prysm-pulse/beacon-chain/db/kv/migration_state_validators.go
terencechain d17996f8b0
Update to V4 🚀 (#12134)
* Update V3 from V4

* Fix build v3 -> v4

* Update ssz

* Update beacon_chain.pb.go

* Fix formatter import

* Update update-mockgen.sh comment to v4

* Fix conflicts. Pass build and tests

* Fix test
2023-03-17 18:52:56 +00:00

226 lines
6.3 KiB
Go

package kv
import (
"bytes"
"context"
"fmt"
"github.com/ethereum/go-ethereum/common/hexutil"
"github.com/golang/snappy"
"github.com/prysmaticlabs/prysm/v4/config/features"
"github.com/prysmaticlabs/prysm/v4/encoding/ssz/detect"
"github.com/prysmaticlabs/prysm/v4/monitoring/progress"
v1alpha1 "github.com/prysmaticlabs/prysm/v4/proto/prysm/v1alpha1"
"github.com/schollz/progressbar/v3"
bolt "go.etcd.io/bbolt"
)
const batchSize = 10
var migrationStateValidatorsKey = []byte("migration_state_validator")
func shouldMigrateValidators(db *bolt.DB) (bool, error) {
migrateDB := false
if updateErr := db.View(func(tx *bolt.Tx) error {
mb := tx.Bucket(migrationsBucket)
// feature flag is not enabled
// - migration is complete, don't migrate the DB but warn that this will work as if the flag is enabled.
// - migration is not complete, don't migrate the DB.
if !features.Get().EnableHistoricalSpaceRepresentation {
b := mb.Get(migrationStateValidatorsKey)
if bytes.Equal(b, migrationCompleted) {
log.Warning("migration of historical states already completed. The node will work as if --enable-historical-state-representation=true.")
return nil
} else {
return nil
}
}
// if the migration flag is enabled (checked in the above condition)
// and if migration is complete, don't migrate again.
if b := mb.Get(migrationStateValidatorsKey); bytes.Equal(b, migrationCompleted) {
return nil
}
// migrate flag is enabled and DB is not migrated yet
migrateDB = true
return nil
}); updateErr != nil {
log.WithError(updateErr).Errorf("could not migrate bucket: %s", stateBucket)
return false, updateErr
}
return migrateDB, nil
}
func migrateStateValidators(ctx context.Context, db *bolt.DB) error {
if ok, err := shouldMigrateValidators(db); err != nil {
return err
} else if !ok {
// A migration is not required.
return nil
}
log.Infof("Performing a one-time migration to a more efficient database schema for %s. It will take few minutes", stateBucket)
// get all the keys to migrate
var keys [][]byte
if err := db.Update(func(tx *bolt.Tx) error {
stateBkt := tx.Bucket(stateBucket)
if stateBkt == nil {
return nil
}
k, err := stateBucketKeys(stateBkt)
if err != nil {
return err
}
keys = k
return nil
}); err != nil {
return err
}
log.Infof("total keys = %d", len(keys))
// prepare the progress bar with the total count of the keys to migrate
bar := progress.InitializeProgressBar(len(keys), "Migrating state validators to new schema.")
for batchIndex := 0; batchIndex < len(keys); batchIndex += batchSize {
if err := db.Update(performValidatorStateMigration(ctx, bar, batchIndex, keys)); err != nil {
return err
}
}
// set the migration entry to done
if err := db.Update(func(tx *bolt.Tx) error {
mb := tx.Bucket(migrationsBucket)
if mb == nil {
return nil
}
return mb.Put(migrationStateValidatorsKey, migrationCompleted)
}); err != nil {
return err
}
log.Infof("migration done for bucket %s.", stateBucket)
return nil
}
func performValidatorStateMigration(ctx context.Context, bar *progressbar.ProgressBar, batchIndex int, keys [][]byte) func(tx *bolt.Tx) error {
return func(tx *bolt.Tx) error {
//create the source and destination buckets
stateBkt := tx.Bucket(stateBucket)
if stateBkt == nil {
return nil
}
valBkt := tx.Bucket(stateValidatorsBucket)
if valBkt == nil {
return nil
}
indexBkt := tx.Bucket(blockRootValidatorHashesBucket)
if indexBkt == nil {
return nil
}
// migrate the key values for this batch
cursor := stateBkt.Cursor()
count := 0
index := batchIndex
for _, v := cursor.Seek(keys[index]); count < batchSize && index < len(keys); _, v = cursor.Next() {
enc, err := snappy.Decode(nil, v)
if err != nil {
return err
}
item := enc
if hasAltairKey(item) {
item = item[len(altairKey):]
}
detector, err := detect.FromState(item)
if err != nil {
return err
}
beaconState, err := detector.UnmarshalBeaconState(item)
if err != nil {
return err
}
// no validators in state to migrate
if beaconState.NumValidators() == 0 {
return fmt.Errorf("no validator entries in state key 0x%s", hexutil.Encode(keys[index]))
}
vals := beaconState.Validators()
validatorKeys, insertErr := insertValidatorHashes(ctx, vals, valBkt)
if insertErr != nil {
return insertErr
}
// add the validator entry keys for a given block root.
compValidatorKeys := snappy.Encode(nil, validatorKeys)
idxErr := indexBkt.Put(keys[index], compValidatorKeys)
if idxErr != nil {
return idxErr
}
// zero the validator entries in BeaconState object .
if err := beaconState.SetValidators(make([]*v1alpha1.Validator, 0)); err != nil {
return err
}
rawObj, err := beaconState.MarshalSSZ()
if err != nil {
return err
}
var stateBytes []byte
if hasAltairKey(enc) {
stateBytes = snappy.Encode(nil, append(altairKey, rawObj...))
} else {
stateBytes = snappy.Encode(nil, rawObj)
}
if stateErr := stateBkt.Put(keys[index], stateBytes); stateErr != nil {
return stateErr
}
count++
index++
if barErr := bar.Add(1); barErr != nil {
return barErr
}
}
return nil
}
}
func stateBucketKeys(stateBucket *bolt.Bucket) ([][]byte, error) {
var keys [][]byte
if err := stateBucket.ForEach(func(pubKey, v []byte) error {
keys = append(keys, pubKey)
return nil
}); err != nil {
return nil, err
}
return keys, nil
}
func insertValidatorHashes(ctx context.Context, validators []*v1alpha1.Validator, valBkt *bolt.Bucket) ([]byte, error) {
// move all the validators in this state registry out to a new bucket.
var validatorKeys []byte
for _, val := range validators {
valBytes, encodeErr := encode(ctx, val)
if encodeErr != nil {
return nil, encodeErr
}
// create the unique hash for that validator entry.
hash, hashErr := val.HashTreeRoot()
if hashErr != nil {
return nil, hashErr
}
// add the validator in the stateValidatorsBucket, if it is not present.
if valEntry := valBkt.Get(hash[:]); valEntry == nil {
if putErr := valBkt.Put(hash[:], valBytes); putErr != nil {
return nil, putErr
}
}
// note down the pointer of the stateValidatorsBucket.
validatorKeys = append(validatorKeys, hash[:]...)
}
return validatorKeys, nil
}