mirror of
https://gitlab.com/pulsechaincom/prysm-pulse.git
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f3d6dbcc1e
* config params into pkg * gaz Co-authored-by: prylabs-bulldozer[bot] <58059840+prylabs-bulldozer[bot]@users.noreply.github.com>
440 lines
16 KiB
Go
440 lines
16 KiB
Go
// Package helpers contains helper functions outlined in the Ethereum Beacon Chain spec, such as
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// computing committees, randao, rewards/penalties, and more.
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package helpers
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import (
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"bytes"
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"fmt"
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"sort"
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"github.com/pkg/errors"
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types "github.com/prysmaticlabs/eth2-types"
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"github.com/prysmaticlabs/go-bitfield"
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"github.com/prysmaticlabs/prysm/beacon-chain/cache"
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"github.com/prysmaticlabs/prysm/beacon-chain/core"
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"github.com/prysmaticlabs/prysm/beacon-chain/state"
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"github.com/prysmaticlabs/prysm/config/params"
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"github.com/prysmaticlabs/prysm/container/slice"
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"github.com/prysmaticlabs/prysm/crypto/hash"
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"github.com/prysmaticlabs/prysm/math"
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ethpb "github.com/prysmaticlabs/prysm/proto/prysm/v1alpha1"
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"github.com/prysmaticlabs/prysm/shared/bytesutil"
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)
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var (
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committeeCache = cache.NewCommitteesCache()
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proposerIndicesCache = cache.NewProposerIndicesCache()
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)
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// SlotCommitteeCount returns the number of beacon committees of a slot. The
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// active validator count is provided as an argument rather than an imported implementation
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// from the spec definition. Having the active validator count as an argument allows for
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// cheaper computation, instead of retrieving head state, one can retrieve the validator
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// count.
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//
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// Spec pseudocode definition:
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// def get_committee_count_per_slot(state: BeaconState, epoch: Epoch) -> uint64:
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// """
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// Return the number of committees in each slot for the given ``epoch``.
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// """
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// return max(uint64(1), min(
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// MAX_COMMITTEES_PER_SLOT,
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// uint64(len(get_active_validator_indices(state, epoch))) // SLOTS_PER_EPOCH // TARGET_COMMITTEE_SIZE,
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// ))
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func SlotCommitteeCount(activeValidatorCount uint64) uint64 {
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var committeesPerSlot = activeValidatorCount / uint64(params.BeaconConfig().SlotsPerEpoch) / params.BeaconConfig().TargetCommitteeSize
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if committeesPerSlot > params.BeaconConfig().MaxCommitteesPerSlot {
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return params.BeaconConfig().MaxCommitteesPerSlot
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}
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if committeesPerSlot == 0 {
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return 1
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}
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return committeesPerSlot
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}
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// BeaconCommitteeFromState returns the crosslink committee of a given slot and committee index. This
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// is a spec implementation where state is used as an argument. In case of state retrieval
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// becomes expensive, consider using BeaconCommittee below.
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//
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// Spec pseudocode definition:
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// def get_beacon_committee(state: BeaconState, slot: Slot, index: CommitteeIndex) -> Sequence[ValidatorIndex]:
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// """
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// Return the beacon committee at ``slot`` for ``index``.
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// """
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// epoch = compute_epoch_at_slot(slot)
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// committees_per_slot = get_committee_count_per_slot(state, epoch)
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// return compute_committee(
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// indices=get_active_validator_indices(state, epoch),
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// seed=get_seed(state, epoch, DOMAIN_BEACON_ATTESTER),
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// index=(slot % SLOTS_PER_EPOCH) * committees_per_slot + index,
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// count=committees_per_slot * SLOTS_PER_EPOCH,
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// )
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func BeaconCommitteeFromState(state state.ReadOnlyBeaconState, slot types.Slot, committeeIndex types.CommitteeIndex) ([]types.ValidatorIndex, error) {
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epoch := core.SlotToEpoch(slot)
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seed, err := Seed(state, epoch, params.BeaconConfig().DomainBeaconAttester)
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if err != nil {
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return nil, errors.Wrap(err, "could not get seed")
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}
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committee, err := committeeCache.Committee(slot, seed, committeeIndex)
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if err != nil {
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return nil, errors.Wrap(err, "could not interface with committee cache")
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}
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if committee != nil {
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return committee, nil
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}
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activeIndices, err := ActiveValidatorIndices(state, epoch)
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if err != nil {
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return nil, errors.Wrap(err, "could not get active indices")
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}
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return BeaconCommittee(activeIndices, seed, slot, committeeIndex)
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}
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// BeaconCommittee returns the beacon committee of a given slot and committee index. The
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// validator indices and seed are provided as an argument rather than an imported implementation
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// from the spec definition. Having them as an argument allows for cheaper computation run time.
