prysm-pulse/beacon-chain/db/state_test.go
Nishant Das 89941eec97
Fix State Reads (#2368)
* fix state reads

* add method to retrieve validator from state

* lint

* gosec
2019-04-24 19:03:55 +08:00

386 lines
9.7 KiB
Go

package db
import (
"bytes"
"context"
"crypto/rand"
"strings"
"testing"
"time"
"github.com/gogo/protobuf/proto"
"github.com/prysmaticlabs/prysm/beacon-chain/core/helpers"
pb "github.com/prysmaticlabs/prysm/proto/beacon/p2p/v1"
"github.com/prysmaticlabs/prysm/shared/bls"
"github.com/prysmaticlabs/prysm/shared/featureconfig"
"github.com/prysmaticlabs/prysm/shared/params"
)
func init() {
featureconfig.InitFeatureConfig(&featureconfig.FeatureFlagConfig{
EnableHistoricalStatePruning: true,
})
}
func setupInitialDeposits(t testing.TB, numDeposits int) ([]*pb.Deposit, []*bls.SecretKey) {
privKeys := make([]*bls.SecretKey, numDeposits)
deposits := make([]*pb.Deposit, numDeposits)
for i := 0; i < len(deposits); i++ {
priv, err := bls.RandKey(rand.Reader)
if err != nil {
t.Fatal(err)
}
depositInput := &pb.DepositInput{
Pubkey: priv.PublicKey().Marshal(),
}
balance := params.BeaconConfig().MaxDepositAmount
depositData, err := helpers.EncodeDepositData(depositInput, balance, time.Now().Unix())
if err != nil {
t.Fatalf("Cannot encode data: %v", err)
}
deposits[i] = &pb.Deposit{DepositData: depositData}
privKeys[i] = priv
}
return deposits, privKeys
}
func TestInitializeState_OK(t *testing.T) {
db := setupDB(t)
defer teardownDB(t, db)
ctx := context.Background()
genesisTime := uint64(time.Now().Unix())
deposits, _ := setupInitialDeposits(t, 10)
if err := db.InitializeState(context.Background(), genesisTime, deposits, &pb.Eth1Data{}); err != nil {
t.Fatalf("Failed to initialize state: %v", err)
}
b, err := db.ChainHead()
if err != nil {
t.Fatalf("Failed to get chain head: %v", err)
}
if b.GetSlot() != params.BeaconConfig().GenesisSlot {
t.Fatalf("Expected block height to equal 1. Got %d", b.GetSlot())
}
beaconState, err := db.HeadState(ctx)
if err != nil {
t.Fatalf("Failed to get state: %v", err)
}
if beaconState == nil {
t.Fatalf("Failed to retrieve state: %v", beaconState)
}
beaconStateEnc, err := proto.Marshal(beaconState)
if err != nil {
t.Fatalf("Failed to encode state: %v", err)
}
statePrime, err := db.HeadState(ctx)
if err != nil {
t.Fatalf("Failed to get state: %v", err)
}
statePrimeEnc, err := proto.Marshal(statePrime)
if err != nil {
t.Fatalf("Failed to encode state: %v", err)
}
if !bytes.Equal(beaconStateEnc, statePrimeEnc) {
t.Fatalf("Expected %#x and %#x to be equal", beaconStateEnc, statePrimeEnc)
}
}
func TestFinalizeState_OK(t *testing.T) {
db := setupDB(t)
defer teardownDB(t, db)
genesisTime := uint64(time.Now().Unix())
deposits, _ := setupInitialDeposits(t, 10)
if err := db.InitializeState(context.Background(), genesisTime, deposits, &pb.Eth1Data{}); err != nil {
t.Fatalf("Failed to initialize state: %v", err)
}
state, err := db.HeadState(context.Background())
if err != nil {
t.Fatalf("Failed to retrieve state: %v", err)
}
if err := db.SaveFinalizedState(state); err != nil {
t.Fatalf("Unable to save finalized state")
}
fState, err := db.FinalizedState()
if err != nil {
