prysm-pulse/beacon-chain/db/kv/state.go
Preston Van Loon d5ddd012bc
Enforce error handling and checking type assertions (#5403)
* Enforce error handling and checking type assertions
* Reference issue #5404 in the TODO message
* doc description
* Merge branch 'master' into errcheck
* fix tests and address @nisdas feedbacK
* gaz
* fix docker image
2020-04-13 04:11:09 +00:00

494 lines
14 KiB
Go

package kv
import (
"bytes"
"context"
"math"
"github.com/pkg/errors"
ethpb "github.com/prysmaticlabs/ethereumapis/eth/v1alpha1"
"github.com/prysmaticlabs/prysm/beacon-chain/db/filters"
"github.com/prysmaticlabs/prysm/beacon-chain/state"
pb "github.com/prysmaticlabs/prysm/proto/beacon/p2p/v1"
"github.com/prysmaticlabs/prysm/shared/bytesutil"
"github.com/prysmaticlabs/prysm/shared/featureconfig"
bolt "go.etcd.io/bbolt"
"go.opencensus.io/trace"
)
// State returns the saved state using block's signing root,
// this particular block was used to generate the state.
func (k *Store) State(ctx context.Context, blockRoot [32]byte) (*state.BeaconState, error) {
ctx, span := trace.StartSpan(ctx, "BeaconDB.State")
defer span.End()
var s *pb.BeaconState
err := k.db.View(func(tx *bolt.Tx) error {
bucket := tx.Bucket(stateBucket)
enc := bucket.Get(blockRoot[:])
if enc == nil {
return nil
}
var err error
s, err = createState(enc)
return err
})
if err != nil {
return nil, err
}
if s == nil {
return nil, nil
}
return state.InitializeFromProtoUnsafe(s)
}
// HeadState returns the latest canonical state in beacon chain.
func (k *Store) HeadState(ctx context.Context) (*state.BeaconState, error) {
ctx, span := trace.StartSpan(ctx, "BeaconDB.HeadState")
defer span.End()
var s *pb.BeaconState
err := k.db.View(func(tx *bolt.Tx) error {
// Retrieve head block's signing root from blocks bucket,
// to look up what the head state is.
bucket := tx.Bucket(blocksBucket)
headBlkRoot := bucket.Get(headBlockRootKey)
bucket = tx.Bucket(stateBucket)
enc := bucket.Get(headBlkRoot)
if enc == nil {
return nil
}
var err error
s, err = createState(enc)
return err
})
if err != nil {
return nil, err
}
if s == nil {
return nil, nil
}
span.AddAttributes(trace.BoolAttribute("exists", s != nil))
if s != nil {
span.AddAttributes(trace.Int64Attribute("slot", int64(s.Slot)))
}
return state.InitializeFromProtoUnsafe(s)
}
// GenesisState returns the genesis state in beacon chain.
func (k *Store) GenesisState(ctx context.Context) (*state.BeaconState, error) {
ctx, span := trace.StartSpan(ctx, "BeaconDB.GenesisState")
defer span.End()
var s *pb.BeaconState
err := k.db.View(func(tx *bolt.Tx) error {
// Retrieve genesis block's signing root from blocks bucket,
// to look up what the genesis state is.
bucket := tx.Bucket(blocksBucket)
genesisBlockRoot := bucket.Get(genesisBlockRootKey)
bucket = tx.Bucket(stateBucket)
enc := bucket.Get(genesisBlockRoot)
if enc == nil {
return nil
}
var err error
s, err = createState(enc)
return err
})
if err != nil {
return nil, err
}
if s == nil {
return nil, nil
}
return state.InitializeFromProtoUnsafe(s)
}
// SaveState stores a state to the db using block's signing root which was used to generate the state.
func (k *Store) SaveState(ctx context.Context, state *state.BeaconState, blockRoot [32]byte) error {
ctx, span := trace.StartSpan(ctx, "BeaconDB.SaveState")
defer span.End()
if state == nil {
return errors.New("nil state")
}
enc, err := encode(state.InnerStateUnsafe())
if err != nil {
return err
}
return k.db.Update(func(tx *bolt.Tx) error {
bucket := tx.Bucket(stateBucket)
if err := bucket.Put(blockRoot[:], enc); err != nil {
return err
}
return k.setStateSlotBitField(ctx, tx, state.Slot())
})
}
// SaveStates stores multiple states to the db using the provided corresponding roots.
