prysm-pulse/beacon-chain/blockchain/init_sync_process_block.go
Nishant Das 655f57e3f2
Bound Initial Sync Cache Size (#4844)
* bound initial sync

* fix lint

* Revert "Better block attestation inclusion (#4838)"

This reverts commit 090d9627fe.

* add memory pool

* more fixes

* revert changes

* add hack

* revert hack

* push halving

* bring back hack

* increase cache size

* more fixes

* more changes

* new fixes

* add test

* add reverse test

* more tests and clean up

* add helper

* more cleanup and tests

* fix test

* remove code

* set gc percent flag

* lint

* lint

* Fix comment formatting

* Fix some formatting

* inverse if statement

* remove debug log

* Apply suggestions from code review

Co-Authored-By: Ivan Martinez <ivanthegreatdev@gmail.com>

* Update beacon-chain/state/getters.go

Co-Authored-By: Ivan Martinez <ivanthegreatdev@gmail.com>

* Update beacon-chain/db/kv/state.go

* integrate state generator

* gaz

* fixes

* terence's review

* reduce bound further

* fix test

* separate into new files

* gaz

* mod build file

* add test

* revert changes

* fix test

* Update beacon-chain/core/helpers/slot_epoch.go

Co-Authored-By: terence tsao <terence@prysmaticlabs.com>

* handle edge case

* add back test

* fix test again

* handle edge case

* Update beacon-chain/blockchain/init_sync_process_block.go

* Update beacon-chain/blockchain/init_sync_process_block.go

* Update beacon-chain/stategen/service_test.go

Co-Authored-By: Raul Jordan <raul@prysmaticlabs.com>

* Update beacon-chain/blockchain/init_sync_process_block.go

Co-Authored-By: Raul Jordan <raul@prysmaticlabs.com>

* Update beacon-chain/stategen/service.go

Co-Authored-By: Raul Jordan <raul@prysmaticlabs.com>

* Update beacon-chain/stategen/service.go

Co-Authored-By: Raul Jordan <raul@prysmaticlabs.com>

* raul's review

* raul's review

* fix refs

* terence's review

* one more fix

* Update beacon-chain/blockchain/init_sync_process_block.go

Co-authored-by: Raul Jordan <raul@prysmaticlabs.com>
Co-authored-by: Ivan Martinez <ivanthegreatdev@gmail.com>
Co-authored-by: Preston Van Loon <preston@prysmaticlabs.com>
Co-authored-by: prylabs-bulldozer[bot] <58059840+prylabs-bulldozer[bot]@users.noreply.github.com>
Co-authored-by: terence tsao <terence@prysmaticlabs.com>
2020-02-18 15:10:54 -06:00

