mirror of
https://gitlab.com/pulsechaincom/prysm-pulse.git
synced 2024-12-23 11:57:18 +00:00
77d3ccb9ad
* Clean up state types * rename package
460 lines
17 KiB
Go
460 lines
17 KiB
Go
// Package helpers contains helper functions outlined in the Ethereum Beacon Chain spec, such as
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// computing committees, randao, rewards/penalties, and more.
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package helpers
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import (
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"bytes"
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"context"
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"fmt"
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"sort"
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"github.com/pkg/errors"
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"github.com/prysmaticlabs/go-bitfield"
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"github.com/prysmaticlabs/prysm/v3/beacon-chain/cache"
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"github.com/prysmaticlabs/prysm/v3/beacon-chain/core/time"
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"github.com/prysmaticlabs/prysm/v3/beacon-chain/state"
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"github.com/prysmaticlabs/prysm/v3/config/params"
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"github.com/prysmaticlabs/prysm/v3/consensus-types/primitives"
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"github.com/prysmaticlabs/prysm/v3/container/slice"
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"github.com/prysmaticlabs/prysm/v3/crypto/hash"
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"github.com/prysmaticlabs/prysm/v3/encoding/bytesutil"
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"github.com/prysmaticlabs/prysm/v3/math"
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ethpb "github.com/prysmaticlabs/prysm/v3/proto/prysm/v1alpha1"
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"github.com/prysmaticlabs/prysm/v3/time/slots"
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)
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var (
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committeeCache = cache.NewCommitteesCache()
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proposerIndicesCache = cache.NewProposerIndicesCache()
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)
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// SlotCommitteeCount returns the number of beacon committees of a slot. The
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// active validator count is provided as an argument rather than an imported implementation
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// from the spec definition. Having the active validator count as an argument allows for
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// cheaper computation, instead of retrieving head state, one can retrieve the validator
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// count.
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//
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// Spec pseudocode definition:
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//
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// def get_committee_count_per_slot(state: BeaconState, epoch: Epoch) -> uint64:
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// """
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// Return the number of committees in each slot for the given ``epoch``.
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// """
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// return max(uint64(1), min(
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// MAX_COMMITTEES_PER_SLOT,
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// uint64(len(get_active_validator_indices(state, epoch))) // SLOTS_PER_EPOCH // TARGET_COMMITTEE_SIZE,
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// ))
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func SlotCommitteeCount(activeValidatorCount uint64) uint64 {
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var committeesPerSlot = activeValidatorCount / uint64(params.BeaconConfig().SlotsPerEpoch) / params.BeaconConfig().TargetCommitteeSize
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if committeesPerSlot > params.BeaconConfig().MaxCommitteesPerSlot {
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return params.BeaconConfig().MaxCommitteesPerSlot
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}
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if committeesPerSlot == 0 {
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return 1
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}
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return committeesPerSlot
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}
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// BeaconCommitteeFromState returns the crosslink committee of a given slot and committee index. This
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// is a spec implementation where state is used as an argument. In case of state retrieval
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// becomes expensive, consider using BeaconCommittee below.
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//
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// Spec pseudocode definition:
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//
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// def get_beacon_committee(state: BeaconState, slot: Slot, index: CommitteeIndex) -> Sequence[ValidatorIndex]:
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// """
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// Return the beacon committee at ``slot`` for ``index``.
