prysm-pulse/beacon-chain/state/v2/setters.go
Nishant Das a5998fab2f
Clean Up State Representation (#9339)
* checkpoint all work

* add new fixes

* fixes

* gaz

* terence's review

* terence's review

Co-authored-by: terence tsao <terence@prysmaticlabs.com>
Co-authored-by: prylabs-bulldozer[bot] <58059840+prylabs-bulldozer[bot]@users.noreply.github.com>
2021-08-09 21:54:24 +00:00

817 lines
23 KiB
Go

package v2
import (
"fmt"
"github.com/pkg/errors"
types "github.com/prysmaticlabs/eth2-types"
"github.com/prysmaticlabs/go-bitfield"
"github.com/prysmaticlabs/prysm/beacon-chain/state/stateutil"
stateTypes "github.com/prysmaticlabs/prysm/beacon-chain/state/types"
ethpb "github.com/prysmaticlabs/prysm/proto/prysm/v1alpha1"
"github.com/prysmaticlabs/prysm/shared/bytesutil"
"github.com/prysmaticlabs/prysm/shared/copyutil"
"github.com/prysmaticlabs/prysm/shared/hashutil"
"google.golang.org/protobuf/proto"
)
// For our setters, we have a field reference counter through
// which we can track shared field references. This helps when
// performing state copies, as we simply copy the reference to the
// field. When we do need to do need to modify these fields, we
// perform a full copy of the field. This is true of most of our
// fields except for the following below.
// 1) BlockRoots
// 2) StateRoots
// 3) Eth1DataVotes
// 4) RandaoMixes
// 5) HistoricalRoots
// 6) CurrentParticipationBits
// 7) PreviousParticipationBits
//
// The fields referred to above are instead copied by reference, where
// we simply copy the reference to the underlying object instead of the
// whole object. This is possible due to how we have structured our state
// as we copy the value on read, so as to ensure the underlying object is
// not mutated while it is being accessed during a state read.
// SetGenesisTime for the beacon state.
func (b *BeaconState) SetGenesisTime(val uint64) error {
b.lock.Lock()
defer b.lock.Unlock()
b.state.GenesisTime = val
b.markFieldAsDirty(genesisTime)
return nil
}
// SetGenesisValidatorRoot for the beacon state.
func (b *BeaconState) SetGenesisValidatorRoot(val []byte) error {
b.lock.Lock()
defer b.lock.Unlock()
b.state.GenesisValidatorsRoot = val
b.markFieldAsDirty(genesisValidatorRoot)
return nil
}
// SetSlot for the beacon state.
func (b *BeaconState) SetSlot(val types.Slot) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.state.Slot = val
b.markFieldAsDirty(slot)
return nil
}
// SetFork version for the beacon chain.
func (b *BeaconState) SetFork(val *ethpb.Fork) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
fk, ok := proto.Clone(val).(*ethpb.Fork)
if !ok {
return errors.New("proto.Clone did not return a fork proto")
}
b.state.Fork = fk
b.markFieldAsDirty(fork)
return nil
}
// SetLatestBlockHeader in the beacon state.
func (b *BeaconState) SetLatestBlockHeader(val *ethpb.BeaconBlockHeader) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.state.LatestBlockHeader = copyutil.CopyBeaconBlockHeader(val)
b.markFieldAsDirty(latestBlockHeader)
return nil
}
// SetBlockRoots for the beacon state. Updates the entire
// list to a new value by overwriting the previous one.
func (b *BeaconState) SetBlockRoots(val [][]byte) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.sharedFieldReferences[blockRoots].MinusRef()
b.sharedFieldReferences[blockRoots] = stateutil.NewRef(1)
b.state.BlockRoots = val
b.markFieldAsDirty(blockRoots)
b.rebuildTrie[blockRoots] = true
return nil
}
// UpdateBlockRootAtIndex for the beacon state. Updates the block root
// at a specific index to a new value.
