prysm-pulse/beacon-chain/blockchain/init_sync_process_block.go
terencechain d17996f8b0
Update to V4 🚀 (#12134)
* Update V3 from V4

* Fix build v3 -> v4

* Update ssz

* Update beacon_chain.pb.go

* Fix formatter import

* Update update-mockgen.sh comment to v4

* Fix conflicts. Pass build and tests

* Fix test
2023-03-17 18:52:56 +00:00

84 lines
2.6 KiB
Go

package blockchain
import (
"context"
"github.com/pkg/errors"
"github.com/prysmaticlabs/prysm/v4/consensus-types/blocks"
"github.com/prysmaticlabs/prysm/v4/consensus-types/interfaces"
)
// This saves a beacon block to the initial sync blocks cache. It rate limits how many blocks
// the cache keeps in memory (2 epochs worth of blocks) and saves them to DB when it hits this limit.
func (s *Service) saveInitSyncBlock(ctx context.Context, r [32]byte, b interfaces.ReadOnlySignedBeaconBlock) error {
s.initSyncBlocksLock.Lock()
s.initSyncBlocks[r] = b
numBlocks := len(s.initSyncBlocks)
s.initSyncBlocksLock.Unlock()
if uint64(numBlocks) > initialSyncBlockCacheSize {
if err := s.cfg.BeaconDB.SaveBlocks(ctx, s.getInitSyncBlocks()); err != nil {
return err
}
s.clearInitSyncBlocks()
}
return nil
}
// This checks if a beacon block exists in the initial sync blocks cache using the root
// of the block.
func (s *Service) hasInitSyncBlock(r [32]byte) bool {
s.initSyncBlocksLock.RLock()
defer s.initSyncBlocksLock.RUnlock()
_, ok := s.initSyncBlocks[r]
return ok
}
// Returns true if a block for root `r` exists in the initial sync blocks cache or the DB.
func (s *Service) hasBlockInInitSyncOrDB(ctx context.Context, r [32]byte) bool {
if s.hasInitSyncBlock(r) {
return true
}
return s.cfg.BeaconDB.HasBlock(ctx, r)
}
// Returns block for a given root `r` from either the initial sync blocks cache or the DB.
// Error is returned if the block is not found in either cache or DB.
func (s *Service) getBlock(ctx context.Context, r [32]byte) (interfaces.ReadOnlySignedBeaconBlock, error) {
s.initSyncBlocksLock.RLock()
// Check cache first because it's faster.
b, ok := s.initSyncBlocks[r]
s.initSyncBlocksLock.RUnlock()
var err error
if !ok {
b, err = s.cfg.BeaconDB.Block(ctx, r)
if err != nil {
return nil, errors.Wrap(err, "could not retrieve block from db")
}
}
if err := blocks.BeaconBlockIsNil(b); err != nil {
return nil, errBlockNotFoundInCacheOrDB
}
return b, nil
}
// This retrieves all the beacon blocks from the initial sync blocks cache, the returned
// blocks are unordered.
func (s *Service) getInitSyncBlocks() []interfaces.ReadOnlySignedBeaconBlock {
s.initSyncBlocksLock.RLock()
defer s.initSyncBlocksLock.RUnlock()
blks := make([]interfaces.ReadOnlySignedBeaconBlock, 0, len(s.initSyncBlocks))
for _, b := range s.initSyncBlocks {
blks = append(blks, b)
}
return blks
}
// This clears out the initial sync blocks cache.
func (s *Service) clearInitSyncBlocks() {
s.initSyncBlocksLock.Lock()
defer s.initSyncBlocksLock.Unlock()
s.initSyncBlocks = make(map[[32]byte]interfaces.ReadOnlySignedBeaconBlock)
}