mirror of
https://gitlab.com/pulsechaincom/prysm-pulse.git
synced 2024-12-24 20:37:17 +00:00
b040ac909e
* added file log feature * moved the logic to one central location (shared/logutil/logutil.go), removed new line chars from file logs * removed a resdundant temp file refrences that went into beachon-chain/BUILD.bazel by mistake * Update shared/cmd/flags.go Co-Authored-By: shayzluf <thezluf@gmail.com> * Update shared/cmd/flags.go Co-Authored-By: shayzluf <thezluf@gmail.com> * manually added loguitl dep to the go image target * Manaully added the logutil dep to the go image target * Update shared/logutil/logutil.go Co-Authored-By: Preston Van Loon <preston@prysmaticlabs.com> * Update shared/logutil/logutil.go Co-Authored-By: Preston Van Loon <preston@prysmaticlabs.com> * Update validator/main.go Co-Authored-By: Preston Van Loon <preston@prysmaticlabs.com> * Update validator/main.go Co-Authored-By: Preston Van Loon <preston@prysmaticlabs.com> * Update shared/logutil/logutil.go Co-Authored-By: Preston Van Loon <preston@prysmaticlabs.com> * Update shared/logutil/logutil.go Co-Authored-By: Preston Van Loon <preston@prysmaticlabs.com> * Update shared/logutil/logutil.go Co-Authored-By: Preston Van Loon <preston@prysmaticlabs.com> * Update shared/logutil/logutil.go Co-Authored-By: Preston Van Loon <preston@prysmaticlabs.com> * Update shared/logutil/logutil.go Co-Authored-By: terence tsao <terence@prysmaticlabs.com> * Update shared/logutil/logutil.go Co-Authored-By: terence tsao <terence@prysmaticlabs.com> * syntax and styling changes required by code reviewers * Update beacon-chain/main.go Co-Authored-By: Preston Van Loon <preston@prysmaticlabs.com> * Update beacon-chain/main.go Co-Authored-By: Preston Van Loon <preston@prysmaticlabs.com> * Update shared/logutil/logutil.go Co-Authored-By: Preston Van Loon <preston@prysmaticlabs.com> * Update shared/logutil/logutil.go Co-Authored-By: Preston Van Loon <preston@prysmaticlabs.com> * changed the return type of 'ConfigurePersistentLogging' from bool, error to error based on recommendation from code review * ran goimports in beacon-chain/main.go after tests have failed * Update beacon-chain/main.go Co-Authored-By: Preston Van Loon <preston@prysmaticlabs.com> * Update shared/logutil/logutil.go Co-Authored-By: Preston Van Loon <preston@prysmaticlabs.com> * Update shared/logutil/logutil.go Co-Authored-By: Preston Van Loon <preston@prysmaticlabs.com> * Update beacon-chain/main.go Co-Authored-By: Preston Van Loon <preston@prysmaticlabs.com> * Update beacon-chain/main.go Co-Authored-By: Preston Van Loon <preston@prysmaticlabs.com> * Update shared/logutil/logutil.go Co-Authored-By: Preston Van Loon <preston@prysmaticlabs.com> * Update shared/logutil/logutil.go Co-Authored-By: Preston Van Loon <preston@prysmaticlabs.com> * Update validator/main.go Co-Authored-By: Preston Van Loon <preston@prysmaticlabs.com> * Update validator/main.go Co-Authored-By: Preston Van Loon <preston@prysmaticlabs.com> * Changes requested by code reviewer * Added a mandatory comment (linter required) to the 'Fire' event * Changed the beacon-chain and validator to support only same format stdout and file logging due to complications in the outputs when using different formats. * Had to run gazelle --fix due to check failure |
||
---|---|---|
.. | ||
accounts | ||
client | ||
internal | ||
node | ||
types | ||
BUILD.bazel | ||
main.go | ||
README.md | ||
usage.go |
Prysmatic Labs Validator Client Implementation
This is the main project folder for a validator client implementation of Ethereum Serenity in Golang by Prysmatic Labs. A validator client attaches to a running beacon node in order to perform proposer/attester responsibilities and manage the lifecycle of a particular shard upon being assigned to one.
Before you begin, check out our main README and join our active chat room on Discord or Gitter below:
Also, read the latest sharding + casper design spec, this design spec serves as a source of truth for the beacon chain implementation we follow at prysmatic labs. Check out the FAQs. Refer this page on why we are combining sharding and casper together.