func (b *BeaconState) UpdateBlockRootAtIndex(idx uint64, blockRoot [32]byte) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
if uint64(len(b.state.BlockRoots)) <= idx {
return fmt.Errorf("invalid index provided %d", idx)
}
b.lock.Lock()
defer b.lock.Unlock()
r := b.state.BlockRoots
if ref := b.sharedFieldReferences[blockRoots]; ref.Refs() > 1 {
// Copy elements in underlying array by reference.
r = make([][]byte, len(b.state.BlockRoots))
copy(r, b.state.BlockRoots)
ref.MinusRef()
b.sharedFieldReferences[blockRoots] = stateutil.NewRef(1)
}
r[idx] = blockRoot[:]
b.state.BlockRoots = r
b.markFieldAsDirty(blockRoots)
b.addDirtyIndices(blockRoots, []uint64{idx})
return nil
}
// SetStateRoots for the beacon state. Updates the state roots
// to a new value by overwriting the previous value.
func (b *BeaconState) SetStateRoots(val [][]byte) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.sharedFieldReferences[stateRoots].MinusRef()
b.sharedFieldReferences[stateRoots] = stateutil.NewRef(1)
b.state.StateRoots = val
b.markFieldAsDirty(stateRoots)
b.rebuildTrie[stateRoots] = true
return nil
}
// UpdateStateRootAtIndex for the beacon state. Updates the state root
// at a specific index to a new value.
func (b *BeaconState) UpdateStateRootAtIndex(idx uint64, stateRoot [32]byte) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.RLock()
if uint64(len(b.state.StateRoots)) <= idx {
b.lock.RUnlock()
return errors.Errorf("invalid index provided %d", idx)
}
b.lock.RUnlock()
b.lock.Lock()
defer b.lock.Unlock()
// Check if we hold the only reference to the shared state roots slice.
r := b.state.StateRoots
if ref := b.sharedFieldReferences[stateRoots]; ref.Refs() > 1 {
// Copy elements in underlying array by reference.
r = make([][]byte, len(b.state.StateRoots))
copy(r, b.state.StateRoots)
ref.MinusRef()
b.sharedFieldReferences[stateRoots] = stateutil.NewRef(1)
}
r[idx] = stateRoot[:]
b.state.StateRoots = r
b.markFieldAsDirty(stateRoots)
b.addDirtyIndices(stateRoots, []uint64{idx})
return nil
}
// SetHistoricalRoots for the beacon state. Updates the entire
// list to a new value by overwriting the previous one.
func (b *BeaconState) SetHistoricalRoots(val [][]byte) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.sharedFieldReferences[historicalRoots].MinusRef()
b.sharedFieldReferences[historicalRoots] = stateutil.NewRef(1)
b.state.HistoricalRoots = val
b.markFieldAsDirty(historicalRoots)
return nil
}
// SetEth1Data for the beacon state.
func (b *BeaconState) SetEth1Data(val *ethpb.Eth1Data) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.state.Eth1Data = val
b.markFieldAsDirty(eth1Data)
return nil
}
// SetEth1DataVotes for the beacon state. Updates the entire
// list to a new value by overwriting the previous one.
func (b *BeaconState) SetEth1DataVotes(val []*ethpb.Eth1Data) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.sharedFieldReferences[eth1DataVotes].MinusRef()
b.sharedFieldReferences[eth1DataVotes] = stateutil.NewRef(1)
b.state.Eth1DataVotes = val
b.markFieldAsDirty(eth1DataVotes)
b.rebuildTrie[eth1DataVotes] = true
return nil
}
// AppendEth1DataVotes for the beacon state. Appends the new value
// to the the end of list.
func (b *BeaconState) AppendEth1DataVotes(val *ethpb.Eth1Data) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
votes := b.state.Eth1DataVotes
if b.sharedFieldReferences[eth1DataVotes].Refs() > 1 {
// Copy elements in underlying array by reference.