func (k *Store) SaveStates(ctx context.Context, states []*state.BeaconState, blockRoots [][32]byte) error {
ctx, span := trace.StartSpan(ctx, "BeaconDB.SaveStates")
defer span.End()
if states == nil {
return errors.New("nil state")
}
var err error
multipleEncs := make([][]byte, len(states))
for i, st := range states {
multipleEncs[i], err = encode(st.InnerStateUnsafe())
if err != nil {
return err
}
}
return k.db.Update(func(tx *bolt.Tx) error {
bucket := tx.Bucket(stateBucket)
for i, rt := range blockRoots {
if err := k.setStateSlotBitField(ctx, tx, states[i].Slot()); err != nil {
return err
}
err = bucket.Put(rt[:], multipleEncs[i])
if err != nil {
return err
}
}
return nil
})
}
// HasState checks if a state by root exists in the db.
func (k *Store) HasState(ctx context.Context, blockRoot [32]byte) bool {
ctx, span := trace.StartSpan(ctx, "BeaconDB.HasState")
defer span.End()
var exists bool
if err := k.db.View(func(tx *bolt.Tx) error {
bucket := tx.Bucket(stateBucket)
exists = bucket.Get(blockRoot[:]) != nil
return nil
}); err != nil { // This view never returns an error, but we'll handle anyway for sanity.
panic(err)
}
return exists
}
// DeleteState by block root.
func (k *Store) DeleteState(ctx context.Context, blockRoot [32]byte) error {
ctx, span := trace.StartSpan(ctx, "BeaconDB.DeleteState")
defer span.End()
return k.db.Update(func(tx *bolt.Tx) error {
bkt := tx.Bucket(blocksBucket)
genesisBlockRoot := bkt.Get(genesisBlockRootKey)
bkt = tx.Bucket(checkpointBucket)
enc := bkt.Get(finalizedCheckpointKey)
checkpoint := &ethpb.Checkpoint{}
if enc == nil {
checkpoint = &ethpb.Checkpoint{Root: genesisBlockRoot}
} else if err := decode(enc, checkpoint); err != nil {
return err
}
bkt = tx.Bucket(blocksBucket)
headBlkRoot := bkt.Get(headBlockRootKey)
if featureconfig.Get().NewStateMgmt {
if tx.Bucket(stateSummaryBucket).Get(blockRoot[:]) == nil {
return errors.New("cannot delete state without state summary")
}
} else {
// Safe guard against deleting genesis, finalized, head state.
if bytes.Equal(blockRoot[:], checkpoint.Root) || bytes.Equal(blockRoot[:], genesisBlockRoot) || bytes.Equal(blockRoot[:], headBlkRoot) {
return errors.New("cannot delete genesis, finalized, or head state")
}
}
slot, err := slotByBlockRoot(ctx, tx, blockRoot[:])
if err != nil {
return err
}
if err := k.clearStateSlotBitField(ctx, tx, slot); err != nil {
return err
}
bkt = tx.Bucket(stateBucket)
return bkt.Delete(blockRoot[:])
})
}
// DeleteStates by block roots.
//
// Note: bkt.Delete(key) uses a binary search to find the item in the database. Iterating with a
// cursor is faster when there are a large set of keys to delete. This method is O(n) deletion where
// n is the number of keys in the database. The alternative of calling bkt.Delete on each key to
// delete would be O(m*log(n)) which would be much slower given a large set of keys to delete.
