Most places that used this method were cutting off the 1st byte.
Refactor this idea to a common place.
* better naming: MarshalPubkey matches existing UnmarshalPubkey
* "Std" suffix for the ANSI standard encoding without cut off
* docs
* use "log" for struct fields
* use "logger" for function parameters and local vars
This is a compromise between:
1) using logger := log.New() to avoid aliasing (log := log.New())
2) and keeping it short when logging e.g.: srv.log.Info(...)
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In the random sync algorithm used by the DNS node iterator, we first pick a random
tree and then perform one sync action on that tree. This happens in a loop until any
node is found. If no trees contain any nodes, the iterator will enter a hot loop spinning
at 100% CPU.
The fix is complicated. The iterator now checks if a meaningful sync action can
be performed on any tree. If there is nothing to do, it waits for the next root record
recheck time to arrive and then tries again.
Fixes#22306
This adds additional logic to re-resolve the root name of a tree when a
couple of leaf requests have failed. We need this change to avoid
getting into a failure state where leaf requests keep failing for half
an hour when the tree has been updated.
* p2p/dnsdisc: add support for enode.Iterator
This changes the dnsdisc.Client API to support the enode.Iterator
interface.
* p2p/dnsdisc: rate-limit DNS requests
* p2p/dnsdisc: preserve linked trees across root updates
This improves the way links are handled when the link root changes.
Previously, sync would simply remove all links from the current tree and
garbage-collect all unreachable trees before syncing the new list of
links.
This behavior isn't great in certain cases: Consider a structure where
trees A, B, and C reference each other and D links to A. If D's link
root changed, the sync code would first remove trees A, B and C, only to
re-sync them later when the link to A was found again.
The fix for this problem is to track the current set of links in each
clientTree and removing old links only AFTER all links are synced.
* p2p/dnsdisc: deflake iterator test
* cmd/devp2p: adapt dnsClient to new p2p/dnsdisc API
* p2p/dnsdisc: tiny comment fix
This adds an implementation of node discovery via DNS TXT records to the
go-ethereum library. The implementation doesn't match EIP-1459 exactly,
the main difference being that this implementation uses separate merkle
trees for tree links and ENRs. The EIP will be updated to match p2p/dnsdisc.
To maintain DNS trees, cmd/devp2p provides a frontend for the p2p/dnsdisc
library. The new 'dns' subcommands can be used to create, sign and deploy DNS
discovery trees.