mirror of
https://gitlab.com/pulsechaincom/prysm-pulse.git
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d17996f8b0
* Update V3 from V4 * Fix build v3 -> v4 * Update ssz * Update beacon_chain.pb.go * Fix formatter import * Update update-mockgen.sh comment to v4 * Fix conflicts. Pass build and tests * Fix test
238 lines
8.9 KiB
Go
238 lines
8.9 KiB
Go
package helpers
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import (
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"encoding/binary"
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"fmt"
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"github.com/prysmaticlabs/prysm/v4/config/params"
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"github.com/prysmaticlabs/prysm/v4/consensus-types/primitives"
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"github.com/prysmaticlabs/prysm/v4/container/slice"
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"github.com/prysmaticlabs/prysm/v4/crypto/hash"
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"github.com/prysmaticlabs/prysm/v4/encoding/bytesutil"
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)
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const seedSize = int8(32)
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const roundSize = int8(1)
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const positionWindowSize = int8(4)
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const pivotViewSize = seedSize + roundSize
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const totalSize = seedSize + roundSize + positionWindowSize
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var maxShuffleListSize uint64 = 1 << 40
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// SplitIndices splits a list into n pieces.
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func SplitIndices(l []uint64, n uint64) [][]uint64 {
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var divided [][]uint64
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var lSize = uint64(len(l))
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for i := uint64(0); i < n; i++ {
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start := slice.SplitOffset(lSize, n, i)
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end := slice.SplitOffset(lSize, n, i+1)
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divided = append(divided, l[start:end])
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}
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return divided
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}
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// ShuffledIndex returns `p(index)` in a pseudorandom permutation `p` of `0...list_size - 1` with “seed“ as entropy.
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// We utilize 'swap or not' shuffling in this implementation; we are allocating the memory with the seed that stays
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// constant between iterations instead of reallocating it each iteration as in the spec. This implementation is based
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// on the original implementation from protolambda, https://github.com/protolambda/eth2-shuffle
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func ShuffledIndex(index primitives.ValidatorIndex, indexCount uint64, seed [32]byte) (primitives.ValidatorIndex, error) {
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return ComputeShuffledIndex(index, indexCount, seed, true /* shuffle */)
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}
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// UnShuffledIndex returns the inverse of ShuffledIndex. This implementation is based
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// on the original implementation from protolambda, https://github.com/protolambda/eth2-shuffle
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func UnShuffledIndex(index primitives.ValidatorIndex, indexCount uint64, seed [32]byte) (primitives.ValidatorIndex, error) {
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return ComputeShuffledIndex(index, indexCount, seed, false /* un-shuffle */)
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}
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// ComputeShuffledIndex returns the shuffled validator index corresponding to seed and index count.
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// Spec pseudocode definition:
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//
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// def compute_shuffled_index(index: uint64, index_count: uint64, seed: Bytes32) -> uint64:
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// """
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// Return the shuffled index corresponding to ``seed`` (and ``index_count``).
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// """
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// assert index < index_count
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//
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// # Swap or not (https://link.springer.com/content/pdf/10.1007%2F978-3-642-32009-5_1.pdf)
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// # See the 'generalized domain' algorithm on page 3
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// for current_round in range(SHUFFLE_ROUND_COUNT):
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// pivot = bytes_to_uint64(hash(seed + uint_to_bytes(uint8(current_round)))[0:8]) % index_count
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// flip = (pivot + index_count - index) % index_count
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// position = max(index, flip)
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// source = hash(
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// seed
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// + uint_to_bytes(uint8(current_round))
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// + uint_to_bytes(uint32(position // 256))
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// )
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// byte = uint8(source[(position % 256) // 8])
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// bit = (byte >> (position % 8)) % 2
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// index = flip if bit else index
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//
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// return index
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func ComputeShuffledIndex(index primitives.ValidatorIndex, indexCount uint64, seed [32]byte, shuffle bool) (primitives.ValidatorIndex, error) {
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if params.BeaconConfig().ShuffleRoundCount == 0 {
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return index, nil
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}
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if uint64(index) >= indexCount {
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return 0, fmt.Errorf("input index %d out of bounds: %d",
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index, indexCount)
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}
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if indexCount > maxShuffleListSize {
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return 0, fmt.Errorf("list size %d out of bounds",
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indexCount)
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}
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rounds := uint8(params.BeaconConfig().ShuffleRoundCount)
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round := uint8(0)
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if !shuffle {
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// Starting last round and iterating through the rounds in reverse, un-swaps everything,
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// effectively un-shuffling the list.
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round = rounds - 1
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}
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buf := make([]byte, totalSize)
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posBuffer := make([]byte, 8)
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hashfunc := hash.CustomSHA256Hasher()
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// Seed is always the first 32 bytes of the hash input, we never have to change this part of the buffer.
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copy(buf[:32], seed[:])
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for {
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buf[seedSize] = round
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h := hashfunc(buf[:pivotViewSize])
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hash8 := h[:8]
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hash8Int := bytesutil.FromBytes8(hash8)
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pivot := hash8Int % indexCount
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flip := (pivot + indexCount - uint64(index)) % indexCount
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// Consider every pair only once by picking the highest pair index to retrieve randomness.
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position := uint64(index)
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if flip > position {
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position = flip
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}
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// Add position except its last byte to []buf for randomness,
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// it will be used later to select a bit from the resulting hash.
