prysm-pulse/validator/client/mock_validator.go
Raul Jordan f4a6864343
Prepare Validator Client for Web Usage (#7158)
* prepare validator for web usage
* wallet exists func in rpc server
* only initialize wallet if feed exists and wallet also exists
* enabling web via a feed
* wallet creation works but needs to be able to recover from mnemonic via api
* ensure logic works
* Merge branch 'master' into validator-web
* fix up tests
* test file
* wallet rpc tests
* add all tests to create wallet
* Merge branch 'master' into validator-web
* imports
* Merge branch 'validator-web' of github.com:prysmaticlabs/prysm into validator-web
* Merge refs/heads/master into validator-web
* Merge refs/heads/master into validator-web
2020-09-03 15:11:17 +00:00

179 lines
5.1 KiB
Go

package client
import (
"context"
"time"
ethpb "github.com/prysmaticlabs/ethereumapis/eth/v1alpha1"
"github.com/prysmaticlabs/prysm/shared/roughtime"
)
var _ = Validator(&FakeValidator{})
// FakeValidator for mocking.
type FakeValidator struct {
DoneCalled bool
WaitForWalletInitializationCalled bool
WaitForActivationCalled bool
WaitForChainStartCalled bool
WaitForSyncCalled bool
WaitForSyncedCalled bool
SlasherReadyCalled bool
NextSlotCalled bool
CanonicalHeadSlotCalled bool
UpdateDutiesCalled bool
UpdateProtectionsCalled bool
RoleAtCalled bool
AttestToBlockHeadCalled bool
ProposeBlockCalled bool
LogValidatorGainsAndLossesCalled bool
SaveProtectionsCalled bool
SlotDeadlineCalled bool
ProposeBlockArg1 uint64
AttestToBlockHeadArg1 uint64
RoleAtArg1 uint64
UpdateDutiesArg1 uint64
NextSlotRet <-chan uint64
PublicKey string
UpdateDutiesRet error
RolesAtRet []ValidatorRole
Balances map[[48]byte]uint64
IndexToPubkeyMap map[uint64][48]byte
PubkeyToIndexMap map[[48]byte]uint64
PubkeysToStatusesMap map[[48]byte]ethpb.ValidatorStatus
}
// Done for mocking.
func (fv *FakeValidator) Done() {
fv.DoneCalled = true
}
// WaitForWalletInitialization for mocking.
func (fv *FakeValidator) WaitForWalletInitialization(_ context.Context) error {
fv.WaitForWalletInitializationCalled = true
return nil
}
// WaitForChainStart for mocking.
func (fv *FakeValidator) WaitForChainStart(_ context.Context) error {
fv.WaitForChainStartCalled = true
return nil
}
// WaitForActivation for mocking.
func (fv *FakeValidator) WaitForActivation(_ context.Context) error {
fv.WaitForActivationCalled = true
return nil
}
// WaitForSync for mocking.
func (fv *FakeValidator) WaitForSync(_ context.Context) error {
fv.WaitForSyncCalled = true
return nil
}
// WaitForSynced for mocking.
func (fv *FakeValidator) WaitForSynced(_ context.Context) error {
fv.WaitForSyncedCalled = true
return nil
}
// SlasherReady for mocking.
func (fv *FakeValidator) SlasherReady(_ context.Context) error {
fv.SlasherReadyCalled = true
return nil
}
// CanonicalHeadSlot for mocking.
func (fv *FakeValidator) CanonicalHeadSlot(_ context.Context) (uint64, error) {
fv.CanonicalHeadSlotCalled = true
return 0, nil
}
// SlotDeadline for mocking.
func (fv *FakeValidator) SlotDeadline(_ uint64) time.Time {
fv.SlotDeadlineCalled = true
return roughtime.Now()
}
// NextSlot for mocking.
func (fv *FakeValidator) NextSlot() <-chan uint64 {
fv.NextSlotCalled = true
return fv.NextSlotRet
}
// UpdateDuties for mocking.
func (fv *FakeValidator) UpdateDuties(_ context.Context, slot uint64) error {
fv.UpdateDutiesCalled = true
fv.UpdateDutiesArg1 = slot
return fv.UpdateDutiesRet
}
// UpdateProtections for mocking.
func (fv *FakeValidator) UpdateProtections(_ context.Context, slot uint64) error {
fv.UpdateProtectionsCalled = true
return nil
}
// LogValidatorGainsAndLosses for mocking.
func (fv *FakeValidator) LogValidatorGainsAndLosses(_ context.Context, slot uint64) error {
fv.LogValidatorGainsAndLossesCalled = true
return nil
}
// SaveProtections for mocking.
func (fv *FakeValidator) SaveProtections(_ context.Context) error {
fv.SaveProtectionsCalled = true
return nil
}
// RolesAt for mocking.
func (fv *FakeValidator) RolesAt(_ context.Context, slot uint64) (map[[48]byte][]ValidatorRole, error) {
fv.RoleAtCalled = true
fv.RoleAtArg1 = slot
vr := make(map[[48]byte][]ValidatorRole)
vr[[48]byte{1}] = fv.RolesAtRet
return vr, nil
}
// SubmitAttestation for mocking.
func (fv *FakeValidator) SubmitAttestation(_ context.Context, slot uint64, pubKey [48]byte) {
fv.AttestToBlockHeadCalled = true
fv.AttestToBlockHeadArg1 = slot
}
// ProposeBlock for mocking.
func (fv *FakeValidator) ProposeBlock(_ context.Context, slot uint64, pubKey [48]byte) {
fv.ProposeBlockCalled = true
fv.ProposeBlockArg1 = slot
}
// SubmitAggregateAndProof for mocking.
func (fv *FakeValidator) SubmitAggregateAndProof(_ context.Context, slot uint64, pubKey [48]byte) {}
// LogAttestationsSubmitted for mocking.
func (fv *FakeValidator) LogAttestationsSubmitted() {}
// UpdateDomainDataCaches for mocking.
func (fv *FakeValidator) UpdateDomainDataCaches(context.Context, uint64) {}
// BalancesByPubkeys for mocking.
func (fv *FakeValidator) BalancesByPubkeys(ctx context.Context) map[[48]byte]uint64 {
return fv.Balances
}
// IndicesToPubkeys for mocking.
func (fv *FakeValidator) IndicesToPubkeys(ctx context.Context) map[uint64][48]byte {
return fv.IndexToPubkeyMap
}
// PubkeysToIndices for mocking.
func (fv *FakeValidator) PubkeysToIndices(ctx context.Context) map[[48]byte]uint64 {
return fv.PubkeyToIndexMap
}
// PubkeysToStatuses for mocking.
func (fv *FakeValidator) PubkeysToStatuses(ctx context.Context) map[[48]byte]ethpb.ValidatorStatus {
return fv.PubkeysToStatusesMap
}