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// """
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// epoch = compute_epoch_at_slot(slot)
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// committees_per_slot = get_committee_count_per_slot(state, epoch)
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// return compute_committee(
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// indices=get_active_validator_indices(state, epoch),
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// seed=get_seed(state, epoch, DOMAIN_BEACON_ATTESTER),
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// index=(slot % SLOTS_PER_EPOCH) * committees_per_slot + index,
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// count=committees_per_slot * SLOTS_PER_EPOCH,
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// )
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func BeaconCommitteeFromState(ctx context.Context, state state.ReadOnlyBeaconState, slot primitives.Slot, committeeIndex primitives.CommitteeIndex) ([]primitives.ValidatorIndex, error) {
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epoch := slots.ToEpoch(slot)
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seed, err := Seed(state, epoch, params.BeaconConfig().DomainBeaconAttester)
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if err != nil {
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return nil, errors.Wrap(err, "could not get seed")
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}
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committee, err := committeeCache.Committee(ctx, slot, seed, committeeIndex)
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if err != nil {
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return nil, errors.Wrap(err, "could not interface with committee cache")
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}
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if committee != nil {
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return committee, nil
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}
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activeIndices, err := ActiveValidatorIndices(ctx, state, epoch)
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if err != nil {
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return nil, errors.Wrap(err, "could not get active indices")
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}
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return BeaconCommittee(ctx, activeIndices, seed, slot, committeeIndex)
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}
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// BeaconCommittee returns the beacon committee of a given slot and committee index. The
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// validator indices and seed are provided as an argument rather than an imported implementation
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// from the spec definition. Having them as an argument allows for cheaper computation run time.
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//
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// Spec pseudocode definition:
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//
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// def get_beacon_committee(state: BeaconState, slot: Slot, index: CommitteeIndex) -> Sequence[ValidatorIndex]:
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// """
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// Return the beacon committee at ``slot`` for ``index``.
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// """
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// epoch = compute_epoch_at_slot(slot)
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// committees_per_slot = get_committee_count_per_slot(state, epoch)
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// return compute_committee(
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// indices=get_active_validator_indices(state, epoch),
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// seed=get_seed(state, epoch, DOMAIN_BEACON_ATTESTER),
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// index=(slot % SLOTS_PER_EPOCH) * committees_per_slot + index,
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// count=committees_per_slot * SLOTS_PER_EPOCH,
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// )
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func BeaconCommittee(
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ctx context.Context,
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validatorIndices []primitives.ValidatorIndex,
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seed [32]byte,
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slot primitives.Slot,
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committeeIndex primitives.CommitteeIndex,
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) ([]primitives.ValidatorIndex, error) {
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committee, err := committeeCache.Committee(ctx, slot, seed, committeeIndex)
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if err != nil {
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return nil, errors.Wrap(err, "could not interface with committee cache")
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}
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if committee != nil {
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return committee, nil
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}
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committeesPerSlot := SlotCommitteeCount(uint64(len(validatorIndices)))
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indexOffset, err := math.Add64(uint64(committeeIndex), uint64(slot.ModSlot(params.BeaconConfig().SlotsPerEpoch).Mul(committeesPerSlot)))
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if err != nil {
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return nil, errors.Wrap(err, "could not add calculate index offset")
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}
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count := committeesPerSlot * uint64(params.BeaconConfig().SlotsPerEpoch)
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return computeCommittee(validatorIndices, seed, indexOffset, count)
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}
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// CommitteeAssignmentContainer represents a committee list, committee index, and to be attested slot for a given epoch.
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type CommitteeAssignmentContainer struct {
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Committee []primitives.ValidatorIndex
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AttesterSlot primitives.Slot
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CommitteeIndex primitives.CommitteeIndex
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}
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// CommitteeAssignments is a map of validator indices pointing to the appropriate committee
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// assignment for the given epoch.
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//
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// 1. Determine the proposer validator index for each slot.
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// 2. Compute all committees.
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// 3. Determine the attesting slot for each committee.
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// 4. Construct a map of validator indices pointing to the respective committees.
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func CommitteeAssignments(
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ctx context.Context,
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state state.BeaconState,
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epoch primitives.Epoch,
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) (map[primitives.ValidatorIndex]*CommitteeAssignmentContainer, map[primitives.ValidatorIndex][]primitives.Slot, error) {
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nextEpoch := time.NextEpoch(state)
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if epoch > nextEpoch {
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return nil, nil, fmt.Errorf(
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"epoch %d can't be greater than next epoch %d",
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epoch,
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nextEpoch,
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)
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}
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// We determine the slots in which proposers are supposed to act.
