prysm-pulse/beacon-chain/rpc/validator_server.go
2019-08-04 15:45:03 -07:00

472 lines
16 KiB
Go

package rpc
import (
"bytes"
"context"
"fmt"
"math/big"
"time"
"github.com/pkg/errors"
"github.com/prysmaticlabs/prysm/beacon-chain/core/helpers"
"github.com/prysmaticlabs/prysm/beacon-chain/core/state"
"github.com/prysmaticlabs/prysm/beacon-chain/core/state/stateutils"
"github.com/prysmaticlabs/prysm/beacon-chain/db"
pbp2p "github.com/prysmaticlabs/prysm/proto/beacon/p2p/v1"
pb "github.com/prysmaticlabs/prysm/proto/beacon/rpc/v1"
ethpb "github.com/prysmaticlabs/prysm/proto/eth/v1alpha1"
"github.com/prysmaticlabs/prysm/shared/bytesutil"
"github.com/prysmaticlabs/prysm/shared/params"
)
// ValidatorServer defines a server implementation of the gRPC Validator service,
// providing RPC endpoints for obtaining validator assignments per epoch, the slots
// and shards in which particular validators need to perform their responsibilities,
// and more.
type ValidatorServer struct {
ctx context.Context
beaconDB *db.BeaconDB
chainService chainService
canonicalStateChan chan *pbp2p.BeaconState
powChainService powChainService
}
// WaitForActivation checks if a validator public key exists in the active validator registry of the current
// beacon state, if not, then it creates a stream which listens for canonical states which contain
// the validator with the public key as an active validator record.
func (vs *ValidatorServer) WaitForActivation(req *pb.ValidatorActivationRequest, stream pb.ValidatorService_WaitForActivationServer) error {
activeValidatorExists, validatorStatuses, err := vs.MultipleValidatorStatus(stream.Context(), req.PublicKeys)
if err != nil {
return err
}
res := &pb.ValidatorActivationResponse{
Statuses: validatorStatuses,
}
if activeValidatorExists {
return stream.Send(res)
}
if err := stream.Send(res); err != nil {
return err
}
for {
select {
case <-time.After(6 * time.Second):
activeValidatorExists, validatorStatuses, err := vs.MultipleValidatorStatus(stream.Context(), req.PublicKeys)
if err != nil {
return err
}
res := &pb.ValidatorActivationResponse{
Statuses: validatorStatuses,
}
if activeValidatorExists {
return stream.Send(res)
}
if err := stream.Send(res); err != nil {
return err
}
case <-stream.Context().Done():
return errors.New("stream context closed, exiting gorutine")
case <-vs.ctx.Done():
return errors.New("rpc context closed, exiting goroutine")
}
}
}
// ValidatorIndex is called by a validator to get its index location that corresponds
// to the attestation bit fields.
func (vs *ValidatorServer) ValidatorIndex(ctx context.Context, req *pb.ValidatorIndexRequest) (*pb.ValidatorIndexResponse, error) {
index, err := vs.beaconDB.ValidatorIndex(req.PublicKey)
if err != nil {
return nil, errors.Wrap(err, "could not get validator index")
}
return &pb.ValidatorIndexResponse{Index: uint64(index)}, nil
}
// ValidatorPerformance reports the validator's latest balance along with other important metrics on
// rewards and penalties throughout its lifecycle in the beacon chain.
func (vs *ValidatorServer) ValidatorPerformance(
ctx context.Context, req *pb.ValidatorPerformanceRequest,
) (*pb.ValidatorPerformanceResponse, error) {
index, err := vs.beaconDB.ValidatorIndex(req.PublicKey)
if err != nil {
return nil, errors.Wrap(err, "could not get validator index")
}
head, err := vs.beaconDB.HeadState(ctx)
if err != nil {
return nil, errors.Wrap(err, "could not get head")
}
Validators, err := vs.beaconDB.Validators(ctx)
if err != nil {
return nil, errors.Wrap(err, "could not retrieve beacon state")
}
activeCount, err := helpers.ActiveValidatorCount(head, helpers.SlotToEpoch(req.Slot))
if err != nil {
return nil, errors.Wrap(err, "could not retrieve active validator count")
}
totalActiveBalance, err := helpers.TotalActiveBalance(head)
if err != nil {
return nil, errors.Wrap(err, "could not retrieve active balance")
}
validatorBalances, err := vs.beaconDB.Balances(ctx)
if err != nil {
return nil, errors.Wrap(err, "could not retrieve validator balances")
}
avgBalance := float32(totalActiveBalance / activeCount)
balance := validatorBalances[index]
return &pb.ValidatorPerformanceResponse{
Balance: balance,
AverageActiveValidatorBalance: avgBalance,
TotalValidators: uint64(len(Validators)),
TotalActiveValidators: uint64(activeCount),
}, nil
}
// CommitteeAssignment returns the committee assignment response from a given validator public key.
