mirror of
https://gitlab.com/pulsechaincom/prysm-pulse.git
synced 2024-12-25 21:07:18 +00:00
caf9bdbc6f
* commit initial work * checkpoint current work * gaz * checkpoint * req/resp changes * initial-sync * finally works * fix error * fix bugs * fix issue * fix issues * fix refs * tests * more text fixes * more text fixes * more text fixes * fix tests * fix tests * tests * finally fix builds * finally * comments * fix fuzz * share common library * fix * fix * add in more defensive nil checks * add in more defensive nil checks * imports * Apply suggestions from code review Co-authored-by: terence tsao <terence@prysmaticlabs.com> * Apply suggestions from code review Co-authored-by: terence tsao <terence@prysmaticlabs.com> * Update shared/interfaces/block_interface.go Co-authored-by: terence tsao <terence@prysmaticlabs.com> * Update shared/interfaces/block_wrapper.go Co-authored-by: terence tsao <terence@prysmaticlabs.com> * Update shared/interfaces/block_interface.go Co-authored-by: terence tsao <terence@prysmaticlabs.com> * imports * fix bad changes * fix * terence's review * terence's review * fmt * Update beacon-chain/rpc/beacon/blocks.go Co-authored-by: Radosław Kapka <rkapka@wp.pl> * fix tests * fix * fix all tests Co-authored-by: terence tsao <terence@prysmaticlabs.com> Co-authored-by: Radosław Kapka <rkapka@wp.pl>
348 lines
12 KiB
Go
348 lines
12 KiB
Go
package sync
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import (
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"bytes"
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"context"
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"sync"
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"time"
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libp2pcore "github.com/libp2p/go-libp2p-core"
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"github.com/libp2p/go-libp2p-core/network"
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"github.com/libp2p/go-libp2p-core/peer"
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"github.com/pkg/errors"
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types "github.com/prysmaticlabs/eth2-types"
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"github.com/prysmaticlabs/prysm/beacon-chain/core/helpers"
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"github.com/prysmaticlabs/prysm/beacon-chain/p2p"
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"github.com/prysmaticlabs/prysm/beacon-chain/p2p/peers"
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p2ptypes "github.com/prysmaticlabs/prysm/beacon-chain/p2p/types"
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"github.com/prysmaticlabs/prysm/cmd/beacon-chain/flags"
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pb "github.com/prysmaticlabs/prysm/proto/beacon/p2p/v1"
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"github.com/prysmaticlabs/prysm/shared/bytesutil"
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"github.com/prysmaticlabs/prysm/shared/params"
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"github.com/prysmaticlabs/prysm/shared/runutil"
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"github.com/prysmaticlabs/prysm/shared/slotutil"
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"github.com/prysmaticlabs/prysm/shared/timeutils"
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"github.com/sirupsen/logrus"
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)
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// maintainPeerStatuses by infrequently polling peers for their latest status.
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func (s *Service) maintainPeerStatuses() {
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// Run twice per epoch.
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interval := time.Duration(params.BeaconConfig().SlotsPerEpoch.Div(2).Mul(params.BeaconConfig().SecondsPerSlot)) * time.Second
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runutil.RunEvery(s.ctx, interval, func() {
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wg := new(sync.WaitGroup)
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for _, pid := range s.cfg.P2P.Peers().Connected() {
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wg.Add(1)
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go func(id peer.ID) {
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defer wg.Done()
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// If our peer status has not been updated correctly we disconnect over here
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// and set the connection state over here instead.
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if s.cfg.P2P.Host().Network().Connectedness(id) != network.Connected {
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s.cfg.P2P.Peers().SetConnectionState(id, peers.PeerDisconnecting)
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if err := s.cfg.P2P.Disconnect(id); err != nil {
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log.Debugf("Error when disconnecting with peer: %v", err)
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}
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s.cfg.P2P.Peers().SetConnectionState(id, peers.PeerDisconnected)
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return
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}
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// Disconnect from peers that are considered bad by any of the registered scorers.
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if s.cfg.P2P.Peers().IsBad(id) {
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s.disconnectBadPeer(s.ctx, id)
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return
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}
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// If the status hasn't been updated in the recent interval time.
