prysm-pulse/tools/blocktree/main.go
Radosław Kapka 7f56ac6355
Massive code cleanup (#10913)
* Massive code cleanup

* fix test issues

* remove GetGenesis mock expectations

* unused receiver

* rename unused params

Co-authored-by: prylabs-bulldozer[bot] <58059840+prylabs-bulldozer[bot]@users.noreply.github.com>
2022-06-27 13:34:38 +00:00

105 lines
2.7 KiB
Go

/**
* Block tree graph viz
*
* Given a DB, start slot and end slot. This tool computes the graphviz data
* needed to construct the block tree in graphviz data format. Then one can paste
* the data in a Graph rendering engine (ie. http://www.webgraphviz.com/) to see the visual format.
*/
package main
import (
"context"
"encoding/hex"
"flag"
"fmt"
"strconv"
"github.com/emicklei/dot"
"github.com/prysmaticlabs/prysm/beacon-chain/db"
"github.com/prysmaticlabs/prysm/beacon-chain/db/filters"
"github.com/prysmaticlabs/prysm/beacon-chain/db/kv"
types "github.com/prysmaticlabs/prysm/consensus-types/primitives"
"github.com/prysmaticlabs/prysm/encoding/bytesutil"
)
var (
// Required fields
datadir = flag.String("datadir", "", "Path to data directory.")
startSlot = flag.Uint("startSlot", 0, "Start slot of the block tree")
endSlot = flag.Uint("endSlot", 0, "Start slot of the block tree")
)
// Used for tree, each node is a representation of a node in the graph
type node struct {
parentRoot [32]byte
dothNode *dot.Node
score map[uint64]bool
}
func main() {
flag.Parse()
database, err := db.NewDB(context.Background(), *datadir, &kv.Config{})
if err != nil {
panic(err)
}
graph := dot.NewGraph(dot.Directed)
graph.Attr("rankdir", "RL")
graph.Attr("labeljust", "l")
startSlot := types.Slot(*startSlot)
endSlot := types.Slot(*endSlot)
filter := filters.NewFilter().SetStartSlot(startSlot).SetEndSlot(endSlot)
blks, roots, err := database.Blocks(context.Background(), filter)
if err != nil {
panic(err)
}
// Construct nodes
m := make(map[[32]byte]*node)
for i := 0; i < len(blks); i++ {
b := blks[i]
r := roots[i]
m[r] = &node{score: make(map[uint64]bool)}
state, err := database.State(context.Background(), r)
if err != nil {
panic(err)
}
slot := b.Block().Slot()
// If the state is not available, roll back
for state == nil {
slot--
_, rts, err := database.BlockRootsBySlot(context.Background(), slot)
if err != nil {
panic(err)
}
state, err = database.State(context.Background(), rts[0])
if err != nil {
panic(err)
}
}
// Construct label of each node.
rStr := hex.EncodeToString(r[:2])
label := "slot: " + strconv.Itoa(int(b.Block().Slot())) + "\n root: " + rStr // lint:ignore uintcast -- this is OK for logging.
dotN := graph.Node(rStr).Box().Attr("label", label)
n := &node{
parentRoot: bytesutil.ToBytes32(b.Block().ParentRoot()),
dothNode: &dotN,
}
m[r] = n
}
// Construct an edge only if block's parent exist in the tree.
for _, n := range m {
if _, ok := m[n.parentRoot]; ok {
graph.Edge(*n.dothNode, *m[n.parentRoot].dothNode)
}
}
fmt.Println(graph.String())
}