prysm-pulse/beacon-chain/db/kv/genesis.go
terencechain d17996f8b0
Update to V4 🚀 (#12134)
* Update V3 from V4

* Fix build v3 -> v4

* Update ssz

* Update beacon_chain.pb.go

* Fix formatter import

* Update update-mockgen.sh comment to v4

* Fix conflicts. Pass build and tests

* Fix test
2023-03-17 18:52:56 +00:00

100 lines
2.8 KiB
Go

package kv
import (
"context"
"github.com/pkg/errors"
"github.com/prysmaticlabs/prysm/v4/beacon-chain/core/blocks"
dbIface "github.com/prysmaticlabs/prysm/v4/beacon-chain/db/iface"
"github.com/prysmaticlabs/prysm/v4/beacon-chain/state"
"github.com/prysmaticlabs/prysm/v4/encoding/ssz/detect"
ethpb "github.com/prysmaticlabs/prysm/v4/proto/prysm/v1alpha1"
)
// SaveGenesisData bootstraps the beaconDB with a given genesis state.
func (s *Store) SaveGenesisData(ctx context.Context, genesisState state.BeaconState) error {
wsb, err := blocks.NewGenesisBlockForState(ctx, genesisState)
if err != nil {
return errors.Wrap(err, "could not get genesis block root")
}
genesisBlkRoot, err := wsb.Block().HashTreeRoot()
if err != nil {
return errors.Wrap(err, "could not get genesis block root")
}
if err := s.SaveBlock(ctx, wsb); err != nil {
return errors.Wrap(err, "could not save genesis block")
}
if err := s.SaveState(ctx, genesisState, genesisBlkRoot); err != nil {
return errors.Wrap(err, "could not save genesis state")
}
if err := s.SaveStateSummary(ctx, &ethpb.StateSummary{
Slot: 0,
Root: genesisBlkRoot[:],
}); err != nil {
return err
}
if err := s.SaveHeadBlockRoot(ctx, genesisBlkRoot); err != nil {
return errors.Wrap(err, "could not save head block root")
}
if err := s.SaveGenesisBlockRoot(ctx, genesisBlkRoot); err != nil {
return errors.Wrap(err, "could not save genesis block root")
}
return nil
}
// LoadGenesis loads a genesis state from a ssz-serialized byte slice, if no genesis exists already.
func (s *Store) LoadGenesis(ctx context.Context, sb []byte) error {
vu, err := detect.FromState(sb)
if err != nil {
return err
}
gs, err := vu.UnmarshalBeaconState(sb)
if err != nil {
return err
}
existing, err := s.GenesisState(ctx)
if err != nil {
return err
}
// If some different genesis state existed already, return an error. The same genesis state is
// considered a no-op.
if existing != nil && !existing.IsNil() {
a, err := existing.HashTreeRoot(ctx)
if err != nil {
return err
}
b, err := gs.HashTreeRoot(ctx)
if err != nil {
return err
}
if a == b {
return nil
}
return dbIface.ErrExistingGenesisState
}
return s.SaveGenesisData(ctx, gs)
}
// EnsureEmbeddedGenesis checks that a genesis block has been generated when an embedded genesis
// state is used. If a genesis block does not exist, but a genesis state does, then we should call
// SaveGenesisData on the existing genesis state.
func (s *Store) EnsureEmbeddedGenesis(ctx context.Context) error {
gb, err := s.GenesisBlock(ctx)
if err != nil {
return err
}
if gb != nil && !gb.IsNil() {
return nil
}
gs, err := s.GenesisState(ctx)
if err != nil {
return err
}
if gs != nil && !gs.IsNil() {
return s.SaveGenesisData(ctx, gs)
}
return nil
}