votes = make([]*ethpb.Eth1Data, len(b.state.Eth1DataVotes))
copy(votes, b.state.Eth1DataVotes)
b.sharedFieldReferences[eth1DataVotes].MinusRef()
b.sharedFieldReferences[eth1DataVotes] = stateutil.NewRef(1)
}
b.state.Eth1DataVotes = append(votes, val)
b.markFieldAsDirty(eth1DataVotes)
b.addDirtyIndices(eth1DataVotes, []uint64{uint64(len(b.state.Eth1DataVotes) - 1)})
return nil
}
// SetEth1DepositIndex for the beacon state.
func (b *BeaconState) SetEth1DepositIndex(val uint64) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.state.Eth1DepositIndex = val
b.markFieldAsDirty(eth1DepositIndex)
return nil
}
// SetValidators for the beacon state. Updates the entire
// to a new value by overwriting the previous one.
func (b *BeaconState) SetValidators(val []*ethpb.Validator) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.state.Validators = val
b.sharedFieldReferences[validators].MinusRef()
b.sharedFieldReferences[validators] = stateutil.NewRef(1)
b.markFieldAsDirty(validators)
b.rebuildTrie[validators] = true
b.valMapHandler = stateutil.NewValMapHandler(b.state.Validators)
return nil
}
// ApplyToEveryValidator applies the provided callback function to each validator in the
// validator registry.
func (b *BeaconState) ApplyToEveryValidator(f func(idx int, val *ethpb.Validator) (bool, *ethpb.Validator, error)) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
v := b.state.Validators
if ref := b.sharedFieldReferences[validators]; ref.Refs() > 1 {
v = b.validatorsReferences()
ref.MinusRef()
b.sharedFieldReferences[validators] = stateutil.NewRef(1)
}
b.lock.Unlock()
var changedVals []uint64
for i, val := range v {
changed, newVal, err := f(i, val)
if err != nil {
return err
}
if changed {
changedVals = append(changedVals, uint64(i))
v[i] = newVal
}
}
b.lock.Lock()
defer b.lock.Unlock()
b.state.Validators = v
b.markFieldAsDirty(validators)
b.addDirtyIndices(validators, changedVals)
return nil
}
// UpdateValidatorAtIndex for the beacon state. Updates the validator
// at a specific index to a new value.
func (b *BeaconState) UpdateValidatorAtIndex(idx types.ValidatorIndex, val *ethpb.Validator) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
if uint64(len(b.state.Validators)) <= uint64(idx) {
return errors.Errorf("invalid index provided %d", idx)
}
b.lock.Lock()
defer b.lock.Unlock()
v := b.state.Validators
if ref := b.sharedFieldReferences[validators]; ref.Refs() > 1 {
v = b.validatorsReferences()
ref.MinusRef()
b.sharedFieldReferences[validators] = stateutil.NewRef(1)
}
v[idx] = val
b.state.Validators = v
b.markFieldAsDirty(validators)
b.addDirtyIndices(validators, []uint64{uint64(idx)})
return nil
}
// SetBalances for the beacon state. Updates the entire
// list to a new value by overwriting the previous one.
func (b *BeaconState) SetBalances(val []uint64) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.sharedFieldReferences[balances].MinusRef()
b.sharedFieldReferences[balances] = stateutil.NewRef(1)
b.state.Balances = val
b.markFieldAsDirty(balances)
return nil
}
// UpdateBalancesAtIndex for the beacon state. This method updates the balance
// at a specific index to a new value.
func (b *BeaconState) UpdateBalancesAtIndex(idx types.ValidatorIndex, val uint64) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
if uint64(len(b.state.Balances)) <= uint64(idx) {
return errors.Errorf("invalid index provided %d", idx)
}
b.lock.Lock()
defer b.lock.Unlock()
bals := b.state.Balances
if b.sharedFieldReferences[balances].Refs() > 1 {
bals = b.balances()
b.sharedFieldReferences[balances].MinusRef()
b.sharedFieldReferences[balances] = stateutil.NewRef(1)
}
bals[idx] = val
b.state.Balances = bals
b.markFieldAsDirty(balances)
return nil
}
// SetRandaoMixes for the beacon state. Updates the entire
// randao mixes to a new value by overwriting the previous one.
