prysm-pulse/beacon-chain/db/kv/state.go
Radosław Kapka 5fd03f8fb0
Unify the pattern of using a package-level logger (#8245)
Co-authored-by: Preston Van Loon <preston@prysmaticlabs.com>
2021-01-11 20:03:28 +00:00

367 lines
10 KiB
Go

package kv
import (
"bytes"
"context"
"github.com/pkg/errors"
ethpb "github.com/prysmaticlabs/ethereumapis/eth/v1alpha1"
"github.com/prysmaticlabs/prysm/beacon-chain/core/helpers"
"github.com/prysmaticlabs/prysm/beacon-chain/state"
pb "github.com/prysmaticlabs/prysm/proto/beacon/p2p/v1"
"github.com/prysmaticlabs/prysm/shared/bytesutil"
bolt "go.etcd.io/bbolt"
"go.opencensus.io/trace"
)
// State returns the saved state using block's signing root,
// this particular block was used to generate the state.
func (s *Store) State(ctx context.Context, blockRoot [32]byte) (*state.BeaconState, error) {
ctx, span := trace.StartSpan(ctx, "BeaconDB.State")
defer span.End()
var st *pb.BeaconState
enc, err := s.stateBytes(ctx, blockRoot)
if err != nil {
return nil, err
}
if len(enc) == 0 {
return nil, nil
}
st, err = createState(ctx, enc)
if err != nil {
return nil, err
}
return state.InitializeFromProtoUnsafe(st)
}
// GenesisState returns the genesis state in beacon chain.
func (s *Store) GenesisState(ctx context.Context) (*state.BeaconState, error) {
ctx, span := trace.StartSpan(ctx, "BeaconDB.GenesisState")
defer span.End()
var st *pb.BeaconState
err := s.db.View(func(tx *bolt.Tx) error {
// Retrieve genesis block's signing root from blocks bucket,
// to look up what the genesis state is.
bucket := tx.Bucket(blocksBucket)
genesisBlockRoot := bucket.Get(genesisBlockRootKey)
bucket = tx.Bucket(stateBucket)
enc := bucket.Get(genesisBlockRoot)
if enc == nil {
return nil
}
var err error
st, err = createState(ctx, enc)
return err
})
if err != nil {
return nil, err
}
if st == nil {
return nil, nil
}
return state.InitializeFromProtoUnsafe(st)
}
// SaveState stores a state to the db using block's signing root which was used to generate the state.
func (s *Store) SaveState(ctx context.Context, st *state.BeaconState, blockRoot [32]byte) error {
ctx, span := trace.StartSpan(ctx, "BeaconDB.SaveState")
defer span.End()
return s.SaveStates(ctx, []*state.BeaconState{st}, [][32]byte{blockRoot})
}
// SaveStates stores multiple states to the db using the provided corresponding roots.
func (s *Store) SaveStates(ctx context.Context, states []*state.BeaconState, blockRoots [][32]byte) error {
ctx, span := trace.StartSpan(ctx, "BeaconDB.SaveStates")
defer span.End()
if states == nil {
return errors.New("nil state")
}
var err error
multipleEncs := make([][]byte, len(states))
for i, st := range states {
multipleEncs[i], err = encode(ctx, st.InnerStateUnsafe())
if err != nil {
return err
}
}
return s.db.Update(func(tx *bolt.Tx) error {
bucket := tx.Bucket(stateBucket)
for i, rt := range blockRoots {
indicesByBucket := createStateIndicesFromStateSlot(ctx, states[i].Slot())
if err := updateValueForIndices(ctx, indicesByBucket, rt[:], tx); err != nil {
return errors.Wrap(err, "could not update DB indices")
}
if err := bucket.Put(rt[:], multipleEncs[i]); err != nil {
return err
}
}
return nil
})
}
// HasState checks if a state by root exists in the db.
func (s *Store) HasState(ctx context.Context, blockRoot [32]byte) bool {
ctx, span := trace.StartSpan(ctx, "BeaconDB.HasState")
defer span.End()
enc, err := s.stateBytes(ctx, blockRoot)
if err != nil {
panic(err)
}
return len(enc) > 0
}
// DeleteState by block root.