func (k *Store) DeleteStates(ctx context.Context, blockRoots [][32]byte) error {
ctx, span := trace.StartSpan(ctx, "BeaconDB.DeleteStates")
defer span.End()
rootMap := make(map[[32]byte]bool)
for _, blockRoot := range blockRoots {
rootMap[blockRoot] = true
}
return k.db.Update(func(tx *bolt.Tx) error {
bkt := tx.Bucket(blocksBucket)
genesisBlockRoot := bkt.Get(genesisBlockRootKey)
bkt = tx.Bucket(checkpointBucket)
enc := bkt.Get(finalizedCheckpointKey)
checkpoint := &ethpb.Checkpoint{}
if enc == nil {
checkpoint = &ethpb.Checkpoint{Root: genesisBlockRoot}
} else if err := decode(enc, checkpoint); err != nil {
return err
}
blockBkt := tx.Bucket(blocksBucket)
headBlkRoot := blockBkt.Get(headBlockRootKey)
bkt = tx.Bucket(stateBucket)
c := bkt.Cursor()
for blockRoot, _ := c.First(); blockRoot != nil; blockRoot, _ = c.Next() {
if rootMap[bytesutil.ToBytes32(blockRoot)] {
if featureconfig.Get().NewStateMgmt {
if tx.Bucket(stateSummaryBucket).Get(blockRoot[:]) == nil {
return errors.New("cannot delete state without state summary")
}
} else {
// Safe guard against deleting genesis, finalized, head state.
if bytes.Equal(blockRoot[:], checkpoint.Root) || bytes.Equal(blockRoot[:], genesisBlockRoot) || bytes.Equal(blockRoot[:], headBlkRoot) {
return errors.New("cannot delete genesis, finalized, or head state")
}
}
slot, err := slotByBlockRoot(ctx, tx, blockRoot)
if err != nil {
return err
}
if err := k.clearStateSlotBitField(ctx, tx, slot); err != nil {
return err
}
if err := c.Delete(); err != nil {
return err
}
}
}
return nil
})
}
// creates state from marshaled proto state bytes.
func createState(enc []byte) (*pb.BeaconState, error) {
protoState := &pb.BeaconState{}
err := decode(enc, protoState)
if err != nil {
return nil, errors.Wrap(err, "failed to unmarshal encoding")
}
return protoState, nil
}
// slotByBlockRoot retrieves the corresponding slot of the input block root.
func slotByBlockRoot(ctx context.Context, tx *bolt.Tx, blockRoot []byte) (uint64, error) {
ctx, span := trace.StartSpan(ctx, "BeaconDB.slotByBlockRoot")
defer span.End()
if featureconfig.Get().NewStateMgmt {
bkt := tx.Bucket(stateSummaryBucket)
enc := bkt.Get(blockRoot)
if enc == nil {
return 0, errors.New("state summary enc can't be nil")
}
stateSummary := &pb.StateSummary{}
if err := decode(enc, stateSummary); err != nil {
return 0, err
}
return stateSummary.Slot, nil
}
bkt := tx.Bucket(blocksBucket)
enc := bkt.Get(blockRoot)
if enc == nil {
// fallback and check the state.
bkt = tx.Bucket(stateBucket)
enc = bkt.Get(blockRoot)
if enc == nil {
return 0, errors.New("state enc can't be nil")
}
s, err := createState(enc)
if err != nil {
return 0, err
}
if s == nil {
return 0, errors.New("state can't be nil")
}
return s.Slot, nil
}
b := &ethpb.SignedBeaconBlock{}
err := decode(enc, b)
if err != nil {
return 0, err
}
if b.Block == nil {
return 0, errors.New("block can't be nil")
}
return b.Block.Slot, nil
}
// HighestSlotStates returns the states with the highest slot from the db.
// Ideally there should just be one state per slot, but given validator
// can double propose, a single slot could have multiple block roots and
// reuslts states. This returns a list of states.
func (k *Store) HighestSlotStates(ctx context.Context) ([]*state.BeaconState, error) {
ctx, span := trace.StartSpan(ctx, "BeaconDB.HighestSlotState")
defer span.End()
var states []*state.BeaconState
err := k.db.View(func(tx *bolt.Tx) error {
slotBkt := tx.Bucket(slotsHasObjectBucket)
savedSlots := slotBkt.Get(savedStateSlotsKey)
highestIndex, err := bytesutil.HighestBitIndex(savedSlots)
if err != nil {
return err
}
states, err = k.statesAtSlotBitfieldIndex(ctx, tx, highestIndex)
return err
})
if err != nil {
return nil, err
}
if len(states) == 0 {
return nil, errors.New("could not get one state")
}
return states, nil
}
// HighestSlotStatesBelow returns the states with the highest slot below the input slot
// from the db. Ideally there should just be one state per slot, but given validator
// can double propose, a single slot could have multiple block roots and
// reuslts states. This returns a list of states.
