prysm-pulse/beacon-chain/core/helpers/rewards_penalties.go
terence tsao 3edfa8cb88
Use Custom Type ValidatorIndex Across Prysm (#8478)
* Use ValidtorIndex across Prysm. Build ok

* First take at fixing tests

* Clean up e2e, fuzz... etc

* Fix new lines

* Update beacon-chain/cache/proposer_indices_test.go

Co-authored-by: Raul Jordan <raul@prysmaticlabs.com>

* Update beacon-chain/core/helpers/rewards_penalties.go

Co-authored-by: Raul Jordan <raul@prysmaticlabs.com>

* Update beacon-chain/core/helpers/shuffle.go

Co-authored-by: Raul Jordan <raul@prysmaticlabs.com>

* Update validator/graffiti/parse_graffiti_test.go

Co-authored-by: Raul Jordan <raul@prysmaticlabs.com>

* Raul's feedback

* Fix downcast int -> uint64

* Victor's feedback

Co-authored-by: Raul Jordan <raul@prysmaticlabs.com>
Co-authored-by: prylabs-bulldozer[bot] <58059840+prylabs-bulldozer[bot]@users.noreply.github.com>
2021-02-23 00:14:50 +00:00

122 lines
4.3 KiB
Go

package helpers
import (
types "github.com/prysmaticlabs/eth2-types"
stateTrie "github.com/prysmaticlabs/prysm/beacon-chain/state"
"github.com/prysmaticlabs/prysm/shared/params"
)
// TotalBalance returns the total amount at stake in Gwei
// of input validators.
//
// Spec pseudocode definition:
// def get_total_balance(state: BeaconState, indices: Set[ValidatorIndex]) -> Gwei:
// """
// Return the combined effective balance of the ``indices``.
// ``EFFECTIVE_BALANCE_INCREMENT`` Gwei minimum to avoid divisions by zero.
// """
// return Gwei(max(EFFECTIVE_BALANCE_INCREMENT, sum([state.validators[index].effective_balance for index in indices])))
func TotalBalance(state *stateTrie.BeaconState, indices []types.ValidatorIndex) uint64 {
total := uint64(0)
for _, idx := range indices {
val, err := state.ValidatorAtIndexReadOnly(idx)
if err != nil {
continue
}
total += val.EffectiveBalance()
}
// EFFECTIVE_BALANCE_INCREMENT is the lower bound for total balance.
if total < params.BeaconConfig().EffectiveBalanceIncrement {
return params.BeaconConfig().EffectiveBalanceIncrement
}
return total
}
// TotalActiveBalance returns the total amount at stake in Gwei
// of active validators.
//
// Spec pseudocode definition:
// def get_total_active_balance(state: BeaconState) -> Gwei:
// """
// Return the combined effective balance of the active validators.
// """
// return get_total_balance(state, set(get_active_validator_indices(state, get_current_epoch(state))))
func TotalActiveBalance(state *stateTrie.BeaconState) (uint64, error) {
total := uint64(0)
if err := state.ReadFromEveryValidator(func(idx int, val stateTrie.ReadOnlyValidator) error {
if IsActiveValidatorUsingTrie(val, SlotToEpoch(state.Slot())) {
total += val.EffectiveBalance()
}
return nil
}); err != nil {
return 0, err
}
return total, nil
}
// IncreaseBalance increases validator with the given 'index' balance by 'delta' in Gwei.
//
// Spec pseudocode definition:
// def increase_balance(state: BeaconState, index: ValidatorIndex, delta: Gwei) -> None:
// """
// Increase the validator balance at index ``index`` by ``delta``.
// """
// state.balances[index] += delta
func IncreaseBalance(state *stateTrie.BeaconState, idx types.ValidatorIndex, delta uint64) error {
balAtIdx, err := state.BalanceAtIndex(idx)
if err != nil {
return err
}
return state.UpdateBalancesAtIndex(idx, IncreaseBalanceWithVal(balAtIdx, delta))
}
// IncreaseBalanceWithVal increases validator with the given 'index' balance by 'delta' in Gwei.
// This method is flattened version of the spec method, taking in the raw balance and returning
// the post balance.
//
// Spec pseudocode definition:
// def increase_balance(state: BeaconState, index: ValidatorIndex, delta: Gwei) -> None:
// """
// Increase the validator balance at index ``index`` by ``delta``.
// """
// state.balances[index] += delta
func IncreaseBalanceWithVal(currBalance, delta uint64) uint64 {
return currBalance + delta
}
// DecreaseBalance decreases validator with the given 'index' balance by 'delta' in Gwei.
//
// Spec pseudocode definition:
// def decrease_balance(state: BeaconState, index: ValidatorIndex, delta: Gwei) -> None:
// """
// Decrease the validator balance at index ``index`` by ``delta``, with underflow protection.
// """
// state.balances[index] = 0 if delta > state.balances[index] else state.balances[index] - delta
func DecreaseBalance(state *stateTrie.BeaconState, idx types.ValidatorIndex, delta uint64) error {
balAtIdx, err := state.BalanceAtIndex(idx)
if err != nil {
return err
}
return state.UpdateBalancesAtIndex(idx, DecreaseBalanceWithVal(balAtIdx, delta))
}
// DecreaseBalanceWithVal decreases validator with the given 'index' balance by 'delta' in Gwei.
// This method is flattened version of the spec method, taking in the raw balance and returning
// the post balance.
//
// Spec pseudocode definition:
// def decrease_balance(state: BeaconState, index: ValidatorIndex, delta: Gwei) -> None:
// """
// Decrease the validator balance at index ``index`` by ``delta``, with underflow protection.
// """
// state.balances[index] = 0 if delta > state.balances[index] else state.balances[index] - delta
func DecreaseBalanceWithVal(currBalance, delta uint64) uint64 {
if delta > currBalance {
return 0
}
return currBalance - delta
}