prysm-pulse/beacon-chain/forkchoice/doubly-linked-tree/node.go
terencechain d17996f8b0
Update to V4 🚀 (#12134)
* Update V3 from V4

* Fix build v3 -> v4

* Update ssz

* Update beacon_chain.pb.go

* Fix formatter import

* Update update-mockgen.sh comment to v4

* Fix conflicts. Pass build and tests

* Fix test
2023-03-17 18:52:56 +00:00

192 lines
6.1 KiB
Go

package doublylinkedtree
import (
"bytes"
"context"
"github.com/pkg/errors"
"github.com/prysmaticlabs/prysm/v4/config/params"
"github.com/prysmaticlabs/prysm/v4/consensus-types/primitives"
v1 "github.com/prysmaticlabs/prysm/v4/proto/eth/v1"
"github.com/prysmaticlabs/prysm/v4/time/slots"
)
// orphanLateBlockFirstThreshold is the number of seconds after which we
// consider a block to be late, and thus a candidate to being reorged.
const orphanLateBlockFirstThreshold = 4
// ProcessAttestationsThreshold is the number of seconds after which we
// process attestations for the current slot
const ProcessAttestationsThreshold = 10
// applyWeightChanges recomputes the weight of the node passed as an argument and all of its descendants,
// using the current balance stored in each node.
func (n *Node) applyWeightChanges(ctx context.Context) error {
// Recursively calling the children to sum their weights.
childrenWeight := uint64(0)
for _, child := range n.children {
if ctx.Err() != nil {
return ctx.Err()
}
if err := child.applyWeightChanges(ctx); err != nil {
return err
}
childrenWeight += child.weight
}
if n.root == params.BeaconConfig().ZeroHash {
return nil
}
n.weight = n.balance + childrenWeight
return nil
}
// updateBestDescendant updates the best descendant of this node and its
// children.
func (n *Node) updateBestDescendant(ctx context.Context, justifiedEpoch, finalizedEpoch, currentEpoch primitives.Epoch) error {
if ctx.Err() != nil {
return ctx.Err()
}
if len(n.children) == 0 {
n.bestDescendant = nil
return nil
}
var bestChild *Node
bestWeight := uint64(0)
hasViableDescendant := false
for _, child := range n.children {
if child == nil {
return errors.Wrap(ErrNilNode, "could not update best descendant")
}
if err := child.updateBestDescendant(ctx, justifiedEpoch, finalizedEpoch, currentEpoch); err != nil {
return err
}
childLeadsToViableHead := child.leadsToViableHead(justifiedEpoch, currentEpoch)
if childLeadsToViableHead && !hasViableDescendant {
// The child leads to a viable head, but the current
// parent's best child doesn't.
bestWeight = child.weight
bestChild = child
hasViableDescendant = true
} else if childLeadsToViableHead {
// If both are viable, compare their weights.
if child.weight == bestWeight {
// Tie-breaker of equal weights by root.
if bytes.Compare(child.root[:], bestChild.root[:]) > 0 {
bestChild = child
}
} else if child.weight > bestWeight {
bestChild = child
bestWeight = child.weight
}
}
}
if hasViableDescendant {
if bestChild.bestDescendant == nil {
n.bestDescendant = bestChild
} else {
n.bestDescendant = bestChild.bestDescendant
}
} else {
n.bestDescendant = nil
}
return nil
}
// viableForHead returns true if the node is viable to head.
// Any node with different finalized or justified epoch than
// the ones in fork choice store should not be viable to head.
func (n *Node) viableForHead(justifiedEpoch, currentEpoch primitives.Epoch) bool {
justified := justifiedEpoch == n.justifiedEpoch || justifiedEpoch == 0
if !justified && justifiedEpoch+1 == currentEpoch {
if n.unrealizedJustifiedEpoch+1 >= currentEpoch && n.justifiedEpoch+2 >= currentEpoch {
justified = true
}
}
return justified
}
func (n *Node) leadsToViableHead(justifiedEpoch, currentEpoch primitives.Epoch) bool {
if n.bestDescendant == nil {
return n.viableForHead(justifiedEpoch, currentEpoch)
}
return n.bestDescendant.viableForHead(justifiedEpoch, currentEpoch)
}
// setNodeAndParentValidated sets the current node and all the ancestors as validated (i.e. non-optimistic).
func (n *Node) setNodeAndParentValidated(ctx context.Context) error {
if ctx.Err() != nil {
return ctx.Err()
}
if !n.optimistic {
return nil
}
n.optimistic = false
if n.parent == nil {
return nil
}
return n.parent.setNodeAndParentValidated(ctx)
}
// arrivedEarly returns whether this node was inserted before the first
// threshold to orphan a block.
// Note that genesisTime has seconds granularity, therefore we use a strict
// inequality < here. For example a block that arrives 3.9999 seconds into the
// slot will have secs = 3 below.
func (n *Node) arrivedEarly(genesisTime uint64) (bool, error) {
secs, err := slots.SecondsSinceSlotStart(n.slot, genesisTime, n.timestamp)
return secs < orphanLateBlockFirstThreshold, err
}
// arrivedAfterOrphanCheck returns whether this block was inserted after the
// intermediate checkpoint to check for candidate of being orphaned.
// Note that genesisTime has seconds granularity, therefore we use an
// inequality >= here. For example a block that arrives 10.00001 seconds into the
// slot will have secs = 10 below.
func (n *Node) arrivedAfterOrphanCheck(genesisTime uint64) (bool, error) {
secs, err := slots.SecondsSinceSlotStart(n.slot, genesisTime, n.timestamp)
return secs >= ProcessAttestationsThreshold, err
}
// nodeTreeDump appends to the given list all the nodes descending from this one
func (n *Node) nodeTreeDump(ctx context.Context, nodes []*v1.ForkChoiceNode) ([]*v1.ForkChoiceNode, error) {
if ctx.Err() != nil {
return nil, ctx.Err()
}
var parentRoot [32]byte
if n.parent != nil {
parentRoot = n.parent.root
}
thisNode := &v1.ForkChoiceNode{
Slot: n.slot,
BlockRoot: n.root[:],
ParentRoot: parentRoot[:],
JustifiedEpoch: n.justifiedEpoch,
FinalizedEpoch: n.finalizedEpoch,
UnrealizedJustifiedEpoch: n.unrealizedJustifiedEpoch,
UnrealizedFinalizedEpoch: n.unrealizedFinalizedEpoch,
Balance: n.balance,
Weight: n.weight,
ExecutionOptimistic: n.optimistic,
ExecutionBlockHash: n.payloadHash[:],
Timestamp: n.timestamp,
}
if n.optimistic {
thisNode.Validity = v1.ForkChoiceNodeValidity_OPTIMISTIC
} else {
thisNode.Validity = v1.ForkChoiceNodeValidity_VALID
}
nodes = append(nodes, thisNode)
var err error
for _, child := range n.children {
nodes, err = child.nodeTreeDump(ctx, nodes)
if err != nil {
return nil, err
}
}
return nodes, nil
}