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lastUpdated, err := s.cfg.P2P.Peers().ChainStateLastUpdated(id)
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if err != nil {
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// Peer has vanished; nothing to do.
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return
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}
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if timeutils.Now().After(lastUpdated.Add(interval)) {
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if err := s.reValidatePeer(s.ctx, id); err != nil {
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log.WithField("peer", id).WithError(err).Debug("Could not revalidate peer")
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s.cfg.P2P.Peers().Scorers().BadResponsesScorer().Increment(id)
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}
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}
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}(pid)
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}
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// Wait for all status checks to finish and then proceed onwards to
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// pruning excess peers.
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wg.Wait()
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peerIds := s.cfg.P2P.Peers().PeersToPrune()
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peerIds = s.filterNeededPeers(peerIds)
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for _, id := range peerIds {
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if err := s.sendGoodByeAndDisconnect(s.ctx, p2ptypes.GoodbyeCodeTooManyPeers, id); err != nil {
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log.WithField("peer", id).WithError(err).Debug("Could not disconnect with peer")
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}
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}
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})
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}
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// resyncIfBehind checks periodically to see if we are in normal sync but have fallen behind our peers
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// by more than an epoch, in which case we attempt a resync using the initial sync method to catch up.
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func (s *Service) resyncIfBehind() {
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millisecondsPerEpoch := int64(params.BeaconConfig().SlotsPerEpoch.Mul(1000).Mul(params.BeaconConfig().SecondsPerSlot))
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// Run sixteen times per epoch.
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interval := time.Duration(millisecondsPerEpoch/16) * time.Millisecond
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runutil.RunEvery(s.ctx, interval, func() {
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if s.shouldReSync() {
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syncedEpoch := helpers.SlotToEpoch(s.cfg.Chain.HeadSlot())
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// Factor number of expected minimum sync peers, to make sure that enough peers are
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// available to resync (some peers may go away between checking non-finalized peers and
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// actual resyncing).
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highestEpoch, _ := s.cfg.P2P.Peers().BestNonFinalized(flags.Get().MinimumSyncPeers*2, syncedEpoch)
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// Check if the current node is more than 1 epoch behind.
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if highestEpoch > (syncedEpoch + 1) {
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log.WithFields(logrus.Fields{
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"currentEpoch": helpers.SlotToEpoch(s.cfg.Chain.CurrentSlot()),
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"syncedEpoch": syncedEpoch,
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"peersEpoch": highestEpoch,
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}).Info("Fallen behind peers; reverting to initial sync to catch up")
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numberOfTimesResyncedCounter.Inc()
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s.clearPendingSlots()
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if err := s.cfg.InitialSync.Resync(); err != nil {
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log.Errorf("Could not resync chain: %v", err)
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}
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}
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}
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})
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}
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// shouldReSync returns true if the node is not syncing and falls behind two epochs.
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func (s *Service) shouldReSync() bool {
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syncedEpoch := helpers.SlotToEpoch(s.cfg.Chain.HeadSlot())
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currentEpoch := helpers.SlotToEpoch(s.cfg.Chain.CurrentSlot())
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prevEpoch := types.Epoch(0)
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if currentEpoch > 1 {
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prevEpoch = currentEpoch - 1
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}
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return s.cfg.InitialSync != nil && !s.cfg.InitialSync.Syncing() && syncedEpoch < prevEpoch
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}
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// sendRPCStatusRequest for a given topic with an expected protobuf message type.