func (s *Store) DeleteState(ctx context.Context, blockRoot [32]byte) error {
ctx, span := trace.StartSpan(ctx, "BeaconDB.DeleteState")
defer span.End()
return s.db.Update(func(tx *bolt.Tx) error {
bkt := tx.Bucket(blocksBucket)
genesisBlockRoot := bkt.Get(genesisBlockRootKey)
bkt = tx.Bucket(checkpointBucket)
enc := bkt.Get(finalizedCheckpointKey)
checkpoint := &ethpb.Checkpoint{}
if enc == nil {
checkpoint = &ethpb.Checkpoint{Root: genesisBlockRoot}
} else if err := decode(ctx, enc, checkpoint); err != nil {
return err
}
blockBkt := tx.Bucket(blocksBucket)
headBlkRoot := blockBkt.Get(headBlockRootKey)
bkt = tx.Bucket(stateBucket)
// Safe guard against deleting genesis, finalized, head state.
if bytes.Equal(blockRoot[:], checkpoint.Root) || bytes.Equal(blockRoot[:], genesisBlockRoot) || bytes.Equal(blockRoot[:], headBlkRoot) {
return errors.New("cannot delete genesis, finalized, or head state")
}
slot, err := slotByBlockRoot(ctx, tx, blockRoot[:])
if err != nil {
return err
}
indicesByBucket := createStateIndicesFromStateSlot(ctx, slot)
if err := deleteValueForIndices(ctx, indicesByBucket, blockRoot[:], tx); err != nil {
return errors.Wrap(err, "could not delete root for DB indices")
}
return bkt.Delete(blockRoot[:])
})
}
// DeleteStates by block roots.
func (s *Store) DeleteStates(ctx context.Context, blockRoots [][32]byte) error {
ctx, span := trace.StartSpan(ctx, "BeaconDB.DeleteStates")
defer span.End()
for _, r := range blockRoots {
if err := s.DeleteState(ctx, r); err != nil {
return err
}
}
return nil
}
// creates state from marshaled proto state bytes.
func createState(ctx context.Context, enc []byte) (*pb.BeaconState, error) {
protoState := &pb.BeaconState{}
if err := decode(ctx, enc, protoState); err != nil {
return nil, errors.Wrap(err, "failed to unmarshal encoding")
}
return protoState, nil
}
// HasState checks if a state by root exists in the db.
func (s *Store) stateBytes(ctx context.Context, blockRoot [32]byte) ([]byte, error) {
ctx, span := trace.StartSpan(ctx, "BeaconDB.stateBytes")
defer span.End()
var dst []byte
err := s.db.View(func(tx *bolt.Tx) error {
bkt := tx.Bucket(stateBucket)
dst = bkt.Get(blockRoot[:])
return nil
})
return dst, err
}
// slotByBlockRoot retrieves the corresponding slot of the input block root.
func slotByBlockRoot(ctx context.Context, tx *bolt.Tx, blockRoot []byte) (uint64, error) {
ctx, span := trace.StartSpan(ctx, "BeaconDB.slotByBlockRoot")
defer span.End()
bkt := tx.Bucket(stateSummaryBucket)
enc := bkt.Get(blockRoot)
if enc == nil {
// Fall back to check the block.
bkt := tx.Bucket(blocksBucket)
enc := bkt.Get(blockRoot)
if enc == nil {
// Fallback and check the state.
bkt = tx.Bucket(stateBucket)
enc = bkt.Get(blockRoot)
if enc == nil {
return 0, errors.New("state enc can't be nil")
}
s, err := createState(ctx, enc)
if err != nil {
return 0, err
}
if s == nil {
return 0, errors.New("state can't be nil")
}
return s.Slot, nil
}
b := &ethpb.SignedBeaconBlock{}
err := decode(ctx, enc, b)
if err != nil {
return 0, err
}
if b.Block == nil {
return 0, errors.New("block can't be nil")
}
return b.Block.Slot, nil
}
stateSummary := &pb.StateSummary{}
if err := decode(ctx, enc, stateSummary); err != nil {
return 0, err
}
return stateSummary.Slot, nil
}
// HighestSlotStatesBelow returns the states with the highest slot below the input slot
// from the db. Ideally there should just be one state per slot, but given validator
// can double propose, a single slot could have multiple block roots and
// results states. This returns a list of states.
