mirror of
https://gitlab.com/pulsechaincom/prysm-pulse.git
synced 2024-12-25 12:57:18 +00:00
7fcc07fb45
* loadEpochBoundaryRoot * Tests * Span * Merge branch 'master' of https://github.com/prysmaticlabs/prysm into save-hot-state * Starting test * Tests * Merge refs/heads/master into save-hot-state * Merge branch 'master' into save-hot-state * Use copy * Merge branch 'save-hot-state' of https://github.com/prysmaticlabs/prysm into save-hot-state * Merge refs/heads/master into save-hot-state
192 lines
6.3 KiB
Go
192 lines
6.3 KiB
Go
package stategen
|
|
|
|
import (
|
|
"context"
|
|
"encoding/hex"
|
|
|
|
"github.com/pkg/errors"
|
|
"github.com/prysmaticlabs/prysm/beacon-chain/core/helpers"
|
|
"github.com/prysmaticlabs/prysm/beacon-chain/state"
|
|
pb "github.com/prysmaticlabs/prysm/proto/beacon/p2p/v1"
|
|
"github.com/prysmaticlabs/prysm/shared/bytesutil"
|
|
"github.com/prysmaticlabs/prysm/shared/params"
|
|
"github.com/sirupsen/logrus"
|
|
"go.opencensus.io/trace"
|
|
)
|
|
|
|
// This saves a post finalized beacon state in the hot section of the DB. On the epoch boundary,
|
|
// it saves a full state. On an intermediate slot, it saves a back pointer to the
|
|
// nearest epoch boundary state.
|
|
func (s *State) saveHotState(ctx context.Context, blockRoot [32]byte, state *state.BeaconState) error {
|
|
ctx, span := trace.StartSpan(ctx, "stateGen.saveHotState")
|
|
defer span.End()
|
|
|
|
// If the hot state is already in cache, one can be sure the state was processed and in the DB.
|
|
if s.hotStateCache.Has(blockRoot) {
|
|
return nil
|
|
}
|
|
|
|
// Only on an epoch boundary slot, saves the whole state.
|
|
if helpers.IsEpochStart(state.Slot()) {
|
|
if err := s.beaconDB.SaveState(ctx, state, blockRoot); err != nil {
|
|
return err
|
|
}
|
|
log.WithFields(logrus.Fields{
|
|
"slot": state.Slot(),
|
|
"blockRoot": hex.EncodeToString(bytesutil.Trunc(blockRoot[:]))}).Info("Saved full state on epoch boundary")
|
|
}
|
|
|
|
// On an intermediate slots, save the hot state summary.
|
|
epochRoot, err := s.loadEpochBoundaryRoot(ctx, blockRoot, state)
|
|
if err != nil {
|
|
return errors.Wrap(err, "could not get epoch boundary root to save hot state")
|
|
}
|
|
if err := s.beaconDB.SaveStateSummary(ctx, &pb.StateSummary{
|
|
Slot: state.Slot(),
|
|
Root: blockRoot[:],
|
|
BoundaryRoot: epochRoot[:],
|
|
}); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Store the copied state in the cache.
|
|
s.hotStateCache.Put(blockRoot, state.Copy())
|
|
|
|
return nil
|
|
}
|
|
|
|
// This loads a post finalized beacon state from the hot section of the DB. If necessary it will
|
|
// replay blocks starting from the nearest epoch boundary. It returns the beacon state that
|
|
// corresponds to the input block root.
|
|
func (s *State) loadHotStateByRoot(ctx context.Context, blockRoot [32]byte) (*state.BeaconState, error) {
|
|
ctx, span := trace.StartSpan(ctx, "stateGen.loadHotStateByRoot")
|
|
defer span.End()
|
|
|
|
// Load the hot state cache.
|
|
cachedState := s.hotStateCache.Get(blockRoot)
|
|
if cachedState != nil {
|
|
return cachedState, nil
|
|
}
|
|
|
|
summary, err := s.beaconDB.StateSummary(ctx, blockRoot)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
if summary == nil {
|
|
return nil, errUnknownStateSummary
|
|
}
|
|
boundaryState, err := s.beaconDB.State(ctx, bytesutil.ToBytes32(summary.BoundaryRoot))
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
if boundaryState == nil {
|
|
return nil, errUnknownBoundaryState
|
|
}
|
|
|
|
// Don't need to replay the blocks if we're already on an epoch boundary,
|
|
// the target slot is the same as the state slot.
