mirror of
https://gitlab.com/pulsechaincom/prysm-pulse.git
synced 2024-12-28 14:17:17 +00:00
a9da23f444
* filter attestations by canonical * fix test * added mutex * fixed rpc tests * forgot to init map, all existing tests passing * added test for filter non-canonical atts * lint
320 lines
13 KiB
Go
320 lines
13 KiB
Go
package blockchain
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import (
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"bytes"
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"context"
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"fmt"
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b "github.com/prysmaticlabs/prysm/beacon-chain/core/blocks"
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"github.com/prysmaticlabs/prysm/beacon-chain/core/helpers"
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"github.com/prysmaticlabs/prysm/beacon-chain/core/state"
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"github.com/prysmaticlabs/prysm/beacon-chain/core/validators"
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pb "github.com/prysmaticlabs/prysm/proto/beacon/p2p/v1"
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"github.com/prysmaticlabs/prysm/shared/event"
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"github.com/prysmaticlabs/prysm/shared/featureconfig"
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"github.com/prysmaticlabs/prysm/shared/hashutil"
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"github.com/prysmaticlabs/prysm/shared/params"
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"github.com/sirupsen/logrus"
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"go.opencensus.io/trace"
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)
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// BlockReceiver interface defines the methods in the blockchain service which
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// directly receives a new block from other services and applies the full processing pipeline.
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type BlockReceiver interface {
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CanonicalBlockFeed() *event.Feed
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ReceiveBlock(ctx context.Context, block *pb.BeaconBlock) (*pb.BeaconState, error)
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IsCanonical(slot uint64, hash []byte) bool
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InsertsCanonical(slot uint64, hash []byte)
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}
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// BlockProcessor defines a common interface for methods useful for directly applying state transitions
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// to beacon blocks and generating a new beacon state from the Ethereum 2.0 core primitives.
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type BlockProcessor interface {
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VerifyBlockValidity(ctx context.Context, block *pb.BeaconBlock, beaconState *pb.BeaconState) error
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ApplyBlockStateTransition(ctx context.Context, block *pb.BeaconBlock, beaconState *pb.BeaconState) (*pb.BeaconState, error)
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CleanupBlockOperations(ctx context.Context, block *pb.BeaconBlock) error
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}
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// BlockFailedProcessingErr represents a block failing a state transition function.
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type BlockFailedProcessingErr struct {
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err error
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}
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func (b *BlockFailedProcessingErr) Error() string {
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return fmt.Sprintf("block failed processing: %v", b.err)
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}
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// ReceiveBlock is a function that defines the operations that are preformed on
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// any block that is received from p2p layer or rpc. It performs the following actions: It checks the block to see
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// 1. Verify a block passes pre-processing conditions
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// 2. Save and broadcast the block via p2p to other peers
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// 3. Apply the block state transition function and account for skip slots.
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// 4. Process and cleanup any block operations, such as attestations and deposits, which would need to be
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// either included or flushed from the beacon node's runtime.
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func (c *ChainService) ReceiveBlock(ctx context.Context, block *pb.BeaconBlock) (*pb.BeaconState, error) {
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ctx, span := trace.StartSpan(ctx, "beacon-chain.blockchain.ReceiveBlock")
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defer span.End()
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beaconState, err := c.beaconDB.HistoricalStateFromSlot(ctx, block.Slot-1)
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if err != nil {
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return nil, fmt.Errorf("could not retrieve beacon state: %v", err)
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}
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saveLatestBlock := beaconState.LatestBlock
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// We first verify the block's basic validity conditions.
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if err := c.VerifyBlockValidity(ctx, block, beaconState); err != nil {
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return beaconState, fmt.Errorf("block with slot %d is not ready for processing: %v", block.Slot, err)
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}
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// We save the block to the DB and broadcast it to our peers.
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if err := c.SaveAndBroadcastBlock(ctx, block); err != nil {
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return beaconState, fmt.Errorf(
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"could not save and broadcast beacon block with slot %d: %v",
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block.Slot-params.BeaconConfig().GenesisSlot, err,
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)
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}
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log.WithField("slotNumber", block.Slot-params.BeaconConfig().GenesisSlot).Info(
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"Executing state transition")
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// We then apply the block state transition accordingly to obtain the resulting beacon state.
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beaconState, err = c.ApplyBlockStateTransition(ctx, block, beaconState)
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if err != nil {
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switch err.(type) {
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case *BlockFailedProcessingErr:
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// If the block fails processing, we delete it from our DB.
