prysm-pulse/proto/eth/v1/node.proto
terence 5a66807989
Update to V5 (#13622)
* First take at updating everything to v5

* Patch gRPC gateway to use prysm v5

Fix patch

* Update go ssz

---------

Co-authored-by: Preston Van Loon <pvanloon@offchainlabs.com>
2024-02-15 05:46:47 +00:00

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Protocol Buffer

// Copyright 2021 Prysmatic Labs.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
syntax = "proto3";
package ethereum.eth.v1;
import "google/protobuf/descriptor.proto";
option csharp_namespace = "Ethereum.Eth.V1";
option go_package = "github.com/prysmaticlabs/prysm/v5/proto/eth/v1";
option java_multiple_files = true;
option java_outer_classname = "BeaconNodeProto";
option java_package = "org.ethereum.eth.v1";
option php_namespace = "Ethereum\\Eth\\v1";
// Peer provides details of a peer on the network.
message Peer {
// The peer id of the peer.
string peer_id = 1;
// The latest ENR of the peer that's in the record.
string enr = 2;
// The address of the peer, as a full multiaddr, for example:
// /ip4/37.221.192.134/tcp/13000/p2p/16Uiu2HAm8maLMjag1TAUM52zPfmLbVMGFdwUAWgoHu1HDQLR6e17
string last_seen_p2p_address = 3;
// The connection state of the peer at the moment of the request. (e.g. Connecting)
ConnectionState state = 4;
// The direction of the connection (inbound/outbound).
PeerDirection direction = 5;
}
// PeerDirection states the direction of the connection to a peer.
enum PeerDirection {
INBOUND = 0;
OUTBOUND = 1;
}
// ConnectionState states the current status of the peer.
enum ConnectionState {
DISCONNECTED = 0;
CONNECTING = 1;
CONNECTED = 2;
DISCONNECTING = 3;
}