mirror of
https://gitlab.com/pulsechaincom/prysm-pulse.git
synced 2024-12-23 11:57:18 +00:00
cc741ed8af
* begin state service * begin on the state trie idea * created beacon state structure * add in the full clone getter * return by value instead * add all setters * new state setters are being completed * arrays roots exposed * close to finishing all these headerssss * functionality complete * added in proto benchmark test * test for compatibility * add test for compat * comments fixed * add clone * add clone * remove underlying copies * make it immutable * integrate it into chainservice * revert * wrap up comments for package * address all comments and godocs * address all comments * clone the pending attestation properly * properly clone remaining items * tests pass fixed bug * begin using it instead of head state * prevent nil pointer exceptions * begin using new struct in db * integrated new type into db package * add proper nil checks * using new state in archiver * refactored much of core * editing all the precompute functions * done with most core refactor * fixed up some bugs in the clone comparisons * append current epoch atts * add missing setters * add new setters * fix other core methods * fix up transition * main service and forkchoice * fix rpc * integrated to powchain * some more changes * fix build * improve processing of deposits * fix error * prevent panic * comment * fix process att * gaz * fix up att process * resolve existing review comments * resolve another batch of gh comments * resolve broken cpt state * revise testutil to use the new state * begin updating the state transition func to pass in more compartmentalized args * finish editing transition function to return errors * block operations pretty much done with refactor * state transition fully refactored * got epoch processing completed * fix build in fork choice * fixing more of the build * fix up broken sync package * it builds nowww it buildssss * revert registry changes * Recompute on Read (#4627) * compute on read * fix up eth1 data votes * looking into slashings bug introduced in core/ * able to advance more slots * add logging * can now sync with testnet yay * remove the leaves algorithm and other merkle imports * expose initialize unsafe funcs * Update beacon-chain/db/kv/state.go * lint Co-authored-by: Raul Jordan <raul@prysmaticlabs.com> * More Optimizations for New State (#4641) * map optimization * more optimizations * use a custom hasher * comment * block operations optimizations * Update beacon-chain/state/types.go Co-Authored-By: Raul Jordan <raul@prysmaticlabs.com> * fixed up various operations to use the validator index map access Co-authored-by: Raul Jordan <raul@prysmaticlabs.com> * archiver tests pass * fixing cache tests * cache tests passing * edited validator tests * powchain tests passing * halfway thru sync tests * more sync test fixes * add in tests for state/ * working through rpc tests * assignments tests passed * almost done with rpc/beacon tests * resolved painful validator test * fixed up even more tests * resolve tests * fix build * reduce a randao mixes copy * fixes under //beacon-chain/blockchain/... * build //beacon-chain/core/... * fixes * Runtime Optimizations (#4648) * parallelize shuffling * clean up * lint * fix build * use callback to read from registry * fix array roots and size map * new improvements * reduce hash allocs * improved shuffling * terence's review * use different method * raul's comment * new array roots * remove clone in pre-compute * Update beacon-chain/state/types.go Co-Authored-By: Raul Jordan <raul@prysmaticlabs.com> * raul's review * lint * fix build issues * fix visibility Co-authored-by: Raul Jordan <raul@prysmaticlabs.com> * fix visibility * build works for all * fix blockchain test * fix a few tests * fix more tests * update validator in slashing * archiver passing * fixed rpc/validator * progress on core tests * resolve broken rpc tests * blockchain tests passed * fix up some tests in core * fix message diff * remove unnecessary save * Save validator after slashing * Update validators one by one * another update * fix everything * fix more precompute tests * fix blocks tests * more elegant fix * more helper fixes * change back ? * fix test * fix skip slot * fix test * reset caches * fix testutil * raceoff fixed * passing * Retrieve cached state in the beginning * lint * Fixed tests part 1 * Fixed rest of the tests * Minor changes to avoid copying, small refactor to reduce deplicated code * Handle att req for slot 0 * New beacon state: Only populate merkle layers as needed, copy merkle layers on copy/clone. (#4689) * Only populate merkle layers as needed, copy merkle layers on copy/clone. * use custom copy * Make maps of correct size * slightly fast, doesn't wait for lock Co-authored-by: prylabs-bulldozer[bot] <58059840+prylabs-bulldozer[bot]@users.noreply.github.com> * Target root can't be 0x00 * Don't use cache for current slot (may not be the right fix) * fixed up tests * Remove some copy for init sync. Not sure if it is safe enough for runtime though... testing... * Align with prev logic for process slots cachedState.Slot() < slot * Fix Initial Sync Flag (#4692) * fixes * fix up some test failures due to lack of nil checks * fix up some test failures due to lack of nil checks * fix up imports * revert some changes * imports Co-authored-by: Raul Jordan <raul@prysmaticlabs.com> * resolving further conflicts * Better skip slot cache (#4694) * Return copy of skip slot cache state, disable skip slot cache on sync * fix * Fix pruning * fix up issues with broken tests Co-authored-by: Nishant Das <nish1993@hotmail.com> Co-authored-by: Preston Van Loon <preston@prysmaticlabs.com> Co-authored-by: shayzluf <thezluf@gmail.com> Co-authored-by: terence tsao <terence@prysmaticlabs.com> Co-authored-by: prylabs-bulldozer[bot] <58059840+prylabs-bulldozer[bot]@users.noreply.github.com>
131 lines
3.1 KiB
Go
131 lines
3.1 KiB
Go
package cache
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import (
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"context"
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"math"
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"sync"
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"time"
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lru "github.com/hashicorp/golang-lru"
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"github.com/prometheus/client_golang/prometheus"
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"github.com/prometheus/client_golang/prometheus/promauto"
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stateTrie "github.com/prysmaticlabs/prysm/beacon-chain/state"
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"github.com/prysmaticlabs/prysm/shared/featureconfig"
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)
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var (
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// Metrics
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skipSlotCacheHit = promauto.NewCounter(prometheus.CounterOpts{
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Name: "skip_slot_cache_hit",
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Help: "The total number of cache hits on the skip slot cache.",
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})
