prysm-pulse/beacon-chain/db/block_test.go
terence tsao 8c04ced1a6 Name Changes to Align with V0.3 (#1621)
* fixed epoch_processing

* penalize->slash

* exit -> voluntary_exit

*  SEED_LOOKAHEAD -> MIN_SEED_LOOKAHED

* ENTRY_EXIT_DELAY -> ACTIVATION_EXIT_DELAY

* `INCLUDER_REWARD_QUOTIENT` -> `ATTESTATION_INCLUSION_REWARD_QUOTIEN`

* LatestIndexRoots -> LatestActiveIndexRoots

* `MIN_VALIDATOR_WITHDRAWAL_EPOCHS` -> `MIN_VALIDATOR_WITHDRAWAL_DELAY`

* MAX_WITHDRAWALS_PER_EPOCH -> MAX_EXIT_DEQUEUES_PER_EPOCH

* ETH1_DATA_VOTING_PERIOD -> EPOCHS_PER_ETH1_VOTING_PERIOD

* SLOT_DURATION -> SECONDS_PER_SLOT

* EPOCH_LENGTH -> SLOTS_PER_EPOCH

* SLOT_DURATION -> SECONDS_PER_SLOT take 2

* rest of the misc fixes for config name changes

* remove tools/bootnode/.!74296!bootnode.go

* `current_epoch_start_shard` -> `current_shuffling_start_shard`, `current_shuffling_epoch`, `current_shuffling_see`