192 lines
6.0 KiB
Go

package blockchain
import (
"context"
"sort"
"github.com/pkg/errors"
"github.com/prysmaticlabs/prysm/beacon-chain/core/helpers"
stateTrie "github.com/prysmaticlabs/prysm/beacon-chain/state"
"github.com/prysmaticlabs/prysm/shared/bytesutil"
"github.com/prysmaticlabs/prysm/shared/params"
)
const maxCacheSize = 70
const initialSyncCacheSize = 45
const minimumCacheSize = initialSyncCacheSize / 3
func (s *Service) persistCachedStates(ctx context.Context, numOfStates int) error {
oldStates := make([]*stateTrie.BeaconState, 0, numOfStates)
// Add slots to the map and add epoch boundary states to the slice.
for _, rt := range s.boundaryRoots[:numOfStates-minimumCacheSize] {
oldStates = append(oldStates, s.initSyncState[rt])
}
err := s.beaconDB.SaveStates(ctx, oldStates, s.boundaryRoots[:numOfStates-minimumCacheSize])
if err != nil {
return err
}
for _, rt := range s.boundaryRoots[:numOfStates-minimumCacheSize] {
delete(s.initSyncState, rt)
}
s.boundaryRoots = s.boundaryRoots[numOfStates-minimumCacheSize:]
return nil
}
// filter out boundary candidates from our currently processed batch of states.
func (s *Service) filterBoundaryCandidates(ctx context.Context, root [32]byte, postState *stateTrie.BeaconState) {
// Only trigger on epoch start.
if !helpers.IsEpochStart(postState.Slot()) {
return
}
stateSlice := make([][32]byte, 0, len(s.initSyncState))
// Add epoch boundary roots to slice.
for rt := range s.initSyncState {
stateSlice = append(stateSlice, rt)
}
sort.Slice(stateSlice, func(i int, j int) bool {
return s.initSyncState[stateSlice[i]].Slot() < s.initSyncState[stateSlice[j]].Slot()
})
epochLength := params.BeaconConfig().SlotsPerEpoch
if len(s.boundaryRoots) > 0 {
// Retrieve previous boundary root.
previousBoundaryRoot := s.boundaryRoots[len(s.boundaryRoots)-1]
previousState, ok := s.initSyncState[previousBoundaryRoot]
if !ok {
// Remove the non-existent root and exit filtering.
s.boundaryRoots = s.boundaryRoots[:len(s.boundaryRoots)-1]
return
}
previousSlot := previousState.Slot()
// Round up slot number to account for skipped slots.
previousSlot = helpers.RoundUpToNearestEpoch(previousSlot)
if postState.Slot()-previousSlot >= epochLength {
targetSlot := postState.Slot()
tempRoots := s.loopThroughCandidates(stateSlice, previousBoundaryRoot, previousSlot, targetSlot)
s.boundaryRoots = append(s.boundaryRoots, tempRoots...)
}
}
s.boundaryRoots = append(s.boundaryRoots, root)
s.pruneOldStates()
s.pruneNonBoundaryStates()
}
// loop-through the provided candidate roots to filter out which would be appropriate boundary roots.
func (s *Service) loopThroughCandidates(stateSlice [][32]byte, previousBoundaryRoot [32]byte,
previousSlot uint64, targetSlot uint64) [][32]byte {
tempRoots := [][32]byte{}
epochLength := params.BeaconConfig().SlotsPerEpoch
// Loop through current states to filter for valid boundary states.
for i := len(stateSlice) - 1; stateSlice[i] != previousBoundaryRoot && i >= 0; i-- {
currentSlot := s.initSyncState[stateSlice[i]].Slot()
// Skip if the current slot is larger than the previous epoch
// boundary.
if currentSlot > targetSlot-epochLength {
continue
}
tempRoots = append(tempRoots, stateSlice[i])
// Switch target slot if the current slot is greater than
// 1 epoch boundary from the previously saved boundary slot.
if currentSlot > previousSlot+epochLength {
currentSlot = helpers.RoundUpToNearestEpoch(currentSlot)
targetSlot = currentSlot
continue
}
break
}
// Reverse to append the roots in ascending order corresponding
// to the respective slots.
tempRoots = bytesutil.ReverseBytes32Slice(tempRoots)
return tempRoots
}
// prune for states past the current finalized checkpoint.
func (s *Service) pruneOldStates() {
prunedBoundaryRoots := [][32]byte{}
for _, rt := range s.boundaryRoots {
st, ok := s.initSyncState[rt]
// Skip non-existent roots.
if !ok {
continue
}
if st.Slot() < helpers.StartSlot(s.FinalizedCheckpt().Epoch) {
delete(s.initSyncState, rt)
continue
}
prunedBoundaryRoots = append(prunedBoundaryRoots, rt)
}
s.boundaryRoots = prunedBoundaryRoots
}
// prune cache for non-boundary states.
func (s *Service) pruneNonBoundaryStates() {
boundaryMap := make(map[[32]byte]bool)
for i := range s.boundaryRoots {
boundaryMap[s.boundaryRoots[i]] = true
}
for rt := range s.initSyncState {
if !boundaryMap[rt] {
delete(s.initSyncState, rt)
}
}
}
func (s *Service) pruneOldNonFinalizedStates() {
stateSlice := make([][32]byte, 0, len(s.initSyncState))
// Add epoch boundary roots to slice.
for rt := range s.initSyncState {
stateSlice = append(stateSlice, rt)
}
// Sort by slots.
sort.Slice(stateSlice, func(i int, j int) bool {
return s.initSyncState[stateSlice[i]].Slot() < s.initSyncState[stateSlice[j]].Slot()
})
boundaryMap := make(map[[32]byte]bool)
for i := range s.boundaryRoots {
boundaryMap[s.boundaryRoots[i]] = true
}
for _, rt := range stateSlice[:initialSyncCacheSize] {
if boundaryMap[rt] {
continue
}
delete(s.initSyncState, rt)
}
}
func (s *Service) generateState(ctx context.Context, startRoot [32]byte, endRoot [32]byte) (*stateTrie.BeaconState, error) {
preState, err := s.beaconDB.State(ctx, startRoot)
if err != nil {
return nil, err
}
if preState == nil {
return nil, errors.New("finalized state does not exist in db")
}
endBlock, err := s.beaconDB.Block(ctx, endRoot)
if err != nil {
return nil, err
}
if endBlock == nil {
return nil, errors.New("provided block root does not have block saved in the db")
}
log.Warnf("Generating missing state of slot %d and root %#x", endBlock.Block.Slot, endRoot)
blocks, err := s.stateGen.LoadBlocks(ctx, preState.Slot()+1, endBlock.Block.Slot, endRoot)
if err != nil {
return nil, errors.Wrap(err, "could not load the required blocks")
}
postState, err := s.stateGen.ReplayBlocks(ctx, preState, blocks, endBlock.Block.Slot)
if err != nil {
return nil, errors.Wrap(err, "could not replay the blocks to generate the resultant state")
}
return postState, nil
}