mirror of
https://gitlab.com/pulsechaincom/prysm-pulse.git
synced 2024-12-25 12:57:18 +00:00
7a27d89e68
* Add `GetWithoutCopy` * Add `StateByRootInitialSync` * Use `StateByRootInitialSync` for initial syncing using new-state-mgmt * Merge branch 'master' into new-state-init-sync-mem * Skip if split slot is 0 * Merge branch 'new-state-init-sync-mem' of github.com:prysmaticlabs/prysm into new-state-init-sync-mem * Make sure we invalidate cache * Add test part 1 * Add tests part 2 * Update beacon-chain/cache/hot_state_cache.go Co-authored-by: Victor Farazdagi <simple.square@gmail.com> * Comment * Merge branch 'new-state-init-sync-mem' of github.com:prysmaticlabs/prysm into new-state-init-sync-mem * Merge branch 'master' of github.com:prysmaticlabs/prysm into new-state-init-sync-mem * Dont need to run fork choice and save head during intial sync * Invalidate cache at onBlockInitialSyncStateTransition * Merge branch 'new-state-init-sync-mem' of github.com:prysmaticlabs/prysm into new-state-init-sync-mem * Revert saveHeadNoDB changes * Add back DeleteHotStateInCache * Removed extra deletion * Merge branch 'master' of github.com:prysmaticlabs/prysm into new-state-init-sync-mem * Proper set splitslot for tests * Merge branch 'master' into new-state-init-sync-mem * Merge branch 'master' of github.com:prysmaticlabs/prysm into new-state-init-sync-mem * Merge branch 'new-state-init-sync-mem' of github.com:prysmaticlabs/prysm into new-state-init-sync-mem
28 lines
779 B
Go
28 lines
779 B
Go
package stategen
|
|
|
|
import (
|
|
"context"
|
|
|
|
"github.com/prysmaticlabs/prysm/beacon-chain/state"
|
|
"go.opencensus.io/trace"
|
|
)
|
|
|
|
// SaveState saves the state in the DB.
|
|
// It knows which cold and hot state section the input state should belong to.
|
|
func (s *State) SaveState(ctx context.Context, root [32]byte, state *state.BeaconState) error {
|
|
ctx, span := trace.StartSpan(ctx, "stateGen.SaveState")
|
|
defer span.End()
|
|
|
|
// The state belongs to the cold section if it's below the split slot threshold.
|
|
if state.Slot() < s.splitInfo.slot {
|
|
return s.saveColdState(ctx, root, state)
|
|
}
|
|
|
|
return s.saveHotState(ctx, root, state)
|
|
}
|
|
|
|
// DeleteHotStateInCache deletes the hot state entry from the cache.
|
|
func (s *State) DeleteHotStateInCache(root [32]byte) {
|
|
s.hotStateCache.Delete(root)
|
|
}
|