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func (s *Service) sendRPCStatusRequest(ctx context.Context, id peer.ID) error {
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ctx, cancel := context.WithTimeout(ctx, respTimeout)
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defer cancel()
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headRoot, err := s.cfg.Chain.HeadRoot(ctx)
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if err != nil {
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return err
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}
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forkDigest, err := s.forkDigest()
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if err != nil {
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return err
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}
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resp := &pb.Status{
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ForkDigest: forkDigest[:],
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FinalizedRoot: s.cfg.Chain.FinalizedCheckpt().Root,
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FinalizedEpoch: s.cfg.Chain.FinalizedCheckpt().Epoch,
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HeadRoot: headRoot,
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HeadSlot: s.cfg.Chain.HeadSlot(),
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}
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stream, err := s.cfg.P2P.Send(ctx, resp, p2p.RPCStatusTopicV1, id)
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if err != nil {
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return err
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}
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defer closeStream(stream, log)
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code, errMsg, err := ReadStatusCode(stream, s.cfg.P2P.Encoding())
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if err != nil {
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return err
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}
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if code != 0 {
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s.cfg.P2P.Peers().Scorers().BadResponsesScorer().Increment(id)
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return errors.New(errMsg)
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}
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// No-op for now with the rpc context.
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_, err = readContextFromStream(stream, s.cfg.Chain)
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if err != nil {
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return err
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}
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msg := &pb.Status{}
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if err := s.cfg.P2P.Encoding().DecodeWithMaxLength(stream, msg); err != nil {
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return err
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}
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// If validation fails, validation error is logged, and peer status scorer will mark peer as bad.
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err = s.validateStatusMessage(ctx, msg)
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s.cfg.P2P.Peers().Scorers().PeerStatusScorer().SetPeerStatus(id, msg, err)
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if s.cfg.P2P.Peers().IsBad(id) {
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s.disconnectBadPeer(s.ctx, id)
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}
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return err
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}
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func (s *Service) reValidatePeer(ctx context.Context, id peer.ID) error {
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s.cfg.P2P.Peers().Scorers().PeerStatusScorer().SetHeadSlot(s.cfg.Chain.HeadSlot())
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if err := s.sendRPCStatusRequest(ctx, id); err != nil {
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return err
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}
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// Do not return an error for ping requests.
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if err := s.sendPingRequest(ctx, id); err != nil {
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log.WithError(err).Debug("Could not ping peer")
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}
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return nil
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}
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// statusRPCHandler reads the incoming Status RPC from the peer and responds with our version of a status message.
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// This handler will disconnect any peer that does not match our fork version.
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func (s *Service) statusRPCHandler(ctx context.Context, msg interface{}, stream libp2pcore.Stream) error {
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ctx, cancel := context.WithTimeout(ctx, ttfbTimeout)
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defer cancel()
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SetRPCStreamDeadlines(stream)
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log := log.WithField("handler", "status")
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m, ok := msg.(*pb.Status)
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if !ok {
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return errors.New("message is not type *pb.Status")
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}
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if err := s.rateLimiter.validateRequest(stream, 1); err != nil {
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return err
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}
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s.rateLimiter.add(stream, 1)
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remotePeer := stream.Conn().RemotePeer()
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if err := s.validateStatusMessage(ctx, m); err != nil {
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log.WithFields(logrus.Fields{
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"peer": remotePeer,
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"error": err,
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}).Debug("Invalid status message from peer")
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respCode := byte(0)
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switch err {
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case p2ptypes.ErrGeneric:
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respCode = responseCodeServerError
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case p2ptypes.ErrWrongForkDigestVersion:
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// Respond with our status and disconnect with the peer.
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s.cfg.P2P.Peers().SetChainState(remotePeer, m)
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if err := s.respondWithStatus(ctx, stream); err != nil {
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return err
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}
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// Close before disconnecting, and wait for the other end to ack our response.
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closeStreamAndWait(stream, log)
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if err := s.sendGoodByeAndDisconnect(ctx, p2ptypes.GoodbyeCodeWrongNetwork, remotePeer); err != nil {
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return err
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}
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return nil
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default:
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respCode = responseCodeInvalidRequest
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s.cfg.P2P.Peers().Scorers().BadResponsesScorer().Increment(remotePeer)
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}
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originalErr := err
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resp, err := s.generateErrorResponse(respCode, err.Error())
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if err != nil {
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log.WithError(err).Debug("Could not generate a response error")
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} else if _, err := stream.Write(resp); err != nil {
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// The peer may already be ignoring us, as we disagree on fork version, so log this as debug only.