func (b *BeaconState) SetRandaoMixes(val [][]byte) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.sharedFieldReferences[randaoMixes].MinusRef()
b.sharedFieldReferences[randaoMixes] = stateutil.NewRef(1)
b.state.RandaoMixes = val
b.markFieldAsDirty(randaoMixes)
b.rebuildTrie[randaoMixes] = true
return nil
}
// UpdateRandaoMixesAtIndex for the beacon state. Updates the randao mixes
// at a specific index to a new value.
func (b *BeaconState) UpdateRandaoMixesAtIndex(idx uint64, val []byte) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
if uint64(len(b.state.RandaoMixes)) <= idx {
return errors.Errorf("invalid index provided %d", idx)
}
b.lock.Lock()
defer b.lock.Unlock()
mixes := b.state.RandaoMixes
if refs := b.sharedFieldReferences[randaoMixes].Refs(); refs > 1 {
// Copy elements in underlying array by reference.
mixes = make([][]byte, len(b.state.RandaoMixes))
copy(mixes, b.state.RandaoMixes)
b.sharedFieldReferences[randaoMixes].MinusRef()
b.sharedFieldReferences[randaoMixes] = stateutil.NewRef(1)
}
mixes[idx] = val
b.state.RandaoMixes = mixes
b.markFieldAsDirty(randaoMixes)
b.addDirtyIndices(randaoMixes, []uint64{idx})
return nil
}
// SetSlashings for the beacon state. Updates the entire
// list to a new value by overwriting the previous one.
func (b *BeaconState) SetSlashings(val []uint64) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.sharedFieldReferences[slashings].MinusRef()
b.sharedFieldReferences[slashings] = stateutil.NewRef(1)
b.state.Slashings = val
b.markFieldAsDirty(slashings)
return nil
}
// UpdateSlashingsAtIndex for the beacon state. Updates the slashings
// at a specific index to a new value.
func (b *BeaconState) UpdateSlashingsAtIndex(idx, val uint64) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
if uint64(len(b.state.Slashings)) <= idx {
return errors.Errorf("invalid index provided %d", idx)
}
b.lock.Lock()
defer b.lock.Unlock()
s := b.state.Slashings
if b.sharedFieldReferences[slashings].Refs() > 1 {
s = b.slashings()
b.sharedFieldReferences[slashings].MinusRef()
b.sharedFieldReferences[slashings] = stateutil.NewRef(1)
}
s[idx] = val
b.state.Slashings = s
b.markFieldAsDirty(slashings)
return nil
}
// SetPreviousParticipationBits for the beacon state. Updates the entire
// list to a new value by overwriting the previous one.
func (b *BeaconState) SetPreviousParticipationBits(val []byte) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.sharedFieldReferences[previousEpochParticipationBits].MinusRef()
b.sharedFieldReferences[previousEpochParticipationBits] = stateutil.NewRef(1)
b.state.PreviousEpochParticipation = val
b.markFieldAsDirty(previousEpochParticipationBits)
b.rebuildTrie[previousEpochParticipationBits] = true
return nil
}
// SetCurrentParticipationBits for the beacon state. Updates the entire
// list to a new value by overwriting the previous one.
func (b *BeaconState) SetCurrentParticipationBits(val []byte) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.sharedFieldReferences[currentEpochParticipationBits].MinusRef()
b.sharedFieldReferences[currentEpochParticipationBits] = stateutil.NewRef(1)
b.state.CurrentEpochParticipation = val
b.markFieldAsDirty(currentEpochParticipationBits)
b.rebuildTrie[currentEpochParticipationBits] = true
return nil
}
// AppendHistoricalRoots for the beacon state. Appends the new value
// to the the end of list.
