prysm-pulse/beacon-chain/blockchain/fork_choice.go
Raul Jordan ae13bb5c83
Use Tree Hashing Algorithm Everywhere for Block Roots and State Root (#1577)
* begin using tree hash instead of hash for state and blocks

* replace with ssz

* rem references to vote cache

* replace all instances of state/block hash with root

* goimports

* almost every test in the world fails

* goimports

* all tests pass, tree hash across repo
2019-02-14 14:04:47 -06:00

114 lines
3.7 KiB
Go

package blockchain
import (
"fmt"
"github.com/prysmaticlabs/prysm/shared/ssz"
b "github.com/prysmaticlabs/prysm/beacon-chain/core/blocks"
"github.com/prysmaticlabs/prysm/beacon-chain/core/helpers"
"github.com/prysmaticlabs/prysm/beacon-chain/db"
pb "github.com/prysmaticlabs/prysm/proto/beacon/p2p/v1"
"github.com/prysmaticlabs/prysm/shared/bytesutil"
)
// LMDGhost applies the Latest Message Driven, Greediest Heaviest Observed Sub-Tree
// fork-choice rule defined in the Ethereum Serenity specification for the beacon chain.
//
// Spec pseudocode definition:
// head = start_block
// while 1:
// children = get_children(store, head)
// if len(children) == 0:
// return head
// head = max(children, key=get_vote_count)
func LMDGhost(
block *pb.BeaconBlock,
state *pb.BeaconState,
voteTargets map[uint64]*pb.BeaconBlock,
observedBlocks []*pb.BeaconBlock,
beaconDB *db.BeaconDB,
) (*pb.BeaconBlock, error) {
head := block
for {
children, err := b.BlockChildren(head, observedBlocks)
if err != nil {
return nil, fmt.Errorf("could not fetch block children: %v", err)
}
if len(children) == 0 {
return head, nil
}
maxChild := children[0]
maxChildVotes, err := VoteCount(maxChild, state, voteTargets, beaconDB)
if err != nil {
return nil, fmt.Errorf("unable to determine vote count for block: %v", err)
}
for i := 0; i < len(children); i++ {
candidateChildVotes, err := VoteCount(children[i], state, voteTargets, beaconDB)
if err != nil {
return nil, fmt.Errorf("unable to determine vote count for block: %v", err)
}
if candidateChildVotes > maxChildVotes {
maxChild = children[i]
}
}
head = maxChild
}
}
// VoteCount determines the number of votes on a beacon block by counting the number
// of target blocks that have such beacon block as a common ancestor.
//
// Spec pseudocode definition:
// def get_vote_count(block: BeaconBlock) -> int:
// return sum(
// get_effective_balance(start_state.validator_balances[validator_index]) // FORK_CHOICE_BALANCE_INCREMENT
// for validator_index, target in attestation_targets
// if get_ancestor(store, target, block.slot) == block
// )
func VoteCount(block *pb.BeaconBlock, state *pb.BeaconState, targets map[uint64]*pb.BeaconBlock, beaconDB *db.BeaconDB) (int, error) {
balances := 0
for validatorIndex, targetBlock := range targets {
ancestor, err := BlockAncestor(targetBlock, block.Slot, beaconDB)
if err != nil {
return 0, err
}
ancestorRoot, err := ssz.TreeHash(ancestor)
if err != nil {
return 0, err
}
blockRoot, err := ssz.TreeHash(block)
if err != nil {
return 0, err
}
if blockRoot == ancestorRoot {
balances += int(helpers.EffectiveBalance(state, validatorIndex))
}
}
return balances, nil
}
// BlockAncestor obtains the ancestor at of a block at a certain slot.
//
// Spec pseudocode definition:
// Let get_ancestor(store: Store, block: BeaconBlock, slot: SlotNumber) ->
// BeaconBlock be the ancestor of block with slot number slot.
// The get_ancestor function can be defined recursively as
// def get_ancestor(store: Store, block: BeaconBlock, slot: SlotNumber) ->
// BeaconBlock: return block if block.slot ==
// slot else get_ancestor(store, store.get_parent(block), slot)
func BlockAncestor(block *pb.BeaconBlock, slot uint64, beaconDB *db.BeaconDB) (*pb.BeaconBlock, error) {
if block.Slot == slot {
return block, nil
}
parentHash := bytesutil.ToBytes32(block.ParentRootHash32)
parent, err := beaconDB.Block(parentHash)
if err != nil {
return nil, fmt.Errorf("could not get parent block: %v", err)
}
if parent == nil {
return nil, fmt.Errorf("parent block does not exist: %v", err)
}
return BlockAncestor(parent, slot, beaconDB)
}