mirror of
https://gitlab.com/pulsechaincom/prysm-pulse.git
synced 2024-12-31 23:41:22 +00:00
8c04ced1a6
* fixed epoch_processing * penalize->slash * exit -> voluntary_exit * SEED_LOOKAHEAD -> MIN_SEED_LOOKAHED * ENTRY_EXIT_DELAY -> ACTIVATION_EXIT_DELAY * `INCLUDER_REWARD_QUOTIENT` -> `ATTESTATION_INCLUSION_REWARD_QUOTIEN` * LatestIndexRoots -> LatestActiveIndexRoots * `MIN_VALIDATOR_WITHDRAWAL_EPOCHS` -> `MIN_VALIDATOR_WITHDRAWAL_DELAY` * MAX_WITHDRAWALS_PER_EPOCH -> MAX_EXIT_DEQUEUES_PER_EPOCH * ETH1_DATA_VOTING_PERIOD -> EPOCHS_PER_ETH1_VOTING_PERIOD * SLOT_DURATION -> SECONDS_PER_SLOT * EPOCH_LENGTH -> SLOTS_PER_EPOCH * SLOT_DURATION -> SECONDS_PER_SLOT take 2 * rest of the misc fixes for config name changes * remove tools/bootnode/.!74296!bootnode.go * `current_epoch_start_shard` -> `current_shuffling_start_shard`, `current_shuffling_epoch`, `current_shuffling_see` * go fmt * fixed comment * updated pseudocode comments * merged master
238 lines
5.7 KiB
Go
238 lines
5.7 KiB
Go
package db
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import (
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"testing"
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"time"
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"github.com/prysmaticlabs/prysm/shared/ssz"
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pb "github.com/prysmaticlabs/prysm/proto/beacon/p2p/v1"
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"github.com/prysmaticlabs/prysm/shared/params"
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)
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func TestNilDB(t *testing.T) {
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db := setupDB(t)
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defer teardownDB(t, db)
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block := &pb.BeaconBlock{}
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h, _ := ssz.TreeHash(block)
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hasBlock := db.HasBlock(h)
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if hasBlock {
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t.Fatal("HashBlock should return false")
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}
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bPrime, err := db.Block(h)
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if err != nil {
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t.Fatalf("failed to get block: %v", err)
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}
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if bPrime != nil {
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t.Fatalf("get should return nil for a non existent key")
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}
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}
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func TestSave(t *testing.T) {
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db := setupDB(t)
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defer teardownDB(t, db)
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block1 := &pb.BeaconBlock{}
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h1, _ := ssz.TreeHash(block1)
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err := db.SaveBlock(block1)
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if err != nil {
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t.Fatalf("save block failed: %v", err)
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}
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b1Prime, err := db.Block(h1)
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if err != nil {
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t.Fatalf("failed to get block: %v", err)
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}
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h1Prime, _ := ssz.TreeHash(b1Prime)
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if b1Prime == nil || h1 != h1Prime {
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t.Fatalf("get should return b1: %x", h1)
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}
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block2 := &pb.BeaconBlock{
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Slot: 0,
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}
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h2, _ := ssz.TreeHash(block2)
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err = db.SaveBlock(block2)
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if err != nil {
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t.Fatalf("save block failed: %v", err)
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}
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b2Prime, err := db.Block(h2)
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if err != nil {
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t.Fatalf("failed to get block: %v", err)
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}
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h2Prime, _ := ssz.TreeHash(b2Prime)
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if b2Prime == nil || h2 != h2Prime {
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t.Fatalf("get should return b2: %x", h2)
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}
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}
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func TestBlockBySlotEmptyChain(t *testing.T) {
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db := setupDB(t)
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defer teardownDB(t, db)
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block, err := db.BlockBySlot(0)
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if err != nil {
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t.Errorf("failure when fetching block by slot: %v", err)
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}
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if block != nil {
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t.Error("BlockBySlot should return nil for an empty chain")
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}
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}
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func TestUpdateChainHeadNoBlock(t *testing.T) {
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db := setupDB(t)
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defer teardownDB(t, db)
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genesisTime := uint64(time.Now().Unix())
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deposits := setupInitialDeposits(t)
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err := db.InitializeState(genesisTime, deposits)
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if err != nil {
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t.Fatalf("failed to initialize state: %v", err)
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}
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beaconState, err := db.State()
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if err != nil {
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t.Fatalf("failed to get beacon state: %v", err)
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}
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block := &pb.BeaconBlock{Slot: 1}
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if err := db.UpdateChainHead(block, beaconState); err == nil {
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t.Fatalf("expected UpdateChainHead to fail if the block does not exist: %v", err)
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}
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}
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func TestUpdateChainHead(t *testing.T) {
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db := setupDB(t)
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defer teardownDB(t, db)
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genesisTime := uint64(time.Now().Unix())
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deposits := setupInitialDeposits(t)
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err := db.InitializeState(genesisTime, deposits)
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if err != nil {
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t.Fatalf("failed to initialize state: %v", err)
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}
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block, err := db.BlockBySlot(0)