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if err := c.beaconDB.DeleteBlock(block); err != nil {
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return nil, fmt.Errorf("could not delete bad block from db: %v", err)
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}
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default:
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return beaconState, fmt.Errorf("could not apply block state transition: %v", err)
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}
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}
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log.WithFields(logrus.Fields{
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"slotNumber": block.Slot - params.BeaconConfig().GenesisSlot,
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"currentEpoch": helpers.SlotToEpoch(block.Slot) - params.BeaconConfig().GenesisEpoch,
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}).Info("State transition complete")
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// Check state root
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if featureconfig.FeatureConfig().EnableCheckBlockStateRoot {
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// Calc state hash with previous block
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beaconState.LatestBlock = saveLatestBlock
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stateRoot, err := hashutil.HashProto(beaconState)
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if err != nil {
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return nil, fmt.Errorf("could not hash beacon state: %v", err)
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}
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beaconState.LatestBlock = block
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if !bytes.Equal(block.StateRootHash32, stateRoot[:]) {
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return nil, fmt.Errorf("beacon state root is not equal to block state root: %#x != %#x", stateRoot, block.StateRootHash32)
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}
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}
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// We process the block's contained deposits, attestations, and other operations
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// and that may need to be stored or deleted from the beacon node's persistent storage.
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if err := c.CleanupBlockOperations(ctx, block); err != nil {
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return beaconState, fmt.Errorf("could not process block deposits, attestations, and other operations: %v", err)
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}
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log.WithField("slot", block.Slot-params.BeaconConfig().GenesisSlot).Info("Finished processing beacon block")
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return beaconState, nil
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}
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// ApplyBlockStateTransition runs the Ethereum 2.0 state transition function
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// to produce a new beacon state and also accounts for skip slots occurring.
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//
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// def apply_block_state_transition(block):
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// # process skipped slots
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// while (state.slot < block.slot - 1):
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// state = slot_state_transition(state, block=None)
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//
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// # process slot with block
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// state = slot_state_transition(state, block)
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//
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// # check state root
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// if block.state_root == hash(state):
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// return state, error
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// else:
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// return nil, error # or throw or whatever
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//
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func (c *ChainService) ApplyBlockStateTransition(
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ctx context.Context, block *pb.BeaconBlock, beaconState *pb.BeaconState,
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) (*pb.BeaconState, error) {
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// Retrieve the last processed beacon block's hash root.
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headRoot, err := c.ChainHeadRoot()
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if err != nil {
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return beaconState, fmt.Errorf("could not retrieve chain head root: %v", err)
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}
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// Check for skipped slots.
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numSkippedSlots := 0
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for beaconState.Slot < block.Slot-1 {
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beaconState, err = c.runStateTransition(ctx, headRoot, nil, beaconState)
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if err != nil {
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return beaconState, err
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}
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numSkippedSlots++
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}
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if numSkippedSlots > 0 {
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log.Warnf("Processed %d skipped slots", numSkippedSlots)
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}
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beaconState, err = c.runStateTransition(ctx, headRoot, block, beaconState)
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if err != nil {
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return beaconState, err
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}
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return beaconState, nil
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}
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// VerifyBlockValidity cross-checks the block against the pre-processing conditions from
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// Ethereum 2.0, namely:
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// The parent block with root block.parent_root has been processed and accepted.
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// The node has processed its state up to slot, block.slot - 1.
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// The Ethereum 1.0 block pointed to by the state.processed_pow_receipt_root has been processed and accepted.
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// The node's local clock time is greater than or equal to state.genesis_time + block.slot * SECONDS_PER_SLOT.
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func (c *ChainService) VerifyBlockValidity(
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ctx context.Context,
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block *pb.BeaconBlock,
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beaconState *pb.BeaconState,
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) error {
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if block.Slot == params.BeaconConfig().GenesisSlot {
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return fmt.Errorf("cannot process a genesis block: received block with slot %d",
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block.Slot-params.BeaconConfig().GenesisSlot)
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}
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powBlockFetcher := c.web3Service.Client().BlockByHash
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if err := b.IsValidBlock(ctx, beaconState, block,
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c.beaconDB.HasBlock, powBlockFetcher, c.genesisTime); err != nil {
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return fmt.Errorf("block does not fulfill pre-processing conditions %v", err)
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}
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return nil
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}
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// SaveAndBroadcastBlock stores the block in persistent storage and then broadcasts it to
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// peers via p2p. Blocks which have already been saved are not processed again via p2p, which is why
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// the order of operations is important in this function to prevent infinite p2p loops.
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func (c *ChainService) SaveAndBroadcastBlock(ctx context.Context, block *pb.BeaconBlock) error {
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blockRoot, err := hashutil.HashBeaconBlock(block)
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if err != nil {
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return fmt.Errorf("could not tree hash incoming block: %v", err)
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}
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if err := c.beaconDB.SaveBlock(block); err != nil {
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return fmt.Errorf("failed to save block: %v", err)
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}
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// Announce the new block to the network.