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skipSlotCacheMiss = promauto.NewCounter(prometheus.CounterOpts{
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Name: "skip_slot_cache_miss",
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Help: "The total number of cache misses on the skip slot cache.",
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})
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)
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// SkipSlotCache is used to store the cached results of processing skip slots in state.ProcessSlots.
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type SkipSlotCache struct {
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cache *lru.Cache
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lock sync.RWMutex
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inProgress map[uint64]bool
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}
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// NewSkipSlotCache initializes the map and underlying cache.
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func NewSkipSlotCache() *SkipSlotCache {
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cache, err := lru.New(8)
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if err != nil {
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panic(err)
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}
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return &SkipSlotCache{
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cache: cache,
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inProgress: make(map[uint64]bool),
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}
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}
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// Get waits for any in progress calculation to complete before returning a
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// cached response, if any.
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func (c *SkipSlotCache) Get(ctx context.Context, slot uint64) (*stateTrie.BeaconState, error) {
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if !featureconfig.Get().EnableSkipSlotsCache {
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// Return a miss result if cache is not enabled.
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skipSlotCacheMiss.Inc()
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return nil, nil
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}
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delay := minDelay
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// Another identical request may be in progress already. Let's wait until
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// any in progress request resolves or our timeout is exceeded.
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for {
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if ctx.Err() != nil {
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return nil, ctx.Err()
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}
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c.lock.RLock()
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if !c.inProgress[slot] {
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c.lock.RUnlock()
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break
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}
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c.lock.RUnlock()
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// This increasing backoff is to decrease the CPU cycles while waiting
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// for the in progress boolean to flip to false.
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time.Sleep(time.Duration(delay) * time.Nanosecond)
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delay *= delayFactor
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delay = math.Min(delay, maxDelay)
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}
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item, exists := c.cache.Get(slot)
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if exists && item != nil {
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skipSlotCacheHit.Inc()
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return item.(*stateTrie.BeaconState).Copy(), nil
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}
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skipSlotCacheMiss.Inc()
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return nil, nil
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}
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// MarkInProgress a request so that any other similar requests will block on
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// Get until MarkNotInProgress is called.
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func (c *SkipSlotCache) MarkInProgress(slot uint64) error {
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if !featureconfig.Get().EnableSkipSlotsCache {
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return nil
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}
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c.lock.Lock()
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defer c.lock.Unlock()
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if c.inProgress[slot] {
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return ErrAlreadyInProgress
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}
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c.inProgress[slot] = true
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return nil
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}
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// MarkNotInProgress will release the lock on a given request. This should be
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// called after put.
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func (c *SkipSlotCache) MarkNotInProgress(slot uint64) error {
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if !featureconfig.Get().EnableSkipSlotsCache {
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return nil
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}
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c.lock.Lock()
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defer c.lock.Unlock()
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delete(c.inProgress, slot)
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return nil
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}
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// Put the response in the cache.
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func (c *SkipSlotCache) Put(ctx context.Context, slot uint64, state *stateTrie.BeaconState) error {
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if !featureconfig.Get().EnableSkipSlotsCache {
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return nil
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}
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// Copy state so cached value is not mutated.
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c.cache.Add(slot, state.Copy())
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return nil
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}
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