prysm-pulse/beacon-chain/state/state-native/getters_checkpoint.go
terencechain d17996f8b0
Update to V4 🚀 (#12134)
* Update V3 from V4

* Fix build v3 -> v4

* Update ssz

* Update beacon_chain.pb.go

* Fix formatter import

* Update update-mockgen.sh comment to v4

* Fix conflicts. Pass build and tests

* Fix test
2023-03-17 18:52:56 +00:00

125 lines
3.5 KiB
Go

package state_native
import (
"bytes"
"github.com/prysmaticlabs/go-bitfield"
"github.com/prysmaticlabs/prysm/v4/consensus-types/primitives"
ethpb "github.com/prysmaticlabs/prysm/v4/proto/prysm/v1alpha1"
)
// JustificationBits marking which epochs have been justified in the beacon chain.
func (b *BeaconState) JustificationBits() bitfield.Bitvector4 {
if b.justificationBits == nil {
return nil
}
b.lock.RLock()
defer b.lock.RUnlock()
return b.justificationBitsVal()
}
// justificationBitsVal marking which epochs have been justified in the beacon chain.
// This assumes that a lock is already held on BeaconState.
func (b *BeaconState) justificationBitsVal() bitfield.Bitvector4 {
if b.justificationBits == nil {
return nil
}
res := make([]byte, len(b.justificationBits.Bytes()))
copy(res, b.justificationBits.Bytes())
return res
}
// PreviousJustifiedCheckpoint denoting an epoch and block root.
func (b *BeaconState) PreviousJustifiedCheckpoint() *ethpb.Checkpoint {
if b.previousJustifiedCheckpoint == nil {
return nil
}
b.lock.RLock()
defer b.lock.RUnlock()
return b.previousJustifiedCheckpointVal()
}
// previousJustifiedCheckpointVal denoting an epoch and block root.
// This assumes that a lock is already held on BeaconState.
func (b *BeaconState) previousJustifiedCheckpointVal() *ethpb.Checkpoint {
return ethpb.CopyCheckpoint(b.previousJustifiedCheckpoint)
}
// CurrentJustifiedCheckpoint denoting an epoch and block root.
func (b *BeaconState) CurrentJustifiedCheckpoint() *ethpb.Checkpoint {
if b.currentJustifiedCheckpoint == nil {
return nil
}
b.lock.RLock()
defer b.lock.RUnlock()
return b.currentJustifiedCheckpointVal()
}
// currentJustifiedCheckpointVal denoting an epoch and block root.
// This assumes that a lock is already held on BeaconState.
func (b *BeaconState) currentJustifiedCheckpointVal() *ethpb.Checkpoint {
return ethpb.CopyCheckpoint(b.currentJustifiedCheckpoint)
}
// MatchCurrentJustifiedCheckpoint returns true if input justified checkpoint matches
// the current justified checkpoint in state.
func (b *BeaconState) MatchCurrentJustifiedCheckpoint(c *ethpb.Checkpoint) bool {
if b.currentJustifiedCheckpoint == nil {
return false
}
if c.Epoch != b.currentJustifiedCheckpoint.Epoch {
return false
}
return bytes.Equal(c.Root, b.currentJustifiedCheckpoint.Root)
}
// MatchPreviousJustifiedCheckpoint returns true if the input justified checkpoint matches
// the previous justified checkpoint in state.
func (b *BeaconState) MatchPreviousJustifiedCheckpoint(c *ethpb.Checkpoint) bool {
if b.previousJustifiedCheckpoint == nil {
return false
}
if c.Epoch != b.previousJustifiedCheckpoint.Epoch {
return false
}
return bytes.Equal(c.Root, b.previousJustifiedCheckpoint.Root)
}
// FinalizedCheckpoint denoting an epoch and block root.
func (b *BeaconState) FinalizedCheckpoint() *ethpb.Checkpoint {
if b.finalizedCheckpoint == nil {
return nil
}
b.lock.RLock()
defer b.lock.RUnlock()
return b.finalizedCheckpointVal()
}
// finalizedCheckpointVal denoting an epoch and block root.
// This assumes that a lock is already held on BeaconState.
func (b *BeaconState) finalizedCheckpointVal() *ethpb.Checkpoint {
return ethpb.CopyCheckpoint(b.finalizedCheckpoint)
}
// FinalizedCheckpointEpoch returns the epoch value of the finalized checkpoint.
func (b *BeaconState) FinalizedCheckpointEpoch() primitives.Epoch {
if b.finalizedCheckpoint == nil {
return 0
}
b.lock.RLock()
defer b.lock.RUnlock()
return b.finalizedCheckpoint.Epoch
}