func (b *BeaconState) AppendHistoricalRoots(root [32]byte) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
roots := b.state.HistoricalRoots
if b.sharedFieldReferences[historicalRoots].Refs() > 1 {
roots = make([][]byte, len(b.state.HistoricalRoots))
copy(roots, b.state.HistoricalRoots)
b.sharedFieldReferences[historicalRoots].MinusRef()
b.sharedFieldReferences[historicalRoots] = stateutil.NewRef(1)
}
b.state.HistoricalRoots = append(roots, root[:])
b.markFieldAsDirty(historicalRoots)
return nil
}
// AppendCurrentParticipationBits for the beacon state. Appends the new value
// to the the end of list.
func (b *BeaconState) AppendCurrentParticipationBits(val byte) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
participation := b.state.CurrentEpochParticipation
if b.sharedFieldReferences[currentEpochParticipationBits].Refs() > 1 {
// Copy elements in underlying array by reference.
participation = make([]byte, len(b.state.CurrentEpochParticipation))
copy(participation, b.state.CurrentEpochParticipation)
b.sharedFieldReferences[currentEpochParticipationBits].MinusRef()
b.sharedFieldReferences[currentEpochParticipationBits] = stateutil.NewRef(1)
}
b.state.CurrentEpochParticipation = append(participation, val)
b.markFieldAsDirty(currentEpochParticipationBits)
b.addDirtyIndices(currentEpochParticipationBits, []uint64{uint64(len(b.state.CurrentEpochParticipation) - 1)})
return nil
}
// AppendPreviousParticipationBits for the beacon state. Appends the new value
// to the the end of list.
func (b *BeaconState) AppendPreviousParticipationBits(val byte) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
bits := b.state.PreviousEpochParticipation
if b.sharedFieldReferences[previousEpochParticipationBits].Refs() > 1 {
bits = make([]byte, len(b.state.PreviousEpochParticipation))
copy(bits, b.state.PreviousEpochParticipation)
b.sharedFieldReferences[previousEpochParticipationBits].MinusRef()
b.sharedFieldReferences[previousEpochParticipationBits] = stateutil.NewRef(1)
}
b.state.PreviousEpochParticipation = append(bits, val)
b.markFieldAsDirty(previousEpochParticipationBits)
b.addDirtyIndices(previousEpochParticipationBits, []uint64{uint64(len(b.state.PreviousEpochParticipation) - 1)})
return nil
}
// AppendValidator for the beacon state. Appends the new value
// to the the end of list.
func (b *BeaconState) AppendValidator(val *ethpb.Validator) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
vals := b.state.Validators
if b.sharedFieldReferences[validators].Refs() > 1 {
vals = b.validatorsReferences()
b.sharedFieldReferences[validators].MinusRef()
b.sharedFieldReferences[validators] = stateutil.NewRef(1)
}
// append validator to slice
b.state.Validators = append(vals, val)
valIdx := types.ValidatorIndex(len(b.state.Validators) - 1)
b.valMapHandler.Set(bytesutil.ToBytes48(val.PublicKey), valIdx)
b.markFieldAsDirty(validators)
b.addDirtyIndices(validators, []uint64{uint64(valIdx)})
return nil
}
// AppendBalance for the beacon state. Appends the new value
// to the the end of list.
func (b *BeaconState) AppendBalance(bal uint64) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
bals := b.state.Balances
if b.sharedFieldReferences[balances].Refs() > 1 {
bals = b.balances()
b.sharedFieldReferences[balances].MinusRef()
b.sharedFieldReferences[balances] = stateutil.NewRef(1)
}
b.state.Balances = append(bals, bal)
b.markFieldAsDirty(balances)
return nil
}
// SetJustificationBits for the beacon state.
func (b *BeaconState) SetJustificationBits(val bitfield.Bitvector4) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.state.JustificationBits = val
b.markFieldAsDirty(justificationBits)
return nil
}
// SetPreviousJustifiedCheckpoint for the beacon state.