t.Fatalf("Unable to retrieve finalized state")
}
if !proto.Equal(fState, state) {
t.Error("Retrieved and saved finalized are unequal")
}
}
func BenchmarkState_ReadingFromCache(b *testing.B) {
db := setupDB(b)
defer teardownDB(b, db)
ctx := context.Background()
genesisTime := uint64(time.Now().Unix())
deposits, _ := setupInitialDeposits(b, 10)
if err := db.InitializeState(context.Background(), genesisTime, deposits, &pb.Eth1Data{}); err != nil {
b.Fatalf("Failed to initialize state: %v", err)
}
state, err := db.HeadState(ctx)
if err != nil {
b.Fatalf("Could not read DV beacon state from DB: %v", err)
}
state.Slot++
err = db.SaveState(ctx, state)
if err != nil {
b.Fatalf("Could not save beacon state to cache from DB: %v", err)
}
savedState := &pb.BeaconState{}
savedState.Unmarshal(db.serializedState)
if savedState.Slot != params.BeaconConfig().GenesisSlot+1 {
b.Fatal("cache should be prepared on state after saving to DB")
}
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
_, err := db.HeadState(ctx)
if err != nil {
b.Fatalf("Could not read beacon state from cache: %v", err)
}
}
}
func TestFinalizedState_NoneExists(t *testing.T) {
db := setupDB(t)
defer teardownDB(t, db)
wanted := "no finalized state saved"
_, err := db.FinalizedState()
if !strings.Contains(err.Error(), wanted) {
t.Errorf("Expected: %s, received: %s", wanted, err.Error())
}
}
func TestJustifiedState_CanSaveRetrieve(t *testing.T) {
db := setupDB(t)
defer teardownDB(t, db)
stateSlot := uint64(10)
state := &pb.BeaconState{
Slot: stateSlot,
}
if err := db.SaveJustifiedState(state); err != nil {
t.Fatalf("could not save justified state: %v", err)
}
justifiedState, err := db.JustifiedState()
if err != nil {
t.Fatalf("could not get justified state: %v", err)
}
if justifiedState.Slot != stateSlot {
t.Errorf("Saved state does not have the slot from which it was requested, wanted: %d, got: %d",
stateSlot, justifiedState.Slot)
}
}
func TestJustifiedState_NoneExists(t *testing.T) {
db := setupDB(t)
defer teardownDB(t, db)
wanted := "no justified state saved"
_, err := db.JustifiedState()
if !strings.Contains(err.Error(), wanted) {
t.Errorf("Expected: %s, received: %s", wanted, err.Error())
}
}
func TestFinalizedState_CanSaveRetrieve(t *testing.T) {
db := setupDB(t)
defer teardownDB(t, db)
stateSlot := uint64(10)
state := &pb.BeaconState{
Slot: stateSlot,
}
if err := db.SaveFinalizedState(state); err != nil {
t.Fatalf("could not save finalized state: %v", err)
}
finalizedState, err := db.FinalizedState()
if err != nil {
t.Fatalf("could not get finalized state: %v", err)
}
if finalizedState.Slot != stateSlot {
t.Errorf("Saved state does not have the slot from which it was requested, wanted: %d, got: %d",
stateSlot, finalizedState.Slot)
}
}
func TestHistoricalState_CanSaveRetrieve(t *testing.T) {
db := setupDB(t)
defer teardownDB(t, db)
ctx := context.Background()
tests := []struct {
state *pb.BeaconState
}{
{
state: &pb.BeaconState{
Slot: 66,
FinalizedEpoch: 1,
},
},
{
state: &pb.BeaconState{
Slot: 72,
FinalizedEpoch: 1,
},
},
{
state: &pb.BeaconState{
Slot: 96,
FinalizedEpoch: 1,
},
},
{
state: &pb.BeaconState{
Slot: 130,
FinalizedEpoch: 2,