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//
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// Spec pseudocode definition:
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// def get_beacon_committee(state: BeaconState, slot: Slot, index: CommitteeIndex) -> Sequence[ValidatorIndex]:
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// """
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// Return the beacon committee at ``slot`` for ``index``.
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// """
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// epoch = compute_epoch_at_slot(slot)
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// committees_per_slot = get_committee_count_per_slot(state, epoch)
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// return compute_committee(
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// indices=get_active_validator_indices(state, epoch),
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// seed=get_seed(state, epoch, DOMAIN_BEACON_ATTESTER),
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// index=(slot % SLOTS_PER_EPOCH) * committees_per_slot + index,
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// count=committees_per_slot * SLOTS_PER_EPOCH,
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// )
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func BeaconCommittee(
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validatorIndices []types.ValidatorIndex,
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seed [32]byte,
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slot types.Slot,
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committeeIndex types.CommitteeIndex,
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) ([]types.ValidatorIndex, error) {
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committee, err := committeeCache.Committee(slot, seed, committeeIndex)
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if err != nil {
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return nil, errors.Wrap(err, "could not interface with committee cache")
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}
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if committee != nil {
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return committee, nil
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}
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committeesPerSlot := SlotCommitteeCount(uint64(len(validatorIndices)))
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indexOffset, err := math.Add64(uint64(committeeIndex), uint64(slot.ModSlot(params.BeaconConfig().SlotsPerEpoch).Mul(committeesPerSlot)))
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if err != nil {
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return nil, errors.Wrap(err, "could not add calculate index offset")
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}
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count := committeesPerSlot * uint64(params.BeaconConfig().SlotsPerEpoch)
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return computeCommittee(validatorIndices, seed, indexOffset, count)
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}
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// CommitteeAssignmentContainer represents a committee list, committee index, and to be attested slot for a given epoch.
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type CommitteeAssignmentContainer struct {
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Committee []types.ValidatorIndex
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AttesterSlot types.Slot
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CommitteeIndex types.CommitteeIndex
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}
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// CommitteeAssignments is a map of validator indices pointing to the appropriate committee
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// assignment for the given epoch.
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//
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// 1. Determine the proposer validator index for each slot.
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// 2. Compute all committees.
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// 3. Determine the attesting slot for each committee.
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// 4. Construct a map of validator indices pointing to the respective committees.
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func CommitteeAssignments(
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state state.BeaconState,
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epoch types.Epoch,
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) (map[types.ValidatorIndex]*CommitteeAssignmentContainer, map[types.ValidatorIndex][]types.Slot, error) {
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nextEpoch := core.NextEpoch(state)
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if epoch > nextEpoch {
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return nil, nil, fmt.Errorf(
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"epoch %d can't be greater than next epoch %d",
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epoch,
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nextEpoch,
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)
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}
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// We determine the slots in which proposers are supposed to act.
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// Some validators may need to propose multiple times per epoch, so
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// we use a map of proposer idx -> []slot to keep track of this possibility.
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startSlot, err := core.StartSlot(epoch)
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if err != nil {
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return nil, nil, err
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}
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proposerIndexToSlots := make(map[types.ValidatorIndex][]types.Slot, params.BeaconConfig().SlotsPerEpoch)
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// Proposal epochs do not have a look ahead, so we skip them over here.
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validProposalEpoch := epoch < nextEpoch
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for slot := startSlot; slot < startSlot+params.BeaconConfig().SlotsPerEpoch && validProposalEpoch; slot++ {
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// Skip proposer assignment for genesis slot.
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if slot == 0 {
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continue
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}
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if err := state.SetSlot(slot); err != nil {
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return nil, nil, err
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}
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i, err := BeaconProposerIndex(state)
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if err != nil {
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return nil, nil, errors.Wrapf(err, "could not check proposer at slot %d", state.Slot())
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}
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proposerIndexToSlots[i] = append(proposerIndexToSlots[i], slot)
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}
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activeValidatorIndices, err := ActiveValidatorIndices(state, epoch)
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if err != nil {
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return nil, nil, err
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}
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// Each slot in an epoch has a different set of committees. This value is derived from the
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// active validator set, which does not change.
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numCommitteesPerSlot := SlotCommitteeCount(uint64(len(activeValidatorIndices)))
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validatorIndexToCommittee := make(map[types.ValidatorIndex]*CommitteeAssignmentContainer, params.BeaconConfig().SlotsPerEpoch.Mul(numCommitteesPerSlot))
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// Compute all committees for all slots.