func (b *BeaconState) SetPreviousJustifiedCheckpoint(val *ethpb.Checkpoint) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.state.PreviousJustifiedCheckpoint = val
b.markFieldAsDirty(previousJustifiedCheckpoint)
return nil
}
// SetCurrentJustifiedCheckpoint for the beacon state.
func (b *BeaconState) SetCurrentJustifiedCheckpoint(val *ethpb.Checkpoint) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.state.CurrentJustifiedCheckpoint = val
b.markFieldAsDirty(currentJustifiedCheckpoint)
return nil
}
// SetFinalizedCheckpoint for the beacon state.
func (b *BeaconState) SetFinalizedCheckpoint(val *ethpb.Checkpoint) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.state.FinalizedCheckpoint = val
b.markFieldAsDirty(finalizedCheckpoint)
return nil
}
// SetCurrentSyncCommittee for the beacon state.
func (b *BeaconState) SetCurrentSyncCommittee(val *ethpb.SyncCommittee) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.state.CurrentSyncCommittee = val
b.markFieldAsDirty(currentSyncCommittee)
return nil
}
// SetNextSyncCommittee for the beacon state.
func (b *BeaconState) SetNextSyncCommittee(val *ethpb.SyncCommittee) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.state.NextSyncCommittee = val
b.markFieldAsDirty(nextSyncCommittee)
return nil
}
// AppendInactivityScore for the beacon state.
func (b *BeaconState) AppendInactivityScore(s uint64) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
scores := b.state.InactivityScores
if b.sharedFieldReferences[inactivityScores].Refs() > 1 {
scores = b.inactivityScores()
b.sharedFieldReferences[inactivityScores].MinusRef()
b.sharedFieldReferences[inactivityScores] = stateutil.NewRef(1)
}
b.state.InactivityScores = append(scores, s)
b.markFieldAsDirty(inactivityScores)
return nil
}
// SetInactivityScores for the beacon state. Updates the entire
// list to a new value by overwriting the previous one.
func (b *BeaconState) SetInactivityScores(val []uint64) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.sharedFieldReferences[inactivityScores].MinusRef()
b.sharedFieldReferences[inactivityScores] = stateutil.NewRef(1)
b.state.InactivityScores = val
b.markFieldAsDirty(inactivityScores)
return nil
}
// Recomputes the branch up the index in the Merkle trie representation
// of the beacon state. This method performs map reads and the caller MUST
// hold the lock before calling this method.
func (b *BeaconState) recomputeRoot(idx int) {
hashFunc := hashutil.CustomSHA256Hasher()
layers := b.merkleLayers
// The merkle tree structure looks as follows:
// [[r1, r2, r3, r4], [parent1, parent2], [root]]
// Using information about the index which changed, idx, we recompute
// only its branch up the tree.
currentIndex := idx
root := b.merkleLayers[0][idx]
for i := 0; i < len(layers)-1; i++ {
isLeft := currentIndex%2 == 0
neighborIdx := currentIndex ^ 1
neighbor := make([]byte, 32)
if layers[i] != nil && len(layers[i]) != 0 && neighborIdx < len(layers[i]) {
neighbor = layers[i][neighborIdx]
}
if isLeft {
parentHash := hashFunc(append(root, neighbor...))
root = parentHash[:]
} else {
parentHash := hashFunc(append(neighbor, root...))
root = parentHash[:]
}
parentIdx := currentIndex / 2
// Update the cached layers at the parent index.
layers[i+1][parentIdx] = root
currentIndex = parentIdx
}
b.merkleLayers = layers
}
func (b *BeaconState) markFieldAsDirty(field stateTypes.FieldIndex) {
_, ok := b.dirtyFields[field]
if !ok {
b.dirtyFields[field] = true
}
// do nothing if field already exists
}
// addDirtyIndices adds the relevant dirty field indices, so that they
// can be recomputed.
func (b *BeaconState) addDirtyIndices(index stateTypes.FieldIndex, indices []uint64) {
b.dirtyIndices[index] = append(b.dirtyIndices[index], indices...)
}