mirror of
https://gitlab.com/pulsechaincom/prysm-pulse.git
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5a66807989
* First take at updating everything to v5 * Patch gRPC gateway to use prysm v5 Fix patch * Update go ssz --------- Co-authored-by: Preston Van Loon <pvanloon@offchainlabs.com>
122 lines
3.5 KiB
Go
122 lines
3.5 KiB
Go
//go:build !fuzz
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package cache
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import (
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"encoding/binary"
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"sync"
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lru "github.com/hashicorp/golang-lru"
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"github.com/pkg/errors"
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"github.com/prometheus/client_golang/prometheus"
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"github.com/prometheus/client_golang/prometheus/promauto"
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"github.com/prysmaticlabs/prysm/v5/beacon-chain/state"
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lruwrpr "github.com/prysmaticlabs/prysm/v5/cache/lru"
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"github.com/prysmaticlabs/prysm/v5/config/params"
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"github.com/prysmaticlabs/prysm/v5/consensus-types/primitives"
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)
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const (
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// maxBalanceCacheSize defines the max number of active balances can cache.
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maxBalanceCacheSize = int(4)
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)
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var (
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// BalanceCacheMiss tracks the number of balance requests that aren't present in the cache.
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balanceCacheMiss = promauto.NewCounter(prometheus.CounterOpts{
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Name: "total_effective_balance_cache_miss",
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Help: "The number of get requests that aren't present in the cache.",
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})
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// BalanceCacheHit tracks the number of balance requests that are in the cache.
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balanceCacheHit = promauto.NewCounter(prometheus.CounterOpts{
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Name: "total_effective_balance_cache_hit",
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Help: "The number of get requests that are present in the cache.",
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})
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)
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// BalanceCache is a struct with 1 LRU cache for looking up balance by epoch.
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type BalanceCache struct {
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cache *lru.Cache
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lock sync.RWMutex
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}
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// NewEffectiveBalanceCache creates a new effective balance cache for storing/accessing total balance by epoch.
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func NewEffectiveBalanceCache() *BalanceCache {
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c := &BalanceCache{}
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c.Clear()
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return c
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}
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// Clear resets the SyncCommitteeCache to its initial state
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func (c *BalanceCache) Clear() {
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c.lock.Lock()
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defer c.lock.Unlock()
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c.cache = lruwrpr.New(maxBalanceCacheSize)
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}
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// AddTotalEffectiveBalance adds a new total effective balance entry for current balance for state `st` into the cache.
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func (c *BalanceCache) AddTotalEffectiveBalance(st state.ReadOnlyBeaconState, balance uint64) error {
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key, err := balanceCacheKey(st)
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if err != nil {
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return err
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}
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c.lock.Lock()
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defer c.lock.Unlock()
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_ = c.cache.Add(key, balance)
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return nil
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}
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// Get returns the current epoch's effective balance for state `st` in cache.
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func (c *BalanceCache) Get(st state.ReadOnlyBeaconState) (uint64, error) {
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key, err := balanceCacheKey(st)
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if err != nil {
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return 0, err
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}
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c.lock.RLock()
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defer c.lock.RUnlock()
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value, exists := c.cache.Get(key)
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if !exists {
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balanceCacheMiss.Inc()
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return 0, ErrNotFound
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}
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balanceCacheHit.Inc()
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return value.(uint64), nil
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}
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// Given input state `st`, balance key is constructed as:
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// (block_root in `st` at epoch_start_slot - 1) + current_epoch + validator_count
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func balanceCacheKey(st state.ReadOnlyBeaconState) (string, error) {
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slotsPerEpoch := params.BeaconConfig().SlotsPerEpoch
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currentEpoch := st.Slot().DivSlot(slotsPerEpoch)
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epochStartSlot, err := slotsPerEpoch.SafeMul(uint64(currentEpoch))
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if err != nil {
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// impossible condition due to early division
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return "", errors.Errorf("start slot calculation overflows: %v", err)
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}
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prevSlot := primitives.Slot(0)
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if epochStartSlot > 1 {
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prevSlot = epochStartSlot - 1
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}
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r, err := st.BlockRootAtIndex(uint64(prevSlot % params.BeaconConfig().SlotsPerHistoricalRoot))
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if err != nil {
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// impossible condition because index is always constrained within state
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return "", err
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}
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// Mix in current epoch
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b := make([]byte, 8)
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binary.LittleEndian.PutUint64(b, uint64(currentEpoch))
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key := append(r, b...)
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// Mix in validator count
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b = make([]byte, 8)
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binary.LittleEndian.PutUint64(b, uint64(st.NumValidators()))
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key = append(key, b...)
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return string(key), nil
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}
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