prysm-pulse/beacon-chain/cache/sync_committee_head_state.go
Leo Lara b1c2454658
#10036 Replace codename Merge with Bellatrix (1st step) (#10044)
* Rename BeaconStateMerge to BeaconStateBellatrix

* Rename version.Merge to version.Bellatrix

* Rename ComputeFieldRootsWithHasherMerge to ComputeFieldRootsWithHasherBellatrix

* Rename test names to Bellatrix

* Rename comments and strings to Bellatrix

* Fix formatting in a few files

* Revert wrong renaming in test name

* Revert renaming to Bellatrix in mainnet_config.go

* Revert renaming of db key without migration

* Regenerate from proto changes

* Rename new use of already renamed symbols

* gofmt and goimports after regenerating protofiles

* revert weird imports

Co-authored-by: prestonvanloon <preston@prysmaticlabs.com>
2022-01-10 16:47:30 +00:00

64 lines
1.7 KiB
Go

package cache
import (
"sync"
lru "github.com/hashicorp/golang-lru"
types "github.com/prysmaticlabs/eth2-types"
"github.com/prysmaticlabs/prysm/beacon-chain/state"
v1 "github.com/prysmaticlabs/prysm/beacon-chain/state/v1"
v2 "github.com/prysmaticlabs/prysm/beacon-chain/state/v2"
v3 "github.com/prysmaticlabs/prysm/beacon-chain/state/v3"
lruwrpr "github.com/prysmaticlabs/prysm/cache/lru"
)
// SyncCommitteeHeadStateCache for the latest head state requested by a sync committee participant.
type SyncCommitteeHeadStateCache struct {
cache *lru.Cache
lock sync.RWMutex
}
// NewSyncCommitteeHeadState initializes a LRU cache for `SyncCommitteeHeadState` with size of 1.
func NewSyncCommitteeHeadState() *SyncCommitteeHeadStateCache {
c := lruwrpr.New(1) // only need size of 1 to avoid redundant state copies, hashing, and slot processing.
return &SyncCommitteeHeadStateCache{cache: c}
}
// Put `slot` as key and `state` as value onto the cache.
func (c *SyncCommitteeHeadStateCache) Put(slot types.Slot, st state.BeaconState) error {
c.lock.Lock()
defer c.lock.Unlock()
// Make sure that the provided state is non nil
// and is of the correct type.
if st == nil || st.IsNil() {
return ErrNilValueProvided
}
_, ok := st.(*v1.BeaconState)
if ok {
return ErrIncorrectType
}
c.cache.Add(slot, st)
return nil
}
// Get `state` using `slot` as key. Return nil if nothing is found.
func (c *SyncCommitteeHeadStateCache) Get(slot types.Slot) (state.BeaconState, error) {
c.lock.RLock()
defer c.lock.RUnlock()
val, exists := c.cache.Get(slot)
if !exists {
return nil, ErrNotFound
}
var st state.BeaconState
st, ok := val.(*v2.BeaconState)
if !ok {
st, ok = val.(*v3.BeaconState)
if !ok {
return nil, ErrIncorrectType
}
}
return st, nil
}