {
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total := uint64(0)
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if err := state.ReadFromEveryValidator(func(idx int, val *stateTrie.ReadOnlyValidator) error {
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if IsActiveValidatorUsingTrie(val, SlotToEpoch(state.Slot())) {
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total += val.EffectiveBalance()
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}
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return nil
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}); err != nil {
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return 0, err
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}
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return total, nil
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}
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// IncreaseBalance increases validator with the given 'index' balance by 'delta' in Gwei.
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//
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// Spec pseudocode definition:
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// def increase_balance(state: BeaconState, index: ValidatorIndex, delta: Gwei) -> None:
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// """
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// Increase the validator balance at index ``index`` by ``delta``.
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// """
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// state.balances[index] += delta
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func IncreaseBalance(state *stateTrie.BeaconState, idx, delta uint64) error {
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balAtIdx, err := state.BalanceAtIndex(idx)
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if err != nil {
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return err
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}
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return state.UpdateBalancesAtIndex(idx, IncreaseBalanceWithVal(balAtIdx, delta))
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}
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// IncreaseBalanceWithVal increases validator with the given 'index' balance by 'delta' in Gwei.
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// This method is flattened version of the spec method, taking in the raw balance and returning
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// the post balance.
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//
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// Spec pseudocode definition:
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// def increase_balance(state: BeaconState, index: ValidatorIndex, delta: Gwei) -> None:
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// """
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// Increase the validator balance at index ``index`` by ``delta``.
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// """
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// state.balances[index] += delta
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func IncreaseBalanceWithVal(currBalance, delta uint64) uint64 {
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return currBalance + delta
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}
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// DecreaseBalance decreases validator with the given 'index' balance by 'delta' in Gwei.
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//
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// Spec pseudocode definition:
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// def decrease_balance(state: BeaconState, index: ValidatorIndex, delta: Gwei) -> None:
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// """
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// Decrease the validator balance at index ``index`` by ``delta``, with underflow protection.
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// """
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// state.balances[index] = 0 if delta > state.balances[index] else state.balances[index] - delta
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func DecreaseBalance(state *stateTrie.BeaconState, idx, delta uint64) error {
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balAtIdx, err := state.BalanceAtIndex(idx)
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if err != nil {
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return err
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}
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return state.UpdateBalancesAtIndex(idx, DecreaseBalanceWithVal(balAtIdx, delta))
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}
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// DecreaseBalanceWithVal decreases validator with the given 'index' balance by 'delta' in Gwei.
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// This method is flattened version of the spec method, taking in the raw balance and returning
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// the post balance.
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//
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// Spec pseudocode definition:
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// def decrease_balance(state: BeaconState, index: ValidatorIndex, delta: Gwei) -> None:
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// """
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// Decrease the validator balance at index ``index`` by ``delta``, with underflow protection.
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// """
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// state.balances[index] = 0 if delta > state.balances[index] else state.balances[index] - delta
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func DecreaseBalanceWithVal(currBalance, delta uint64) uint64 {
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if delta > currBalance {
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return 0
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}
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return currBalance - delta
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}
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