func (k *Store) HighestSlotStatesBelow(ctx context.Context, slot uint64) ([]*state.BeaconState, error) {
ctx, span := trace.StartSpan(ctx, "BeaconDB.HighestSlotStatesBelow")
defer span.End()
var states []*state.BeaconState
err := k.db.View(func(tx *bolt.Tx) error {
slotBkt := tx.Bucket(slotsHasObjectBucket)
savedSlots := slotBkt.Get(savedStateSlotsKey)
if len(savedSlots) == 0 {
savedSlots = bytesutil.MakeEmptyBitlists(int(slot))
}
highestIndex, err := bytesutil.HighestBitIndexAt(savedSlots, int(slot))
if err != nil {
return err
}
states, err = k.statesAtSlotBitfieldIndex(ctx, tx, highestIndex)
return err
})
if err != nil {
return nil, err
}
if len(states) == 0 {
return nil, errors.New("could not get one state")
}
return states, nil
}
// statesAtSlotBitfieldIndex retrieves the states in DB given the input index. The index represents
// the position of the slot bitfield the saved state maps to.
func (k *Store) statesAtSlotBitfieldIndex(ctx context.Context, tx *bolt.Tx, index int) ([]*state.BeaconState, error) {
ctx, span := trace.StartSpan(ctx, "BeaconDB.statesAtSlotBitfieldIndex")
defer span.End()
highestSlot := index - 1
highestSlot = int(math.Max(0, float64(highestSlot)))
if highestSlot == 0 {
gState, err := k.GenesisState(ctx)
if err != nil {
return nil, err
}
return []*state.BeaconState{gState}, nil
}
f := filters.NewFilter().SetStartSlot(uint64(highestSlot)).SetEndSlot(uint64(highestSlot))
keys, err := getBlockRootsByFilter(ctx, tx, f)
if err != nil {
return nil, err
}
if len(keys) == 0 {
return nil, errors.New("could not get one block root to get state")
}
stateBkt := tx.Bucket(stateBucket)
states := make([]*state.BeaconState, 0, len(keys))
for i := range keys {
enc := stateBkt.Get(keys[i][:])
if enc == nil {
continue
}
pbState, err := createState(enc)
if err != nil {
return nil, err
}
s, err := state.InitializeFromProtoUnsafe(pbState)
if err != nil {
return nil, err
}
states = append(states, s)
}
return states, err
}
// setStateSlotBitField sets the state slot bit in DB.
// This helps to track which slot has a saved state in db.
func (k *Store) setStateSlotBitField(ctx context.Context, tx *bolt.Tx, slot uint64) error {
ctx, span := trace.StartSpan(ctx, "BeaconDB.setStateSlotBitField")
defer span.End()
k.stateSlotBitLock.Lock()
defer k.stateSlotBitLock.Unlock()
bucket := tx.Bucket(slotsHasObjectBucket)
slotBitfields := bucket.Get(savedStateSlotsKey)
// Copy is needed to avoid unsafe pointer conversions.
// See: https://github.com/etcd-io/bbolt/pull/201
tmp := make([]byte, len(slotBitfields))
copy(tmp, slotBitfields)
slotBitfields = bytesutil.SetBit(tmp, int(slot))
return bucket.Put(savedStateSlotsKey, slotBitfields)
}
// clearStateSlotBitField clears the state slot bit in DB.
// This helps to track which slot has a saved state in db.
func (k *Store) clearStateSlotBitField(ctx context.Context, tx *bolt.Tx, slot uint64) error {
ctx, span := trace.StartSpan(ctx, "BeaconDB.clearStateSlotBitField")
defer span.End()
k.stateSlotBitLock.Lock()
defer k.stateSlotBitLock.Unlock()
bucket := tx.Bucket(slotsHasObjectBucket)
slotBitfields := bucket.Get(savedStateSlotsKey)
// Copy is needed to avoid unsafe pointer conversions.
// See: https://github.com/etcd-io/bbolt/pull/201
tmp := make([]byte, len(slotBitfields))
copy(tmp, slotBitfields)
slotBitfields = bytesutil.ClearBit(tmp, int(slot))
return bucket.Put(savedStateSlotsKey, slotBitfields)
}