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binary.LittleEndian.PutUint64(posBuffer[:8], position>>8)
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copy(buf[pivotViewSize:], posBuffer[:4])
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source := hashfunc(buf)
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// Effectively keep the first 5 bits of the byte value of the position,
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// and use it to retrieve one of the 32 (= 2^5) bytes of the hash.
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byteV := source[(position&0xff)>>3]
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// Using the last 3 bits of the position-byte, determine which bit to get from the hash-byte (note: 8 bits = 2^3)
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bitV := (byteV >> (position & 0x7)) & 0x1
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// index = flip if bit else index
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if bitV == 1 {
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index = primitives.ValidatorIndex(flip)
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}
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if shuffle {
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round++
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if round == rounds {
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break
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}
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} else {
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if round == 0 {
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break
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}
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round--
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}
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}
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return index, nil
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}
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// ShuffleList returns list of shuffled indexes in a pseudorandom permutation `p` of `0...list_size - 1` with “seed“ as entropy.
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// We utilize 'swap or not' shuffling in this implementation; we are allocating the memory with the seed that stays
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// constant between iterations instead of reallocating it each iteration as in the spec. This implementation is based
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// on the original implementation from protolambda, https://github.com/protolambda/eth2-shuffle
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//
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// improvements:
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// - seed is always the first 32 bytes of the hash input, we just copy it into the buffer one time.
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// - add round byte to seed and hash that part of the buffer.
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// - split up the for-loop in two:
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// 1. Handle the part from 0 (incl) to pivot (incl). This is mirrored around (pivot / 2).
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// 2. Handle the part from pivot (excl) to N (excl). This is mirrored around ((pivot / 2) + (size/2)).
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// - hash source every 256 iterations.
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// - change byteV every 8 iterations.
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// - we start at the edges, and work back to the mirror point.
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// this makes us process each pear exactly once (instead of unnecessarily twice, like in the spec).
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func ShuffleList(input []primitives.ValidatorIndex, seed [32]byte) ([]primitives.ValidatorIndex, error) {
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return innerShuffleList(input, seed, true /* shuffle */)
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}
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// UnshuffleList un-shuffles the list by running backwards through the round count.
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func UnshuffleList(input []primitives.ValidatorIndex, seed [32]byte) ([]primitives.ValidatorIndex, error) {
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return innerShuffleList(input, seed, false /* un-shuffle */)
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}
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// shuffles or unshuffles, shuffle=false to un-shuffle.
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func innerShuffleList(input []primitives.ValidatorIndex, seed [32]byte, shuffle bool) ([]primitives.ValidatorIndex, error) {
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if len(input) <= 1 {
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return input, nil
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}
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if uint64(len(input)) > maxShuffleListSize {
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return nil, fmt.Errorf("list size %d out of bounds",
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len(input))
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}
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rounds := uint8(params.BeaconConfig().ShuffleRoundCount)
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hashfunc := hash.CustomSHA256Hasher()
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if rounds == 0 {
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return input, nil
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}
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listSize := uint64(len(input))
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buf := make([]byte, totalSize)
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r := uint8(0)
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if !shuffle {
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r = rounds - 1
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}
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copy(buf[:seedSize], seed[:])
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for {
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buf[seedSize] = r
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ph := hashfunc(buf[:pivotViewSize])
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pivot := bytesutil.FromBytes8(ph[:8]) % listSize
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mirror := (pivot + 1) >> 1
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binary.LittleEndian.PutUint32(buf[pivotViewSize:], uint32(pivot>>8))
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source := hashfunc(buf)
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byteV := source[(pivot&0xff)>>3]
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for i, j := uint64(0), pivot; i < mirror; i, j = i+1, j-1 {
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byteV, source = swapOrNot(buf, byteV, primitives.ValidatorIndex(i), input, primitives.ValidatorIndex(j), source, hashfunc)
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}
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// Now repeat, but for the part after the pivot.
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mirror = (pivot + listSize + 1) >> 1
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end := listSize - 1
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binary.LittleEndian.PutUint32(buf[pivotViewSize:], uint32(end>>8))
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source = hashfunc(buf)
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byteV = source[(end&0xff)>>3]
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for i, j := pivot+1, end; i < mirror; i, j = i+1, j-1 {
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byteV, source = swapOrNot(buf, byteV, primitives.ValidatorIndex(i), input, primitives.ValidatorIndex(j), source, hashfunc)
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}
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if shuffle {
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r++
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if r == rounds {
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break
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}
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} else {
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if r == 0 {
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break
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}
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r--
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}
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}
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return input, nil
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}
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// swapOrNot describes the main algorithm behind the shuffle where we swap bytes in the inputted value
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// depending on if the conditions are met.
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func swapOrNot(buf []byte, byteV byte, i primitives.ValidatorIndex, input []primitives.ValidatorIndex,
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j primitives.ValidatorIndex, source [32]byte, hashFunc func([]byte) [32]byte) (byte, [32]byte) {
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if j&0xff == 0xff {
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// just overwrite the last part of the buffer, reuse the start (seed, round)
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binary.LittleEndian.PutUint32(buf[pivotViewSize:], uint32(j>>8))
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source = hashFunc(buf)
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}
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if j&0x7 == 0x7 {
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byteV = source[(j&0xff)>>3]
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}
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bitV := (byteV >> (j & 0x7)) & 0x1
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if bitV == 1 {
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input[i], input[j] = input[j], input[i]
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}
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return byteV, source
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}
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