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if err != nil {
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t.Fatalf("failed to get genesis block: %v", err)
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}
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bHash, err := ssz.TreeHash(block)
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if err != nil {
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t.Fatalf("failed to get hash of b: %v", err)
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}
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beaconState, err := db.State()
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if err != nil {
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t.Fatalf("failed to get beacon state: %v", err)
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}
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block2 := &pb.BeaconBlock{
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Slot: 1,
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ParentRootHash32: bHash[:],
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}
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b2Hash, err := ssz.TreeHash(block2)
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if err != nil {
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t.Fatalf("failed to hash b2: %v", err)
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}
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if err := db.SaveBlock(block2); err != nil {
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t.Fatalf("failed to save block: %v", err)
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}
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if err := db.UpdateChainHead(block2, beaconState); err != nil {
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t.Fatalf("failed to record the new head of the main chain: %v", err)
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}
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b2Prime, err := db.BlockBySlot(1)
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if err != nil {
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t.Fatalf("failed to retrieve slot 1: %v", err)
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}
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b2Sigma, err := db.ChainHead()
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if err != nil {
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t.Fatalf("failed to retrieve head: %v", err)
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}
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b2PrimeHash, err := ssz.TreeHash(b2Prime)
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if err != nil {
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t.Fatalf("failed to hash b2Prime: %v", err)
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}
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b2SigmaHash, err := ssz.TreeHash(b2Sigma)
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if err != nil {
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t.Fatalf("failed to hash b2Sigma: %v", err)
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}
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if b2Hash != b2PrimeHash {
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t.Fatalf("expected %x and %x to be equal", b2Hash, b2PrimeHash)
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}
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if b2Hash != b2SigmaHash {
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t.Fatalf("expected %x and %x to be equal", b2Hash, b2SigmaHash)
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}
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}
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func TestChainProgress(t *testing.T) {
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db := setupDB(t)
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defer teardownDB(t, db)
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genesisTime := uint64(time.Now().Unix())
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deposits := setupInitialDeposits(t)
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err := db.InitializeState(genesisTime, deposits)
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if err != nil {
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t.Fatalf("failed to initialize state: %v", err)
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}
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beaconState, err := db.State()
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if err != nil {
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t.Fatalf("Failed to get beacon state: %v", err)
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}
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cycleLength := params.BeaconConfig().SlotsPerEpoch
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block1 := &pb.BeaconBlock{Slot: 1}
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if err := db.SaveBlock(block1); err != nil {
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t.Fatalf("failed to save block: %v", err)
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}
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if err := db.UpdateChainHead(block1, beaconState); err != nil {
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t.Fatalf("failed to record the new head: %v", err)
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}
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heighestBlock, err := db.ChainHead()
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if err != nil {
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t.Fatalf("failed to get chain head: %v", err)
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}
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if heighestBlock.Slot != block1.Slot {
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t.Fatalf("expected height to equal %d, got %d", block1.Slot, heighestBlock.Slot)
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}
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block2 := &pb.BeaconBlock{Slot: cycleLength}
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if err := db.SaveBlock(block2); err != nil {
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t.Fatalf("failed to save block: %v", err)
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}
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if err := db.UpdateChainHead(block2, beaconState); err != nil {
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t.Fatalf("failed to record the new head: %v", err)
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}
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heighestBlock, err = db.ChainHead()
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if err != nil {
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t.Fatalf("failed to get block: %v", err)
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}
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if heighestBlock.Slot != block2.Slot {
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t.Fatalf("expected height to equal %d, got %d", block2.Slot, heighestBlock.Slot)
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}
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block3 := &pb.BeaconBlock{Slot: 3}
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if err := db.SaveBlock(block3); err != nil {
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t.Fatalf("failed to save block: %v", err)
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}
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if err := db.UpdateChainHead(block3, beaconState); err != nil {
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t.Fatalf("failed to update head: %v", err)
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}
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heighestBlock, err = db.ChainHead()
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if err != nil {
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t.Fatalf("failed to get chain head: %v", err)
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}
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if heighestBlock.Slot != block3.Slot {
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t.Fatalf("expected height to equal %d, got %d", block3.Slot, heighestBlock.Slot)
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}
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}
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