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c.p2p.Broadcast(ctx, &pb.BeaconBlockAnnounce{
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Hash: blockRoot[:],
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SlotNumber: block.Slot,
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})
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return nil
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}
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// CleanupBlockOperations processes and cleans up any block operations relevant to the beacon node
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// such as attestations, exits, and deposits. We update the latest seen attestation by validator
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// in the local node's runtime, cleanup and remove pending deposits which have been included in the block
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// from our node's local cache, and process validator exits and more.
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func (c *ChainService) CleanupBlockOperations(ctx context.Context, block *pb.BeaconBlock) error {
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// Forward processed block to operation pool to remove individual operation from DB.
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if c.opsPoolService.IncomingProcessedBlockFeed().Send(block) == 0 {
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log.Error("Sent processed block to no subscribers")
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}
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// Update attestation store with latest attestation target.
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for _, att := range block.Body.Attestations {
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if err := c.attsService.UpdateLatestAttestation(ctx, att); err != nil {
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return fmt.Errorf("failed to update latest attestation for store: %v", err)
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}
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}
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// Remove pending deposits from the deposit queue.
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for _, dep := range block.Body.Deposits {
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c.beaconDB.RemovePendingDeposit(ctx, dep)
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}
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return nil
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}
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// runStateTransition executes the Ethereum 2.0 core state transition for the beacon chain and
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// updates important checkpoints and local persistent data during epoch transitions. It serves as a wrapper
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// around the more low-level, core state transition function primitive.
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func (c *ChainService) runStateTransition(
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ctx context.Context,
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headRoot [32]byte,
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block *pb.BeaconBlock,
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beaconState *pb.BeaconState,
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) (*pb.BeaconState, error) {
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newState, err := state.ExecuteStateTransition(
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ctx,
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beaconState,
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block,
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headRoot,
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&state.TransitionConfig{
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VerifySignatures: false, // We disable signature verification for now.
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Logging: true, // We enable logging in this state transition call.
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},
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)
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if err != nil {
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return beaconState, &BlockFailedProcessingErr{err}
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}
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log.WithField(
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"slotsSinceGenesis", newState.Slot-params.BeaconConfig().GenesisSlot,
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).Info("Slot transition successfully processed")
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if block != nil {
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log.WithField(
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"slotsSinceGenesis", newState.Slot-params.BeaconConfig().GenesisSlot,
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).Info("Block transition successfully processed")
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// Save Historical States.
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if err := c.beaconDB.SaveHistoricalState(ctx, beaconState); err != nil {
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return nil, fmt.Errorf("could not save historical state: %v", err)
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}
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}
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if helpers.IsEpochEnd(newState.Slot) {
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// Save activated validators of this epoch to public key -> index DB.
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if err := c.saveValidatorIdx(newState); err != nil {
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return newState, fmt.Errorf("could not save validator index: %v", err)
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}
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// Delete exited validators of this epoch to public key -> index DB.
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if err := c.deleteValidatorIdx(newState); err != nil {
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return newState, fmt.Errorf("could not delete validator index: %v", err)
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}
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// Update FFG checkpoints in DB.
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if err := c.updateFFGCheckPts(ctx, newState); err != nil {
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return newState, fmt.Errorf("could not update FFG checkpts: %v", err)
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}
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log.WithField(
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"SlotsSinceGenesis", newState.Slot-params.BeaconConfig().GenesisSlot,
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).Info("Epoch transition successfully processed")
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}
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return newState, nil
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}
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// saveValidatorIdx saves the validators public key to index mapping in DB, these
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// validators were activated from current epoch. After it saves, current epoch key
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// is deleted from ActivatedValidators mapping.
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func (c *ChainService) saveValidatorIdx(state *pb.BeaconState) error {
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activatedValidators := validators.ActivatedValFromEpoch(helpers.CurrentEpoch(state))
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for _, idx := range activatedValidators {
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pubKey := state.ValidatorRegistry[idx].Pubkey
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if err := c.beaconDB.SaveValidatorIndex(pubKey, int(idx)); err != nil {
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return fmt.Errorf("could not save validator index: %v", err)
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}
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}
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validators.DeleteActivatedVal(helpers.CurrentEpoch(state))
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return nil
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}
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// deleteValidatorIdx deletes the validators public key to index mapping in DB, the
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// validators were exited from current epoch. After it deletes, current epoch key
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// is deleted from ExitedValidators mapping.
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func (c *ChainService) deleteValidatorIdx(state *pb.BeaconState) error {
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exitedValidators := validators.ExitedValFromEpoch(helpers.CurrentEpoch(state))
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for _, idx := range exitedValidators {
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pubKey := state.ValidatorRegistry[idx].Pubkey
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if err := c.beaconDB.DeleteValidatorIndex(pubKey); err != nil {
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return fmt.Errorf("could not delete validator index: %v", err)
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}
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}
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validators.DeleteExitedVal(helpers.CurrentEpoch(state))
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return nil
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}
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