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for i := types.Slot(0); i < params.BeaconConfig().SlotsPerEpoch; i++ {
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// Compute committees.
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for j := uint64(0); j < numCommitteesPerSlot; j++ {
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slot := startSlot + i
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committee, err := BeaconCommitteeFromState(state, slot, types.CommitteeIndex(j) /*committee index*/)
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if err != nil {
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return nil, nil, err
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}
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cac := &CommitteeAssignmentContainer{
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Committee: committee,
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CommitteeIndex: types.CommitteeIndex(j),
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AttesterSlot: slot,
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}
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for _, vIndex := range committee {
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validatorIndexToCommittee[vIndex] = cac
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}
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}
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}
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return validatorIndexToCommittee, proposerIndexToSlots, nil
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}
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// VerifyBitfieldLength verifies that a bitfield length matches the given committee size.
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func VerifyBitfieldLength(bf bitfield.Bitfield, committeeSize uint64) error {
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if bf.Len() != committeeSize {
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return fmt.Errorf(
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"wanted participants bitfield length %d, got: %d",
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committeeSize,
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bf.Len())
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}
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return nil
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}
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// VerifyAttestationBitfieldLengths verifies that an attestations aggregation bitfields is
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// a valid length matching the size of the committee.
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func VerifyAttestationBitfieldLengths(state state.ReadOnlyBeaconState, att *ethpb.Attestation) error {
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committee, err := BeaconCommitteeFromState(state, att.Data.Slot, att.Data.CommitteeIndex)
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if err != nil {
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return errors.Wrap(err, "could not retrieve beacon committees")
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}
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if committee == nil {
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return errors.New("no committee exist for this attestation")
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}
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if err := VerifyBitfieldLength(att.AggregationBits, uint64(len(committee))); err != nil {
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return errors.Wrap(err, "failed to verify aggregation bitfield")
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}
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return nil
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}
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// ShuffledIndices uses input beacon state and returns the shuffled indices of the input epoch,
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// the shuffled indices then can be used to break up into committees.
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func ShuffledIndices(s state.ReadOnlyBeaconState, epoch types.Epoch) ([]types.ValidatorIndex, error) {
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seed, err := Seed(s, epoch, params.BeaconConfig().DomainBeaconAttester)
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if err != nil {
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return nil, errors.Wrapf(err, "could not get seed for epoch %d", epoch)
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}
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indices := make([]types.ValidatorIndex, 0, s.NumValidators())
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if err := s.ReadFromEveryValidator(func(idx int, val state.ReadOnlyValidator) error {
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if IsActiveValidatorUsingTrie(val, epoch) {
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indices = append(indices, types.ValidatorIndex(idx))
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}
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return nil
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}); err != nil {
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return nil, err
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}
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// UnshuffleList is used as an optimized implementation for raw speed.
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return UnshuffleList(indices, seed)
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}
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// UpdateCommitteeCache gets called at the beginning of every epoch to cache the committee shuffled indices
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// list with committee index and epoch number. It caches the shuffled indices for current epoch and next epoch.
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func UpdateCommitteeCache(state state.ReadOnlyBeaconState, epoch types.Epoch) error {
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for _, e := range []types.Epoch{epoch, epoch + 1} {
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seed, err := Seed(state, e, params.BeaconConfig().DomainBeaconAttester)
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if err != nil {
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return err
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}
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if committeeCache.HasEntry(string(seed[:])) {
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return nil
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}
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shuffledIndices, err := ShuffledIndices(state, e)
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if err != nil {
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return err
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}
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count := SlotCommitteeCount(uint64(len(shuffledIndices)))
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// Store the sorted indices as well as shuffled indices. In current spec,
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// sorted indices is required to retrieve proposer index. This is also
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// used for failing verify signature fallback.
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sortedIndices := make([]types.ValidatorIndex, len(shuffledIndices))
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copy(sortedIndices, shuffledIndices)
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sort.Slice(sortedIndices, func(i, j int) bool {
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return sortedIndices[i] < sortedIndices[j]
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})
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if err := committeeCache.AddCommitteeShuffledList(&cache.Committees{
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ShuffledIndices: shuffledIndices,
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CommitteeCount: uint64(params.BeaconConfig().SlotsPerEpoch.Mul(count)),
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Seed: seed,
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SortedIndices: sortedIndices,
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}); err != nil {
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return err
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}
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}
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return nil
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}
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// UpdateProposerIndicesInCache updates proposer indices entry of the committee cache.
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func UpdateProposerIndicesInCache(state state.ReadOnlyBeaconState) error {
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// The cache uses the state root at the (current epoch - 2)'s slot as key. (e.g. for epoch 2, the key is root at slot 31)
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// Which is the reason why we skip genesis epoch.