|
|
var hotState *state.BeaconState
|
|
targetSlot := summary.Slot
|
|
if targetSlot == boundaryState.Slot() {
|
|
hotState = boundaryState
|
|
} else {
|
|
blks, err := s.LoadBlocks(ctx, boundaryState.Slot()+1, targetSlot, bytesutil.ToBytes32(summary.Root))
|
|
if err != nil {
|
|
return nil, errors.Wrap(err, "could not load blocks for hot state using root")
|
|
}
|
|
hotState, err = s.ReplayBlocks(ctx, boundaryState, blks, targetSlot)
|
|
if err != nil {
|
|
return nil, errors.Wrap(err, "could not replay blocks for hot state using root")
|
|
}
|
|
}
|
|
|
|
// Save the copied state because the reference also returned in the end.
|
|
s.hotStateCache.Put(blockRoot, hotState.Copy())
|
|
|
|
return hotState, nil
|
|
}
|
|
|
|
// This loads a hot state by slot where the slot lies between the epoch boundary points.
|
|
// This is a slower implementation (versus ByRoot) as slot is the only argument. It require fetching
|
|
// all the blocks between the epoch boundary points for playback.
|
|
// Use `loadHotStateByRoot` unless you really don't know the root.
|
|
func (s *State) loadHotStateBySlot(ctx context.Context, slot uint64) (*state.BeaconState, error) {
|
|
ctx, span := trace.StartSpan(ctx, "stateGen.loadHotStateBySlot")
|
|
defer span.End()
|
|
|
|
// Gather epoch boundary information, that is where node starts to replay the blocks.
|
|
boundarySlot := helpers.StartSlot(helpers.SlotToEpoch(slot))
|
|
boundaryRoot, ok := s.epochBoundaryRoot(boundarySlot)
|
|
if !ok {
|
|
return nil, errUnknownBoundaryRoot
|
|
}
|
|
// Try the cache first then try the DB.
|
|
boundaryState := s.hotStateCache.Get(boundaryRoot)
|
|
var err error
|
|
if boundaryState == nil {
|
|
boundaryState, err = s.beaconDB.State(ctx, boundaryRoot)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
if boundaryState == nil {
|
|
return nil, errUnknownBoundaryState
|
|
}
|
|
}
|
|
|
|
// Gather the last saved block root and the slot number.
|
|
lastValidRoot, lastValidSlot, err := s.lastSavedBlock(ctx, slot)
|
|
if err != nil {
|
|
return nil, errors.Wrap(err, "could not get last valid block for hot state using slot")
|
|
}
|
|
|
|
// Load and replay blocks to get the intermediate state.
|
|
replayBlks, err := s.LoadBlocks(ctx, boundaryState.Slot()+1, lastValidSlot, lastValidRoot)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return s.ReplayBlocks(ctx, boundaryState, replayBlks, slot)
|
|
}
|
|
|
|
// This loads the epoch boundary root of a given state based on the state slot.
|
|
// If the epoch boundary does not have a valid root, it then recovers by going
|
|
// back to find the last slot before boundary which has a valid block.
|
|
func (s *State) loadEpochBoundaryRoot(ctx context.Context, blockRoot [32]byte, state *state.BeaconState) ([32]byte, error) {
|
|
ctx, span := trace.StartSpan(ctx, "stateGen.loadEpochBoundaryRoot")
|
|
defer span.End()
|
|
|
|
boundarySlot := helpers.CurrentEpoch(state) * params.BeaconConfig().SlotsPerEpoch
|
|
|
|
// First checks if epoch boundary root already exists in cache.
|
|
r, ok := s.epochBoundarySlotToRoot[boundarySlot]
|
|
if ok {
|
|
return r, nil
|
|
}
|
|
|
|
// At epoch boundary, return the root which is just itself.
|
|
if state.Slot() == boundarySlot {
|
|
return blockRoot, nil
|
|
}
|
|
|
|
// Node uses genesis getters if the epoch boundary slot is genesis slot.
|
|
if boundarySlot == 0 {
|
|
r, err := s.genesisRoot(ctx)
|
|
if err != nil {
|
|
return [32]byte{}, nil
|
|
}
|
|
s.setEpochBoundaryRoot(boundarySlot, r)
|
|
return r, nil
|
|
}
|
|
|
|
// Now to find the epoch boundary root via DB.
|
|
r, _, err := s.lastSavedBlock(ctx, boundarySlot)
|
|
if err != nil {
|
|
return [32]byte{}, errors.Wrap(err, "could not get last saved block for epoch boundary root")
|
|
}
|
|
|
|
// Set the epoch boundary root cache.
|
|
s.setEpochBoundaryRoot(boundarySlot, r)
|
|
|
|
return r, nil
|
|
}
|