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https://gitlab.com/pulsechaincom/prysm-pulse.git
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d077483577
* v3 import renamings * tidy * fmt * rev * Update beacon-chain/core/epoch/precompute/reward_penalty_test.go * Update beacon-chain/core/helpers/validators_test.go * Update beacon-chain/db/alias.go * Update beacon-chain/db/alias.go * Update beacon-chain/db/alias.go * Update beacon-chain/db/iface/BUILD.bazel * Update beacon-chain/db/kv/kv.go * Update beacon-chain/db/kv/state.go * Update beacon-chain/rpc/prysm/v1alpha1/validator/attester_test.go * Update beacon-chain/rpc/prysm/v1alpha1/validator/attester_test.go * Update beacon-chain/sync/initial-sync/service.go * fix deps * fix bad replacements * fix bad replacements * change back * gohashtree version * fix deps Co-authored-by: Nishant Das <nishdas93@gmail.com> Co-authored-by: Potuz <potuz@prysmaticlabs.com>
121 lines
3.5 KiB
Go
121 lines
3.5 KiB
Go
package eth1
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import (
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"context"
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"github.com/pkg/errors"
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"github.com/prysmaticlabs/prysm/v3/testing/endtoend/helpers"
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e2e "github.com/prysmaticlabs/prysm/v3/testing/endtoend/params"
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e2etypes "github.com/prysmaticlabs/prysm/v3/testing/endtoend/types"
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)
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// NodeSet represents a set of Eth1 nodes, none of which is a mining node.
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type NodeSet struct {
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e2etypes.ComponentRunner
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started chan struct{}
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enr string
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nodes []e2etypes.ComponentRunner
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}
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// NewNodeSet creates and returns a set of Eth1 nodes.
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func NewNodeSet() *NodeSet {
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return &NodeSet{
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started: make(chan struct{}, 1),
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}
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}
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// SetMinerENR sets the miner's enode, used to connect to the miner through P2P.
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func (s *NodeSet) SetMinerENR(enr string) {
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s.enr = enr
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}
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// Start starts all the beacon nodes in set.
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func (s *NodeSet) Start(ctx context.Context) error {
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// Create Eth1 nodes. The number of nodes is the same as the number of beacon nodes.
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// We want each beacon node to connect to its own Eth1 node.
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// We start up one Eth1 node less than the beacon node count because the first
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// beacon node will connect to the already existing Eth1 miner.
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totalNodeCount := e2e.TestParams.BeaconNodeCount + e2e.TestParams.LighthouseBeaconNodeCount - 1
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nodes := make([]e2etypes.ComponentRunner, totalNodeCount)
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for i := 0; i < totalNodeCount; i++ {
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// We start indexing nodes from 1 because the miner has an implicit 0 index.
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node := NewNode(i+1, s.enr)
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nodes[i] = node
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}
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s.nodes = nodes
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// Wait for all nodes to finish their job (blocking).
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// Once nodes are ready passed in handler function will be called.
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return helpers.WaitOnNodes(ctx, nodes, func() {
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// All nodes started, close channel, so that all services waiting on a set, can proceed.
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close(s.started)
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})
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}
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// Started checks whether beacon node set is started and all nodes are ready to be queried.
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func (s *NodeSet) Started() <-chan struct{} {
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return s.started
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}
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// Pause pauses the component and its underlying process.
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func (s *NodeSet) Pause() error {
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for _, n := range s.nodes {
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if err := n.Pause(); err != nil {
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return err
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}
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}
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return nil
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}
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// Resume resumes the component and its underlying process.
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func (s *NodeSet) Resume() error {
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for _, n := range s.nodes {
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if err := n.Resume(); err != nil {
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return err
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}
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}
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return nil
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}
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// Stop stops the component and its underlying process.
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func (s *NodeSet) Stop() error {
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for _, n := range s.nodes {
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if err := n.Stop(); err != nil {
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return err
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}
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}
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return nil
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}
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// PauseAtIndex pauses the component and its underlying process at the desired index.
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func (s *NodeSet) PauseAtIndex(i int) error {
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if i >= len(s.nodes) {
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return errors.Errorf("provided index exceeds slice size: %d >= %d", i, len(s.nodes))
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}
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return s.nodes[i].Pause()
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}
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// ResumeAtIndex resumes the component and its underlying process at the desired index.
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func (s *NodeSet) ResumeAtIndex(i int) error {
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if i >= len(s.nodes) {
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return errors.Errorf("provided index exceeds slice size: %d >= %d", i, len(s.nodes))
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}
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return s.nodes[i].Resume()
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}
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// StopAtIndex stops the component and its underlying process at the desired index.
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func (s *NodeSet) StopAtIndex(i int) error {
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if i >= len(s.nodes) {
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return errors.Errorf("provided index exceeds slice size: %d >= %d", i, len(s.nodes))
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}
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return s.nodes[i].Stop()
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}
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// ComponentAtIndex returns the component at the provided index.
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func (s *NodeSet) ComponentAtIndex(i int) (e2etypes.ComponentRunner, error) {
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if i >= len(s.nodes) {
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return nil, errors.Errorf("provided index exceeds slice size: %d >= %d", i, len(s.nodes))
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}
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return s.nodes[i], nil
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}
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