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// Some validators may need to propose multiple times per epoch, so
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// we use a map of proposer idx -> []slot to keep track of this possibility.
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startSlot, err := slots.EpochStart(epoch)
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if err != nil {
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return nil, nil, err
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}
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minValidStartSlot := primitives.Slot(0)
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if state.Slot() >= params.BeaconConfig().SlotsPerHistoricalRoot {
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minValidStartSlot = state.Slot() - params.BeaconConfig().SlotsPerHistoricalRoot
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}
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if startSlot < minValidStartSlot {
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return nil, nil, fmt.Errorf("start slot %d is smaller than the minimum valid start slot %d", startSlot, minValidStartSlot)
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}
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proposerIndexToSlots := make(map[primitives.ValidatorIndex][]primitives.Slot, params.BeaconConfig().SlotsPerEpoch)
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for slot := startSlot; slot < startSlot+params.BeaconConfig().SlotsPerEpoch; slot++ {
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// Skip proposer assignment for genesis slot.
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if slot == 0 {
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continue
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}
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if err := state.SetSlot(slot); err != nil {
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return nil, nil, err
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}
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i, err := BeaconProposerIndex(ctx, state)
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if err != nil {
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return nil, nil, errors.Wrapf(err, "could not check proposer at slot %d", state.Slot())
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}
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proposerIndexToSlots[i] = append(proposerIndexToSlots[i], slot)
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}
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// If previous proposer indices computation is outside if current proposal epoch range,
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// we need to reset state slot back to start slot so that we can compute the correct committees.
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currentProposalEpoch := epoch < nextEpoch
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if !currentProposalEpoch {
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if err := state.SetSlot(state.Slot() - params.BeaconConfig().SlotsPerEpoch); err != nil {
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return nil, nil, err
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}
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}
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activeValidatorIndices, err := ActiveValidatorIndices(ctx, state, epoch)
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if err != nil {
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return nil, nil, err
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}
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// Each slot in an epoch has a different set of committees. This value is derived from the
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// active validator set, which does not change.
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numCommitteesPerSlot := SlotCommitteeCount(uint64(len(activeValidatorIndices)))
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validatorIndexToCommittee := make(map[primitives.ValidatorIndex]*CommitteeAssignmentContainer, len(activeValidatorIndices))
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// Compute all committees for all slots.
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for i := primitives.Slot(0); i < params.BeaconConfig().SlotsPerEpoch; i++ {
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// Compute committees.
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for j := uint64(0); j < numCommitteesPerSlot; j++ {
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slot := startSlot + i
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committee, err := BeaconCommitteeFromState(ctx, state, slot, primitives.CommitteeIndex(j) /*committee index*/)
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if err != nil {
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return nil, nil, err
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}
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cac := &CommitteeAssignmentContainer{
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Committee: committee,
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CommitteeIndex: primitives.CommitteeIndex(j),
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AttesterSlot: slot,
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}
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for _, vIndex := range committee {
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validatorIndexToCommittee[vIndex] = cac
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}
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}
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}
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return validatorIndexToCommittee, proposerIndexToSlots, nil
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}
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// VerifyBitfieldLength verifies that a bitfield length matches the given committee size.
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func VerifyBitfieldLength(bf bitfield.Bitfield, committeeSize uint64) error {
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if bf.Len() != committeeSize {
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return fmt.Errorf(
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"wanted participants bitfield length %d, got: %d",
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committeeSize,
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bf.Len())
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}
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return nil
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}
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// VerifyAttestationBitfieldLengths verifies that an attestations aggregation bitfields is
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// a valid length matching the size of the committee.