},
},
{
state: &pb.BeaconState{
Slot: 300,
FinalizedEpoch: 4,
},
},
}
for _, tt := range tests {
if err := db.SaveFinalizedState(tt.state); err != nil {
t.Fatalf("could not save finalized state: %v", err)
}
if err := db.SaveHistoricalState(context.Background(), tt.state); err != nil {
t.Fatalf("could not save historical state: %v", err)
}
retState, err := db.HistoricalStateFromSlot(ctx, tt.state.Slot)
if err != nil {
t.Fatalf("Unable to retrieve state %v", err)
}
if !proto.Equal(tt.state, retState) {
t.Errorf("Saved and retrieved states are not equal got\n %v but wanted\n %v", proto.MarshalTextString(retState), proto.MarshalTextString(tt.state))
}
}
}
func TestHistoricalState_Pruning(t *testing.T) {
db := setupDB(t)
defer teardownDB(t, db)
ctx := context.Background()
epochSize := params.BeaconConfig().SlotsPerEpoch
slotGen := func(slot uint64) uint64 {
return params.BeaconConfig().GenesisSlot + slot
}
tests := []struct {
histState1 *pb.BeaconState
histState2 *pb.BeaconState
}{
{
histState1: &pb.BeaconState{
Slot: slotGen(0 * epochSize),
},
histState2: &pb.BeaconState{
Slot: slotGen(1 * epochSize),
},
},
{
histState1: &pb.BeaconState{
Slot: slotGen(1 * epochSize),
},
histState2: &pb.BeaconState{
Slot: slotGen(4 * epochSize),
},
},
{
histState1: &pb.BeaconState{
Slot: slotGen(2 * epochSize),
},
histState2: &pb.BeaconState{
Slot: slotGen(5 * epochSize),
},
},
{
histState1: &pb.BeaconState{
Slot: slotGen(6 * epochSize),
},
histState2: &pb.BeaconState{
Slot: slotGen(14 * epochSize),
},
},
{
histState1: &pb.BeaconState{
Slot: slotGen(12 * epochSize),
},
histState2: &pb.BeaconState{
Slot: slotGen(103 * epochSize),
},
},
{
histState1: &pb.BeaconState{
Slot: slotGen(100 * epochSize),
},
histState2: &pb.BeaconState{
Slot: slotGen(600 * epochSize),
},
},
}
for _, tt := range tests {
if err := db.SaveHistoricalState(context.Background(), tt.histState1); err != nil {
t.Fatalf("could not save historical state: %v", err)
}
if err := db.SaveHistoricalState(context.Background(), tt.histState2); err != nil {
t.Fatalf("could not save historical state: %v", err)
}
// Delete up to and including historical state 1.
if err := db.deleteHistoricalStates(tt.histState1.Slot + 1); err != nil {
t.Fatalf("Could not delete historical states %v", err)
}
// Save a dummy genesis state so that db doesnt return an error.
if err := db.SaveHistoricalState(context.Background(), &pb.BeaconState{Slot: slotGen(0), FinalizedEpoch: 1}); err != nil {
t.Fatalf("could not save historical state: %v", err)
}
retState, err := db.HistoricalStateFromSlot(ctx, tt.histState1.Slot)
if err != nil {
t.Fatalf("Unable to retrieve state %v", err)
}
if proto.Equal(tt.histState1, retState) {
t.Errorf("Saved and retrieved states are equal when they supposed to be different %d", tt.histState1.Slot-params.BeaconConfig().GenesisSlot)
}
retState, err = db.HistoricalStateFromSlot(ctx, tt.histState2.Slot)
if err != nil {
t.Fatalf("Unable to retrieve state %v", err)
}
if !proto.Equal(tt.histState2, retState) {
t.Errorf("Saved and retrieved states are not equal when they supposed to be for slot %d", tt.histState2.Slot-params.BeaconConfig().GenesisSlot)
}
}
}