mirror of
https://gitlab.com/pulsechaincom/prysm-pulse.git
synced 2024-12-25 12:57:18 +00:00
22b3123ebe
* removes redundant locks * fixes 37 * fixes 38 * reverts lock removal * Merge branch 'master' into sync-best-practices-updates * Merge refs/heads/master into sync-best-practices-updates
197 lines
5.7 KiB
Go
197 lines
5.7 KiB
Go
package sync
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import (
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"context"
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"encoding/hex"
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"sort"
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"sync"
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"github.com/pkg/errors"
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ethpb "github.com/prysmaticlabs/ethereumapis/eth/v1alpha1"
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"github.com/prysmaticlabs/prysm/beacon-chain/core/helpers"
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"github.com/prysmaticlabs/prysm/beacon-chain/state/stateutil"
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"github.com/prysmaticlabs/prysm/shared/bytesutil"
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"github.com/prysmaticlabs/prysm/shared/runutil"
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"github.com/prysmaticlabs/prysm/shared/slotutil"
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"github.com/prysmaticlabs/prysm/shared/traceutil"
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"github.com/sirupsen/logrus"
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"go.opencensus.io/trace"
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"golang.org/x/exp/rand"
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)
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var processPendingBlocksPeriod = slotutil.DivideSlotBy(3 /* times per slot */)
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// processes pending blocks queue on every processPendingBlocksPeriod
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func (s *Service) processPendingBlocksQueue() {
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ctx := context.Background()
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// Prevents multiple queue processing goroutines (invoked by RunEvery) from contending for data.
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locker := new(sync.Mutex)
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runutil.RunEvery(s.ctx, processPendingBlocksPeriod, func() {
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locker.Lock()
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if err := s.processPendingBlocks(ctx); err != nil {
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log.WithError(err).Error("Failed to process pending blocks")
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}
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locker.Unlock()
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})
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}
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// processes the block tree inside the queue
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func (s *Service) processPendingBlocks(ctx context.Context) error {
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ctx, span := trace.StartSpan(ctx, "processPendingBlocks")
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defer span.End()
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pids := s.p2p.Peers().Connected()
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if err := s.validatePendingSlots(); err != nil {
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return errors.Wrap(err, "could not validate pending slots")
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}
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slots := s.sortedPendingSlots()
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span.AddAttributes(
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trace.Int64Attribute("numSlots", int64(len(slots))),
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trace.Int64Attribute("numPeers", int64(len(pids))),
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)
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for _, slot := range slots {
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ctx, span := trace.StartSpan(ctx, "processPendingBlocks.InnerLoop")
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span.AddAttributes(trace.Int64Attribute("slot", int64(slot)))
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s.pendingQueueLock.RLock()
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b := s.slotToPendingBlocks[slot]
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// Skip if block does not exist.
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if b == nil || b.Block == nil {
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s.pendingQueueLock.RUnlock()
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span.End()
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continue
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}
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s.pendingQueueLock.RUnlock()
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inPendingQueue := s.seenPendingBlocks[bytesutil.ToBytes32(b.Block.ParentRoot)]
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inDB := s.db.HasBlock(ctx, bytesutil.ToBytes32(b.Block.ParentRoot))
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hasPeer := len(pids) != 0
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// Only request for missing parent block if it's not in DB, not in pending cache
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// and has peer in the peer list.
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if !inPendingQueue && !inDB && hasPeer {
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log.WithFields(logrus.Fields{
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"currentSlot": b.Block.Slot,
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"parentRoot": hex.EncodeToString(bytesutil.Trunc(b.Block.ParentRoot)),
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}).Info("Requesting parent block")
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req := [][]byte{b.Block.ParentRoot}
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// Start with a random peer to query, but choose the first peer in our unsorted list that claims to
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// have a head slot newer than the block slot we are requesting.
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pid := pids[rand.Int()%len(pids)]
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for _, p := range pids {
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cs, err := s.p2p.Peers().ChainState(p)
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if err != nil {
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return errors.Wrap(err, "failed to read chain state for peer")
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}
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if cs != nil && cs.HeadSlot >= slot {
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pid = p
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break
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}
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}
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if err := s.sendRecentBeaconBlocksRequest(ctx, req, pid); err != nil {
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traceutil.AnnotateError(span, err)
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log.Errorf("Could not send recent block request: %v", err)
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}
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span.End()
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continue
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}
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if !inDB {
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span.End()
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continue
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}
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blkRoot, err := stateutil.BlockRoot(b.Block)
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if err != nil {
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traceutil.AnnotateError(span, err)
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span.End()
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return err
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}
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if err := s.chain.ReceiveBlockNoPubsub(ctx, b, blkRoot); err != nil {
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log.Errorf("Could not process block from slot %d: %v", b.Block.Slot, err)
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traceutil.AnnotateError(span, err)
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}
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// Broadcasting the block again once a node is able to process it.
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if err := s.p2p.Broadcast(ctx, b); err != nil {
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log.WithError(err).Error("Failed to broadcast block")
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}
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s.pendingQueueLock.Lock()
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delete(s.slotToPendingBlocks, slot)
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delete(s.seenPendingBlocks, blkRoot)
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s.pendingQueueLock.Unlock()
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log.WithFields(logrus.Fields{
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"slot": slot,
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"blockRoot": hex.EncodeToString(bytesutil.Trunc(blkRoot[:])),
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}).Debug("Processed pending block and cleared it in cache")
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span.End()
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}
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return nil
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}
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func (s *Service) sortedPendingSlots() []uint64 {
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s.pendingQueueLock.RLock()
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defer s.pendingQueueLock.RUnlock()
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slots := make([]uint64, 0, len(s.slotToPendingBlocks))
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for slot := range s.slotToPendingBlocks {
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slots = append(slots, slot)
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}
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sort.Slice(slots, func(i, j int) bool {
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return slots[i] < slots[j]
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})
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return slots
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}
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// validatePendingSlots validates the pending blocks
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// by their slot. If they are before the current finalized
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// checkpoint, these blocks are removed from the queue.
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func (s *Service) validatePendingSlots() error {
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s.pendingQueueLock.Lock()
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defer s.pendingQueueLock.Unlock()
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oldBlockRoots := make(map[[32]byte]bool)
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finalizedEpoch := s.chain.FinalizedCheckpt().Epoch
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for slot, b := range s.slotToPendingBlocks {
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epoch := helpers.SlotToEpoch(slot)
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// remove all descendant blocks of old blocks
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if oldBlockRoots[bytesutil.ToBytes32(b.Block.ParentRoot)] {
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root, err := stateutil.BlockRoot(b.Block)
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if err != nil {
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return err
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}
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oldBlockRoots[root] = true
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delete(s.slotToPendingBlocks, slot)
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delete(s.seenPendingBlocks, root)
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continue
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}
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// don't process old blocks
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if finalizedEpoch > 0 && epoch <= finalizedEpoch {
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blkRoot, err := stateutil.BlockRoot(b.Block)
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if err != nil {
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return err
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}
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oldBlockRoots[blkRoot] = true
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delete(s.slotToPendingBlocks, slot)
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delete(s.seenPendingBlocks, blkRoot)
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}
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}
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return nil
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}
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func (s *Service) clearPendingSlots() {
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s.pendingQueueLock.Lock()
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defer s.pendingQueueLock.Unlock()
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s.slotToPendingBlocks = make(map[uint64]*ethpb.SignedBeaconBlock)
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s.seenPendingBlocks = make(map[[32]byte]bool)
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}
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