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func VerifyAttestationBitfieldLengths(ctx context.Context, state state.ReadOnlyBeaconState, att *ethpb.Attestation) error {
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committee, err := BeaconCommitteeFromState(ctx, state, att.Data.Slot, att.Data.CommitteeIndex)
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if err != nil {
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return errors.Wrap(err, "could not retrieve beacon committees")
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}
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if committee == nil {
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return errors.New("no committee exist for this attestation")
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}
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if err := VerifyBitfieldLength(att.AggregationBits, uint64(len(committee))); err != nil {
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return errors.Wrap(err, "failed to verify aggregation bitfield")
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}
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return nil
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}
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// ShuffledIndices uses input beacon state and returns the shuffled indices of the input epoch,
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// the shuffled indices then can be used to break up into committees.
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func ShuffledIndices(s state.ReadOnlyBeaconState, epoch primitives.Epoch) ([]primitives.ValidatorIndex, error) {
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seed, err := Seed(s, epoch, params.BeaconConfig().DomainBeaconAttester)
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if err != nil {
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return nil, errors.Wrapf(err, "could not get seed for epoch %d", epoch)
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}
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indices := make([]primitives.ValidatorIndex, 0, s.NumValidators())
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if err := s.ReadFromEveryValidator(func(idx int, val state.ReadOnlyValidator) error {
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if IsActiveValidatorUsingTrie(val, epoch) {
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indices = append(indices, primitives.ValidatorIndex(idx))
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}
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return nil
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}); err != nil {
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return nil, err
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}
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// UnshuffleList is used as an optimized implementation for raw speed.
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return UnshuffleList(indices, seed)
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}
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// UpdateCommitteeCache gets called at the beginning of every epoch to cache the committee shuffled indices
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// list with committee index and epoch number. It caches the shuffled indices for current epoch and next epoch.
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func UpdateCommitteeCache(ctx context.Context, state state.ReadOnlyBeaconState, epoch primitives.Epoch) error {
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for _, e := range []primitives.Epoch{epoch, epoch + 1} {
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seed, err := Seed(state, e, params.BeaconConfig().DomainBeaconAttester)
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if err != nil {
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return err
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}
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if committeeCache.HasEntry(string(seed[:])) {
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return nil
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}
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shuffledIndices, err := ShuffledIndices(state, e)
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if err != nil {
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return err
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}
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count := SlotCommitteeCount(uint64(len(shuffledIndices)))
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// Store the sorted indices as well as shuffled indices. In current spec,
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// sorted indices is required to retrieve proposer index. This is also
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// used for failing verify signature fallback.
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sortedIndices := make([]primitives.ValidatorIndex, len(shuffledIndices))
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copy(sortedIndices, shuffledIndices)
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sort.Slice(sortedIndices, func(i, j int) bool {
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return sortedIndices[i] < sortedIndices[j]
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})
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if err := committeeCache.AddCommitteeShuffledList(ctx, &cache.Committees{
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ShuffledIndices: shuffledIndices,
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CommitteeCount: uint64(params.BeaconConfig().SlotsPerEpoch.Mul(count)),
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Seed: seed,
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SortedIndices: sortedIndices,
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}); err != nil {
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return err
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}
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}
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return nil
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}
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// UpdateProposerIndicesInCache updates proposer indices entry of the committee cache.
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func UpdateProposerIndicesInCache(ctx context.Context, state state.ReadOnlyBeaconState) error {
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// The cache uses the state root at the (current epoch - 1)'s slot as key. (e.g. for epoch 2, the key is root at slot 63)
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// Which is the reason why we skip genesis epoch.
