prysm-pulse/beacon-chain/state/stategen/mock/mock.go
terencechain 092e9e1d19
Clean up various warnings (#10710)
* Clean up various warnings

* Update beacon-chain/rpc/prysm/v1alpha1/debug/state_test.go

Co-authored-by: Preston Van Loon <preston@prysmaticlabs.com>

* Fix redundant casting genState

Co-authored-by: prylabs-bulldozer[bot] <58059840+prylabs-bulldozer[bot]@users.noreply.github.com>
Co-authored-by: Preston Van Loon <preston@prysmaticlabs.com>
2022-05-19 04:38:04 +00:00

132 lines
3.4 KiB
Go

package mock
import (
"context"
"github.com/prysmaticlabs/prysm/beacon-chain/state"
"github.com/prysmaticlabs/prysm/consensus-types/interfaces"
types "github.com/prysmaticlabs/prysm/consensus-types/primitives"
ethpb "github.com/prysmaticlabs/prysm/proto/prysm/v1alpha1"
)
// MockStateManager is a fake implementation of StateManager.
type MockStateManager struct {
StatesByRoot map[[32]byte]state.BeaconState
StatesBySlot map[types.Slot]state.BeaconState
}
// NewMockService --
func NewMockService() *MockStateManager {
return &MockStateManager{
StatesByRoot: make(map[[32]byte]state.BeaconState),
StatesBySlot: make(map[types.Slot]state.BeaconState),
}
}
// StateByRootIfCachedNoCopy --
func (_ *MockStateManager) StateByRootIfCachedNoCopy(_ [32]byte) state.BeaconState {
panic("implement me")
}
// Resume --
func (_ *MockStateManager) Resume(_ context.Context, _ state.BeaconState) (state.BeaconState, error) {
panic("implement me")
}
// SaveFinalizedState --
func (_ *MockStateManager) SaveFinalizedState(_ types.Slot, _ [32]byte, _ state.BeaconState) {
panic("implement me")
}
// MigrateToCold --
func (_ *MockStateManager) MigrateToCold(_ context.Context, _ [32]byte) error {
panic("implement me")
}
// ReplayBlocks --
func (_ *MockStateManager) ReplayBlocks(
_ context.Context,
_ state.BeaconState,
_ []interfaces.SignedBeaconBlock,
_ types.Slot,
) (state.BeaconState, error) {
panic("implement me")
}
// LoadBlocks --
func (_ *MockStateManager) LoadBlocks(
_ context.Context,
_, _ types.Slot,
_ [32]byte,
) ([]interfaces.SignedBeaconBlock, error) {
panic("implement me")
}
// HasState --
func (_ *MockStateManager) HasState(_ context.Context, _ [32]byte) (bool, error) {
panic("implement me")
}
// HasStateInCache --
func (_ *MockStateManager) HasStateInCache(_ context.Context, _ [32]byte) (bool, error) {
panic("implement me")
}
// StateByRoot --
func (m *MockStateManager) StateByRoot(_ context.Context, blockRoot [32]byte) (state.BeaconState, error) {
return m.StatesByRoot[blockRoot], nil
}
// StateByRootInitialSync --
func (_ *MockStateManager) StateByRootInitialSync(_ context.Context, _ [32]byte) (state.BeaconState, error) {
panic("implement me")
}
// StateBySlot --
func (m *MockStateManager) StateBySlot(_ context.Context, slot types.Slot) (state.BeaconState, error) {
return m.StatesBySlot[slot], nil
}
// RecoverStateSummary --
func (_ *MockStateManager) RecoverStateSummary(
_ context.Context,
_ [32]byte,
) (*ethpb.StateSummary, error) {
panic("implement me")
}
// SaveState --
func (_ *MockStateManager) SaveState(_ context.Context, _ [32]byte, _ state.BeaconState) error {
panic("implement me")
}
// ForceCheckpoint --
func (_ *MockStateManager) ForceCheckpoint(_ context.Context, _ []byte) error {
panic("implement me")
}
// EnableSaveHotStateToDB --
func (_ *MockStateManager) EnableSaveHotStateToDB(_ context.Context) {
panic("implement me")
}
// DisableSaveHotStateToDB --
func (_ *MockStateManager) DisableSaveHotStateToDB(_ context.Context) error {
panic("implement me")
}
// AddStateForRoot --
func (m *MockStateManager) AddStateForRoot(state state.BeaconState, blockRoot [32]byte) {
m.StatesByRoot[blockRoot] = state
}
// AddStateForSlot --
func (m *MockStateManager) AddStateForSlot(state state.BeaconState, slot types.Slot) {
m.StatesBySlot[slot] = state
}
// DeleteStateFromCaches --
func (m *MockStateManager) DeleteStateFromCaches(context.Context, [32]byte) error {
return nil
}