// The committee assignment response contains the following fields for the current and previous epoch:
// 1.) The list of validators in the committee.
// 2.) The shard to which the committee is assigned.
// 3.) The slot at which the committee is assigned.
// 4.) The bool signaling if the validator is expected to propose a block at the assigned slot.
func (vs *ValidatorServer) CommitteeAssignment(ctx context.Context, req *pb.AssignmentRequest) (*pb.AssignmentResponse, error) {
s, err := vs.beaconDB.HeadState(ctx)
if err != nil {
return nil, errors.Wrap(err, "could not fetch beacon state")
}
// Advance state with empty transitions up to the requested slot.
slotsToAdvance := req.EpochStart * params.BeaconConfig().SlotsPerEpoch
s, err = state.ProcessSlots(ctx, s, slotsToAdvance)
if err != nil {
return nil, fmt.Errorf("could not process slots up to %d", slotsToAdvance)
}
validatorIndexMap := stateutils.ValidatorIndexMap(s)
var assignments []*pb.AssignmentResponse_ValidatorAssignment
for _, pk := range req.PublicKeys {
if ctx.Err() != nil {
return nil, ctx.Err()
}
idx, ok := validatorIndexMap[bytesutil.ToBytes32(pk)]
// Default assignment for every validator
assignment := &pb.AssignmentResponse_ValidatorAssignment{
PublicKey: pk,
Status: pb.ValidatorStatus_UNKNOWN_STATUS,
}
v := s.Validators[idx]
// Update validator assignment when it is active
if ok && helpers.IsActiveValidator(v, helpers.CurrentEpoch(s)) {
assignment, err = vs.assignment(pk, s, req.EpochStart)
if err != nil {
return nil, err
}
} else if ok {
// Update inactive validator's status
status := vs.lookupValidatorStatus(uint64(idx), s)
assignment.Status = status
}
assignments = append(assignments, assignment)
}
return &pb.AssignmentResponse{
ValidatorAssignment: assignments,
}, nil
}
func (vs *ValidatorServer) assignment(
pubkey []byte,
beaconState *pbp2p.BeaconState,
epochStart uint64,
) (*pb.AssignmentResponse_ValidatorAssignment, error) {
if len(pubkey) != params.BeaconConfig().BLSPubkeyLength {
return nil, fmt.Errorf(
"expected public key to have length %d, received %d",
params.BeaconConfig().BLSPubkeyLength,
len(pubkey),
)
}
idx, err := vs.beaconDB.ValidatorIndex(pubkey)
if err != nil {
return nil, errors.Wrap(err, "could not get active validator index")
}
committee, shard, slot, isProposer, err :=
helpers.CommitteeAssignment(beaconState, epochStart, uint64(idx))
if err != nil {
return nil, err
}
status := vs.lookupValidatorStatus(idx, beaconState)
return &pb.AssignmentResponse_ValidatorAssignment{
Committee: committee,
Shard: shard,
Slot: slot,
IsProposer: isProposer,
PublicKey: pubkey,
Status: status,
}, nil
}
// ValidatorStatus returns the validator status of the current epoch.
// The status response can be one of the following:
// PENDING_ACTIVE - validator is waiting to get activated.
// ACTIVE - validator is active.
// INITIATED_EXIT - validator has initiated an an exit request.
// WITHDRAWABLE - validator's deposit can be withdrawn after lock up period.
// EXITED - validator has exited, means the deposit has been withdrawn.
// EXITED_SLASHED - validator was forcefully exited due to slashing.
func (vs *ValidatorServer) ValidatorStatus(
ctx context.Context,
req *pb.ValidatorIndexRequest) (*pb.ValidatorStatusResponse, error) {
beaconState, err := vs.beaconDB.HeadState(ctx)
if err != nil {
return nil, errors.Wrap(err, "could not fetch beacon state")
}
chainStarted := vs.powChainService.HasChainStarted()
chainStartKeys := vs.chainStartPubkeys()
validatorIndexMap := stateutils.ValidatorIndexMap(beaconState)
return vs.validatorStatus(ctx, req.PublicKey, chainStarted, chainStartKeys, validatorIndexMap, beaconState), nil
}
// MultipleValidatorStatus returns the validator status response for the set of validators
// requested by their pubkeys.