* go fmt

* fixed comment

* updated pseudocode comments

* merged master
2019-02-18 10:52:16 -06:00

238 lines
5.7 KiB
Go

package db
import (
"testing"
"time"
"github.com/prysmaticlabs/prysm/shared/ssz"
pb "github.com/prysmaticlabs/prysm/proto/beacon/p2p/v1"
"github.com/prysmaticlabs/prysm/shared/params"
)
func TestNilDB(t *testing.T) {
db := setupDB(t)
defer teardownDB(t, db)
block := &pb.BeaconBlock{}
h, _ := ssz.TreeHash(block)
hasBlock := db.HasBlock(h)
if hasBlock {
t.Fatal("HashBlock should return false")
}
bPrime, err := db.Block(h)
if err != nil {
t.Fatalf("failed to get block: %v", err)
}
if bPrime != nil {
t.Fatalf("get should return nil for a non existent key")
}
}
func TestSave(t *testing.T) {
db := setupDB(t)
defer teardownDB(t, db)
block1 := &pb.BeaconBlock{}
h1, _ := ssz.TreeHash(block1)
err := db.SaveBlock(block1)
if err != nil {
t.Fatalf("save block failed: %v", err)
}
b1Prime, err := db.Block(h1)
if err != nil {
t.Fatalf("failed to get block: %v", err)
}
h1Prime, _ := ssz.TreeHash(b1Prime)
if b1Prime == nil || h1 != h1Prime {
t.Fatalf("get should return b1: %x", h1)
}
block2 := &pb.BeaconBlock{
Slot: 0,
}
h2, _ := ssz.TreeHash(block2)
err = db.SaveBlock(block2)
if err != nil {
t.Fatalf("save block failed: %v", err)
}
b2Prime, err := db.Block(h2)
if err != nil {
t.Fatalf("failed to get block: %v", err)
}
h2Prime, _ := ssz.TreeHash(b2Prime)
if b2Prime == nil || h2 != h2Prime {
t.Fatalf("get should return b2: %x", h2)
}
}
func TestBlockBySlotEmptyChain(t *testing.T) {
db := setupDB(t)
defer teardownDB(t, db)
block, err := db.BlockBySlot(0)
if err != nil {
t.Errorf("failure when fetching block by slot: %v", err)
}
if block != nil {
t.Error("BlockBySlot should return nil for an empty chain")
}
}
func TestUpdateChainHeadNoBlock(t *testing.T) {
db := setupDB(t)
defer teardownDB(t, db)
genesisTime := uint64(time.Now().Unix())
deposits := setupInitialDeposits(t)
err := db.InitializeState(genesisTime, deposits)
if err != nil {
t.Fatalf("failed to initialize state: %v", err)
}
beaconState, err := db.State()
if err != nil {
t.Fatalf("failed to get beacon state: %v", err)
}
block := &pb.BeaconBlock{Slot: 1}
if err := db.UpdateChainHead(block, beaconState); err == nil {
t.Fatalf("expected UpdateChainHead to fail if the block does not exist: %v", err)
}
}
func TestUpdateChainHead(t *testing.T) {
db := setupDB(t)
defer teardownDB(t, db)
genesisTime := uint64(time.Now().Unix())
deposits := setupInitialDeposits(t)
err := db.InitializeState(genesisTime, deposits)
if err != nil {
t.Fatalf("failed to initialize state: %v", err)
}
block, err := db.BlockBySlot(0)
if err != nil {
t.Fatalf("failed to get genesis block: %v", err)
}
bHash, err := ssz.TreeHash(block)
if err != nil {
t.Fatalf("failed to get hash of b: %v", err)
}
beaconState, err := db.State()
if err != nil {
t.Fatalf("failed to get beacon state: %v", err)
}
block2 := &pb.BeaconBlock{
Slot: 1,
ParentRootHash32: bHash[:],
}
b2Hash, err := ssz.TreeHash(block2)
if err != nil {
t.Fatalf("failed to hash b2: %v", err)
}
if err := db.SaveBlock(block2); err != nil {
t.Fatalf("failed to save block: %v", err)
}
if err := db.UpdateChainHead(block2, beaconState); err != nil {
t.Fatalf("failed to record the new head of the main chain: %v", err)
}
b2Prime, err := db.BlockBySlot(1)
if err != nil {
t.Fatalf("failed to retrieve slot 1: %v", err)
}
b2Sigma, err := db.ChainHead()
if err != nil {
t.Fatalf("failed to retrieve head: %v", err)
}
b2PrimeHash, err := ssz.TreeHash(b2Prime)
if err != nil {
t.Fatalf("failed to hash b2Prime: %v", err)
}
b2SigmaHash, err := ssz.TreeHash(b2Sigma)
if err != nil {
t.Fatalf("failed to hash b2Sigma: %v", err)
}
if b2Hash != b2PrimeHash {
t.Fatalf("expected %x and %x to be equal", b2Hash, b2PrimeHash)
}
if b2Hash != b2SigmaHash {
t.Fatalf("expected %x and %x to be equal", b2Hash, b2SigmaHash)
}
}
func TestChainProgress(t *testing.T) {
db := setupDB(t)
defer teardownDB(t, db)
genesisTime := uint64(time.Now().Unix())
deposits := setupInitialDeposits(t)
err := db.InitializeState(genesisTime, deposits)
if err != nil {
t.Fatalf("failed to initialize state: %v", err)
}
beaconState, err := db.State()
if err != nil {
t.Fatalf("Failed to get beacon state: %v", err)
}
cycleLength := params.BeaconConfig().SlotsPerEpoch
block1 := &pb.BeaconBlock{Slot: 1}
if err := db.SaveBlock(block1); err != nil {
t.Fatalf("failed to save block: %v", err)
}
if err := db.UpdateChainHead(block1, beaconState); err != nil {
t.Fatalf("failed to record the new head: %v", err)
}
heighestBlock, err := db.ChainHead()
if err != nil {
t.Fatalf("failed to get chain head: %v", err)
}
if heighestBlock.Slot != block1.Slot {
t.Fatalf("expected height to equal %d, got %d", block1.Slot, heighestBlock.Slot)
}
block2 := &pb.BeaconBlock{Slot: cycleLength}
if err := db.SaveBlock(block2); err != nil {
t.Fatalf("failed to save block: %v", err)
}
if err := db.UpdateChainHead(block2, beaconState); err != nil {
t.Fatalf("failed to record the new head: %v", err)
}
heighestBlock, err = db.ChainHead()
if err != nil {
t.Fatalf("failed to get block: %v", err)
}
if heighestBlock.Slot != block2.Slot {
t.Fatalf("expected height to equal %d, got %d", block2.Slot, heighestBlock.Slot)
}
block3 := &pb.BeaconBlock{Slot: 3}
if err := db.SaveBlock(block3); err != nil {
t.Fatalf("failed to save block: %v", err)
}
if err := db.UpdateChainHead(block3, beaconState); err != nil {
t.Fatalf("failed to update head: %v", err)
}
heighestBlock, err = db.ChainHead()
if err != nil {
t.Fatalf("failed to get chain head: %v", err)
}
if heighestBlock.Slot != block3.Slot {
t.Fatalf("expected height to equal %d, got %d", block3.Slot, heighestBlock.Slot)
}
}