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if time.CurrentEpoch(state) <= params.BeaconConfig().GenesisEpoch+params.BeaconConfig().MinSeedLookahead {
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return nil
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}
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// Use state root from (current_epoch - 1))
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wantedEpoch := time.PrevEpoch(state)
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s, err := slots.EpochEnd(wantedEpoch)
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if err != nil {
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return err
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}
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r, err := StateRootAtSlot(state, s)
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if err != nil {
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return err
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}
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// Skip cache update if we have an invalid key
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if r == nil || bytes.Equal(r, params.BeaconConfig().ZeroHash[:]) {
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return nil
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}
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// Skip cache update if the key already exists
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exists, err := proposerIndicesCache.HasProposerIndices(bytesutil.ToBytes32(r))
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if err != nil {
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return err
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}
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if exists {
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return nil
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}
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indices, err := ActiveValidatorIndices(ctx, state, time.CurrentEpoch(state))
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if err != nil {
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return err
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}
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proposerIndices, err := precomputeProposerIndices(state, indices)
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if err != nil {
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return err
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}
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return proposerIndicesCache.AddProposerIndices(&cache.ProposerIndices{
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BlockRoot: bytesutil.ToBytes32(r),
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ProposerIndices: proposerIndices,
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})
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}
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// ClearCache clears the beacon committee cache and sync committee cache.
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func ClearCache() {
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committeeCache = cache.NewCommitteesCache()
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proposerIndicesCache = cache.NewProposerIndicesCache()
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syncCommitteeCache = cache.NewSyncCommittee()
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balanceCache = cache.NewEffectiveBalanceCache()
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}
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// computeCommittee returns the requested shuffled committee out of the total committees using
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// validator indices and seed.
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//
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// Spec pseudocode definition:
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//
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// def compute_committee(indices: Sequence[ValidatorIndex],
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// seed: Bytes32,
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// index: uint64,
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// count: uint64) -> Sequence[ValidatorIndex]:
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// """
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// Return the committee corresponding to ``indices``, ``seed``, ``index``, and committee ``count``.
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// """
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// start = (len(indices) * index) // count
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// end = (len(indices) * uint64(index + 1)) // count
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// return [indices[compute_shuffled_index(uint64(i), uint64(len(indices)), seed)] for i in range(start, end)]
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func computeCommittee(
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indices []primitives.ValidatorIndex,
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seed [32]byte,
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index, count uint64,
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) ([]primitives.ValidatorIndex, error) {
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validatorCount := uint64(len(indices))
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start := slice.SplitOffset(validatorCount, count, index)
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end := slice.SplitOffset(validatorCount, count, index+1)
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if start > validatorCount || end > validatorCount {
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return nil, errors.New("index out of range")
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}
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// Save the shuffled indices in cache, this is only needed once per epoch or once per new committee index.
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shuffledIndices := make([]primitives.ValidatorIndex, len(indices))
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copy(shuffledIndices, indices)
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// UnshuffleList is used here as it is an optimized implementation created
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// for fast computation of committees.
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// Reference implementation: https://github.com/protolambda/eth2-shuffle
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shuffledList, err := UnshuffleList(shuffledIndices, seed)
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if err != nil {
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return nil, err
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}
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return shuffledList[start:end], nil
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}
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// This computes proposer indices of the current epoch and returns a list of proposer indices,
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// the index of the list represents the slot number.
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func precomputeProposerIndices(state state.ReadOnlyBeaconState, activeIndices []primitives.ValidatorIndex) ([]primitives.ValidatorIndex, error) {
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hashFunc := hash.CustomSHA256Hasher()
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proposerIndices := make([]primitives.ValidatorIndex, params.BeaconConfig().SlotsPerEpoch)
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e := time.CurrentEpoch(state)
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seed, err := Seed(state, e, params.BeaconConfig().DomainBeaconProposer)
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if err != nil {
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return nil, errors.Wrap(err, "could not generate seed")
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}
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slot, err := slots.EpochStart(e)
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if err != nil {
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return nil, err
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}
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for i := uint64(0); i < uint64(params.BeaconConfig().SlotsPerEpoch); i++ {
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seedWithSlot := append(seed[:], bytesutil.Bytes8(uint64(slot)+i)...)
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seedWithSlotHash := hashFunc(seedWithSlot)
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index, err := ComputeProposerIndex(state, activeIndices, seedWithSlotHash)
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if err != nil {
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return nil, err
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}
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proposerIndices[i] = index
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}
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return proposerIndices, nil
|
|
}
|