func (vs *ValidatorServer) MultipleValidatorStatus(
ctx context.Context,
pubkeys [][]byte) (bool, []*pb.ValidatorActivationResponse_Status, error) {
activeValidatorExists := false
statusResponses := make([]*pb.ValidatorActivationResponse_Status, len(pubkeys))
beaconState, err := vs.beaconDB.HeadState(ctx)
if err != nil {
return false, nil, err
}
chainStarted := vs.powChainService.HasChainStarted()
chainStartKeys := vs.chainStartPubkeys()
validatorIndexMap := stateutils.ValidatorIndexMap(beaconState)
for i, key := range pubkeys {
if ctx.Err() != nil {
return false, nil, ctx.Err()
}
status := vs.validatorStatus(ctx, key, chainStarted, chainStartKeys, validatorIndexMap, beaconState)
if status == nil {
continue
}
resp := &pb.ValidatorActivationResponse_Status{
Status: status,
PublicKey: key,
}
statusResponses[i] = resp
if status.Status == pb.ValidatorStatus_ACTIVE {
activeValidatorExists = true
}
}
return activeValidatorExists, statusResponses, nil
}
// ExitedValidators queries validator statuses for a give list of validators
// and returns a filtered list of validator keys that are exited.
func (vs *ValidatorServer) ExitedValidators(
ctx context.Context,
req *pb.ExitedValidatorsRequest) (*pb.ExitedValidatorsResponse, error) {
_, statuses, err := vs.MultipleValidatorStatus(ctx, req.PublicKeys)
if err != nil {
return nil, err
}
exitedKeys := make([][]byte, 0)
for _, status := range statuses {
s := status.Status.Status
if s == pb.ValidatorStatus_EXITED ||
s == pb.ValidatorStatus_EXITED_SLASHED ||
s == pb.ValidatorStatus_INITIATED_EXIT {
exitedKeys = append(exitedKeys, status.PublicKey)
}
}
resp := &pb.ExitedValidatorsResponse{
PublicKeys: exitedKeys,
}
return resp, nil
}
func (vs *ValidatorServer) validatorStatus(
ctx context.Context, pubKey []byte, chainStarted bool,
chainStartKeys map[[96]byte]bool, idxMap map[[32]byte]int,
beaconState *pbp2p.BeaconState) *pb.ValidatorStatusResponse {
pk := bytesutil.ToBytes32(pubKey)
valIdx, ok := idxMap[pk]
_, eth1BlockNumBigInt := vs.beaconDB.DepositByPubkey(ctx, pubKey)
if eth1BlockNumBigInt == nil {
return &pb.ValidatorStatusResponse{
Status: pb.ValidatorStatus_UNKNOWN_STATUS,
ActivationEpoch: params.BeaconConfig().FarFutureEpoch,
Eth1DepositBlockNumber: 0,
}
}
if !ok {
return &pb.ValidatorStatusResponse{
Status: pb.ValidatorStatus_UNKNOWN_STATUS,
ActivationEpoch: params.BeaconConfig().FarFutureEpoch,
Eth1DepositBlockNumber: eth1BlockNumBigInt.Uint64(),
}
}
if !chainStarted {
return &pb.ValidatorStatusResponse{
Status: pb.ValidatorStatus_UNKNOWN_STATUS,
ActivationEpoch: params.BeaconConfig().FarFutureEpoch,
Eth1DepositBlockNumber: eth1BlockNumBigInt.Uint64(),
}
}
if exists := chainStartKeys[bytesutil.ToBytes96(pubKey)]; exists {
return &pb.ValidatorStatusResponse{
Status: pb.ValidatorStatus_ACTIVE,
ActivationEpoch: 0,
Eth1DepositBlockNumber: eth1BlockNumBigInt.Uint64(),
DepositInclusionSlot: 0,
}
}
depositBlockSlot, err := vs.depositBlockSlot(ctx, beaconState.Slot, eth1BlockNumBigInt, beaconState)
if err != nil {
return &pb.ValidatorStatusResponse{
Status: pb.ValidatorStatus_UNKNOWN_STATUS,
ActivationEpoch: params.BeaconConfig().FarFutureEpoch,
Eth1DepositBlockNumber: eth1BlockNumBigInt.Uint64(),
}
}
if depositBlockSlot == 0 {
return &pb.ValidatorStatusResponse{
Status: pb.ValidatorStatus_UNKNOWN_STATUS,
ActivationEpoch: params.BeaconConfig().FarFutureEpoch,
Eth1DepositBlockNumber: eth1BlockNumBigInt.Uint64(),
}
}
currEpoch := helpers.CurrentEpoch(beaconState)
activationEpoch := params.BeaconConfig().FarFutureEpoch
var validatorInState *ethpb.Validator
var validatorIndex uint64
for idx, val := range beaconState.Validators {
if ctx.Err() != nil {
return nil
}
if bytes.Equal(val.PublicKey, pubKey) {
if helpers.IsActiveValidator(val, currEpoch) {
activationEpoch = val.ActivationEpoch
}
validatorInState = val
validatorIndex = uint64(idx)
break
}
}
var positionInQueue uint64
// If the validator has deposited and has been added to the state:
if validatorInState != nil {
var lastActivatedValidatorIdx uint64
for j := len(beaconState.Validators) - 1; j >= 0; j-- {
if helpers.IsActiveValidator(beaconState.Validators[j], currEpoch) {
lastActivatedValidatorIdx = uint64(j)
break
}
}
// Our position in the activation queue is the above index - our validator index.