func (s *Store) HighestSlotStatesBelow(ctx context.Context, slot uint64) ([]*state.BeaconState, error) {
ctx, span := trace.StartSpan(ctx, "BeaconDB.HighestSlotStatesBelow")
defer span.End()
var best []byte
if err := s.db.View(func(tx *bolt.Tx) error {
bkt := tx.Bucket(stateSlotIndicesBucket)
c := bkt.Cursor()
for s, root := c.First(); s != nil; s, root = c.Next() {
if ctx.Err() != nil {
return ctx.Err()
}
key := bytesutil.BytesToUint64BigEndian(s)
if root == nil {
continue
}
if key >= slot {
break
}
best = root
}
return nil
}); err != nil {
return nil, err
}
var st *state.BeaconState
var err error
if best != nil {
st, err = s.State(ctx, bytesutil.ToBytes32(best))
if err != nil {
return nil, err
}
}
if st == nil {
st, err = s.GenesisState(ctx)
if err != nil {
return nil, err
}
}
return []*state.BeaconState{st}, nil
}
// createBlockIndicesFromBlock takes in a beacon block and returns
// a map of bolt DB index buckets corresponding to each particular key for indices for
// data, such as (shard indices bucket -> shard 5).
func createStateIndicesFromStateSlot(ctx context.Context, slot uint64) map[string][]byte {
ctx, span := trace.StartSpan(ctx, "BeaconDB.createStateIndicesFromState")
defer span.End()
indicesByBucket := make(map[string][]byte)
// Every index has a unique bucket for fast, binary-search
// range scans for filtering across keys.
buckets := [][]byte{
stateSlotIndicesBucket,
}
indices := [][]byte{
bytesutil.Uint64ToBytesBigEndian(slot),
}
for i := 0; i < len(buckets); i++ {
indicesByBucket[string(buckets[i])] = indices[i]
}
return indicesByBucket
}
// CleanUpDirtyStates removes states in DB that falls to under archived point interval rules.
// Only following states would be kept:
// 1.) state_slot % archived_interval == 0. (e.g. archived_interval=2048, states with slot 2048, 4096... etc)
// 2.) archived_interval - archived_interval/3 < state_slot % archived_interval
// (e.g. archived_interval=2048, states with slots after 1365).
// This is to tolerate skip slots. Not every state lays on the boundary.
// 3.) state with current finalized root
// 4.) unfinalized States
func (s *Store) CleanUpDirtyStates(ctx context.Context, slotsPerArchivedPoint uint64) error {
ctx, span := trace.StartSpan(ctx, "BeaconDB. CleanUpDirtyStates")
defer span.End()
f, err := s.FinalizedCheckpoint(ctx)
if err != nil {
return err
}
finalizedSlot, err := helpers.StartSlot(f.Epoch)
if err != nil {
return err
}
deletedRoots := make([][32]byte, 0)
err = s.db.View(func(tx *bolt.Tx) error {
bkt := tx.Bucket(stateSlotIndicesBucket)
return bkt.ForEach(func(k, v []byte) error {
if ctx.Err() != nil {
return ctx.Err()
}
finalizedChkpt := bytesutil.ToBytes32(f.Root) == bytesutil.ToBytes32(v)
slot := bytesutil.BytesToUint64BigEndian(k)
mod := slot % slotsPerArchivedPoint
nonFinalized := slot > finalizedSlot
// The following conditions cover 1, 2, 3 and 4 above.
if mod != 0 && mod <= slotsPerArchivedPoint-slotsPerArchivedPoint/3 && !finalizedChkpt && !nonFinalized {
deletedRoots = append(deletedRoots, bytesutil.ToBytes32(v))
}
return nil
})
})
if err != nil {
return err
}
// Length of to be deleted roots is 0. Nothing to do.
if len(deletedRoots) == 0 {
return nil
}
log.WithField("count", len(deletedRoots)).Info("Cleaning up dirty states")
if err := s.DeleteStates(ctx, deletedRoots); err != nil {
return err
}
return err
}