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if core.CurrentEpoch(state) <= params.BeaconConfig().GenesisEpoch+params.BeaconConfig().MinSeedLookahead {
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return nil
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}
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// Use state root from (current_epoch - 1 - lookahead))
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wantedEpoch := core.CurrentEpoch(state) - 1
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if wantedEpoch >= params.BeaconConfig().MinSeedLookahead {
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wantedEpoch -= params.BeaconConfig().MinSeedLookahead
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}
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s, err := core.EndSlot(wantedEpoch)
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if err != nil {
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return err
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}
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r, err := StateRootAtSlot(state, s)
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if err != nil {
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return err
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}
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// Skip cache update if we have an invalid key
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if r == nil || bytes.Equal(r, params.BeaconConfig().ZeroHash[:]) {
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return nil
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}
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// Skip cache update if the key already exists
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exists, err := proposerIndicesCache.HasProposerIndices(bytesutil.ToBytes32(r))
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if err != nil {
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return err
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}
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if exists {
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return nil
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}
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indices, err := ActiveValidatorIndices(state, core.CurrentEpoch(state))
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if err != nil {
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return err
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}
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proposerIndices, err := precomputeProposerIndices(state, indices)
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if err != nil {
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return err
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}
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return proposerIndicesCache.AddProposerIndices(&cache.ProposerIndices{
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BlockRoot: bytesutil.ToBytes32(r),
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ProposerIndices: proposerIndices,
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})
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}
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// ClearCache clears the beacon committee cache and sync committee cache.
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func ClearCache() {
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committeeCache = cache.NewCommitteesCache()
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proposerIndicesCache = cache.NewProposerIndicesCache()
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syncCommitteeCache = cache.NewSyncCommittee()
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}
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// computeCommittee returns the requested shuffled committee out of the total committees using
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// validator indices and seed.
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//
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// Spec pseudocode definition:
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// def compute_committee(indices: Sequence[ValidatorIndex],
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// seed: Bytes32,
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// index: uint64,
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// count: uint64) -> Sequence[ValidatorIndex]:
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// """
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// Return the committee corresponding to ``indices``, ``seed``, ``index``, and committee ``count``.
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// """
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// start = (len(indices) * index) // count
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// end = (len(indices) * uint64(index + 1)) // count
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// return [indices[compute_shuffled_index(uint64(i), uint64(len(indices)), seed)] for i in range(start, end)]
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func computeCommittee(
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indices []types.ValidatorIndex,
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seed [32]byte,
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index, count uint64,
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) ([]types.ValidatorIndex, error) {
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validatorCount := uint64(len(indices))
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start := slice.SplitOffset(validatorCount, count, index)
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end := slice.SplitOffset(validatorCount, count, index+1)
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if start > validatorCount || end > validatorCount {
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return nil, errors.New("index out of range")
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}
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// Save the shuffled indices in cache, this is only needed once per epoch or once per new committee index.
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shuffledIndices := make([]types.ValidatorIndex, len(indices))
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copy(shuffledIndices, indices)
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// UnshuffleList is used here as it is an optimized implementation created
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// for fast computation of committees.
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// Reference implementation: https://github.com/protolambda/eth2-shuffle
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shuffledList, err := UnshuffleList(shuffledIndices, seed)
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if err != nil {
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return nil, err
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}
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return shuffledList[start:end], nil
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}
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// This computes proposer indices of the current epoch and returns a list of proposer indices,
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// the index of the list represents the slot number.
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func precomputeProposerIndices(state state.ReadOnlyBeaconState, activeIndices []types.ValidatorIndex) ([]types.ValidatorIndex, error) {
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hashFunc := hash.CustomSHA256Hasher()
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proposerIndices := make([]types.ValidatorIndex, params.BeaconConfig().SlotsPerEpoch)
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e := core.CurrentEpoch(state)
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seed, err := Seed(state, e, params.BeaconConfig().DomainBeaconProposer)
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if err != nil {
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return nil, errors.Wrap(err, "could not generate seed")
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}
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slot, err := core.StartSlot(e)
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if err != nil {
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return nil, err
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}
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for i := uint64(0); i < uint64(params.BeaconConfig().SlotsPerEpoch); i++ {
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seedWithSlot := append(seed[:], bytesutil.Bytes8(uint64(slot)+i)...)
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seedWithSlotHash := hashFunc(seedWithSlot)
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index, err := ComputeProposerIndex(state, activeIndices, seedWithSlotHash)
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if err != nil {
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return nil, err
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}
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proposerIndices[i] = index
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}
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return proposerIndices, nil
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}
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