positionInQueue = validatorIndex - lastActivatedValidatorIdx
}
status := vs.lookupValidatorStatus(uint64(valIdx), beaconState)
return &pb.ValidatorStatusResponse{
Status: status,
Eth1DepositBlockNumber: eth1BlockNumBigInt.Uint64(),
PositionInActivationQueue: positionInQueue,
DepositInclusionSlot: depositBlockSlot,
ActivationEpoch: activationEpoch,
}
}
func (vs *ValidatorServer) lookupValidatorStatus(validatorIdx uint64, beaconState *pbp2p.BeaconState) pb.ValidatorStatus {
var status pb.ValidatorStatus
v := beaconState.Validators[validatorIdx]
epoch := helpers.CurrentEpoch(beaconState)
farFutureEpoch := params.BeaconConfig().FarFutureEpoch
if epoch < v.ActivationEpoch {
status = pb.ValidatorStatus_PENDING_ACTIVE
} else if v.ExitEpoch == farFutureEpoch {
status = pb.ValidatorStatus_ACTIVE
} else if epoch >= v.WithdrawableEpoch {
status = pb.ValidatorStatus_WITHDRAWABLE
} else if v.Slashed && epoch >= v.ExitEpoch {
status = pb.ValidatorStatus_EXITED_SLASHED
} else if epoch >= v.ExitEpoch {
status = pb.ValidatorStatus_EXITED
} else if v.ExitEpoch != farFutureEpoch {
status = pb.ValidatorStatus_INITIATED_EXIT
} else {
status = pb.ValidatorStatus_UNKNOWN_STATUS
}
return status
}
func (vs *ValidatorServer) depositBlockSlot(ctx context.Context, currentSlot uint64,
eth1BlockNumBigInt *big.Int, beaconState *pbp2p.BeaconState) (uint64, error) {
blockTimeStamp, err := vs.powChainService.BlockTimeByHeight(ctx, eth1BlockNumBigInt)
if err != nil {
return 0, err
}
followTime := time.Duration(params.BeaconConfig().Eth1FollowDistance*params.BeaconConfig().GoerliBlockTime) * time.Second
eth1UnixTime := time.Unix(int64(blockTimeStamp), 0).Add(followTime)
votingPeriodSlots := helpers.StartSlot(params.BeaconConfig().SlotsPerEth1VotingPeriod / params.BeaconConfig().SlotsPerEpoch)
votingPeriodSeconds := time.Duration(votingPeriodSlots*params.BeaconConfig().SecondsPerSlot) * time.Second
timeToInclusion := eth1UnixTime.Add(votingPeriodSeconds)
eth2Genesis := time.Unix(int64(beaconState.GenesisTime), 0)
eth2TimeDifference := timeToInclusion.Sub(eth2Genesis).Seconds()
depositBlockSlot := uint64(eth2TimeDifference) / params.BeaconConfig().SecondsPerSlot
if depositBlockSlot > currentSlot {
return 0, nil
}
return depositBlockSlot, nil
}
func (vs *ValidatorServer) chainStartPubkeys() map[[96]byte]bool {
pubkeys := make(map[[96]byte]bool)
deposits := vs.powChainService.ChainStartDeposits()
for _, dep := range deposits {
pubkeys[bytesutil.ToBytes96(dep.Data.PublicKey)] = true
}
return pubkeys
}
// DomainData fetches the current domain version information from the beacon state.
func (vs *ValidatorServer) DomainData(ctx context.Context, request *pb.DomainRequest) (*pb.DomainResponse, error) {
state, err := vs.beaconDB.HeadState(ctx)
if err != nil {
return nil, errors.Wrap(err, "could not retrieve beacon state")
}
dv := helpers.Domain(state, request.Epoch, request.Domain)
return &pb.DomainResponse{
SignatureDomain: dv,
}, nil
}