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log.WithError(err).Debug("Could not write to stream")
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}
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closeStreamAndWait(stream, log)
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if err := s.sendGoodByeAndDisconnect(ctx, p2ptypes.GoodbyeCodeGenericError, remotePeer); err != nil {
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return err
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}
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return originalErr
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}
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s.cfg.P2P.Peers().SetChainState(remotePeer, m)
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if err := s.respondWithStatus(ctx, stream); err != nil {
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return err
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}
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closeStream(stream, log)
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return nil
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}
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func (s *Service) respondWithStatus(ctx context.Context, stream network.Stream) error {
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headRoot, err := s.cfg.Chain.HeadRoot(ctx)
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if err != nil {
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return err
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}
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forkDigest, err := s.forkDigest()
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if err != nil {
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return err
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}
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resp := &pb.Status{
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ForkDigest: forkDigest[:],
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FinalizedRoot: s.cfg.Chain.FinalizedCheckpt().Root,
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FinalizedEpoch: s.cfg.Chain.FinalizedCheckpt().Epoch,
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HeadRoot: headRoot,
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HeadSlot: s.cfg.Chain.HeadSlot(),
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}
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if _, err := stream.Write([]byte{responseCodeSuccess}); err != nil {
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log.WithError(err).Debug("Could not write to stream")
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}
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_, err = s.cfg.P2P.Encoding().EncodeWithMaxLength(stream, resp)
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return err
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}
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func (s *Service) validateStatusMessage(ctx context.Context, msg *pb.Status) error {
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forkDigest, err := s.forkDigest()
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if err != nil {
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return err
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}
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if !bytes.Equal(forkDigest[:], msg.ForkDigest) {
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return p2ptypes.ErrWrongForkDigestVersion
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}
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genesis := s.cfg.Chain.GenesisTime()
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finalizedEpoch := s.cfg.Chain.FinalizedCheckpt().Epoch
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maxEpoch := slotutil.EpochsSinceGenesis(genesis)
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// It would take a minimum of 2 epochs to finalize a
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// previous epoch
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maxFinalizedEpoch := types.Epoch(0)
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if maxEpoch > 2 {
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maxFinalizedEpoch = maxEpoch - 2
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}
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if msg.FinalizedEpoch > maxFinalizedEpoch {
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return p2ptypes.ErrInvalidEpoch
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}
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// Exit early if the peer's finalized epoch
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// is less than that of the remote peer's.
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if finalizedEpoch < msg.FinalizedEpoch {
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return nil
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}
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finalizedAtGenesis := msg.FinalizedEpoch == 0
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rootIsEqual := bytes.Equal(params.BeaconConfig().ZeroHash[:], msg.FinalizedRoot)
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// If peer is at genesis with the correct genesis root hash we exit.
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if finalizedAtGenesis && rootIsEqual {
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return nil
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}
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if !s.cfg.DB.IsFinalizedBlock(ctx, bytesutil.ToBytes32(msg.FinalizedRoot)) {
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return p2ptypes.ErrInvalidFinalizedRoot
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}
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blk, err := s.cfg.DB.Block(ctx, bytesutil.ToBytes32(msg.FinalizedRoot))
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if err != nil {
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return p2ptypes.ErrGeneric
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}
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if blk == nil || blk.IsNil() {
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return p2ptypes.ErrGeneric
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}
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if helpers.SlotToEpoch(blk.Block().Slot()) == msg.FinalizedEpoch {
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return nil
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}
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startSlot, err := helpers.StartSlot(msg.FinalizedEpoch)
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if err != nil {
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return p2ptypes.ErrGeneric
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}
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if startSlot > blk.Block().Slot() {
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childBlock, err := s.cfg.DB.FinalizedChildBlock(ctx, bytesutil.ToBytes32(msg.FinalizedRoot))
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if err != nil {
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return p2ptypes.ErrGeneric
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}
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// Is a valid finalized block if no
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// other child blocks exist yet.
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if childBlock == nil || childBlock.IsNil() {
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return nil
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}
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// If child finalized block also has a smaller or
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// equal slot number we return an error.
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if startSlot >= childBlock.Block().Slot() {
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return p2ptypes.ErrInvalidEpoch
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}
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return nil
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}
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return p2ptypes.ErrInvalidEpoch
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}
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