When the license was added to the repository, its text was changed (some
sections at the end removed) and, worse, the authors of go-ethereum
tried to claim copyright on the license text.
The correct way to apply GPL to a project is to copy it verbatim.
This change reverts the text of the GPL to the original.
This PR adds an extra guarantee to NodeStateMachine: it ensures that all
immediate effects of a certain change are processed before any subsequent
effects of any of the immediate effects on the same node. In the original
version, if a cascaded change caused a subscription callback to be called
multiple times for the same node then these calls might have happened in a
wrong chronological order.
For example:
- a subscription to flag0 changes flag1 and flag2
- a subscription to flag1 changes flag3
- a subscription to flag1, flag2 and flag3 was called in the following order:
[flag1] -> [flag1, flag3]
[] -> [flag1]
[flag1, flag3] -> [flag1, flag2, flag3]
This happened because the tree of changes was traversed in a "depth-first
order". Now it is traversed in a "breadth-first order"; each node has a
FIFO queue for pending callbacks and each triggered subscription callback
is added to the end of the list. The already existing guarantees are
retained; no SetState or SetField returns until the callback queue of the
node is empty again. Just like before, it is the responsibility of the
state machine design to ensure that infinite state loops are not possible.
Multiple changes affecting the same node can still happen simultaneously;
in this case the changes can be interleaved in the FIFO of the node but the
correct order is still guaranteed.
A new unit test is also added to verify callback order in the above scenario.
# Conflicts:
# les/serverpool.go
# p2p/nodestate/nodestate.go
# p2p/nodestate/nodestate_test.go
This PR changes several different things:
- Adds test cases for the miner loop
- Stops the worker if it wasn't already stopped in worker.Close()
- Uses channels instead of atomics in the miner.update() loop
Co-authored-by: Felix Lange <fjl@twurst.com>
# Conflicts:
# miner/miner.go
* core/vm/testdata: add gascost expectations to testcases
* core/vm: verify expected gas in tests for precompiles
* core/vm: fix overflow flaw in gas/s calculation
* switch receipts to cbor
* switch receipts to cbor
* rpcdaemon to cache chainconfig
* rpcdaemon to cache chainconfig
* rpcdaemon to cache chainconfig
* rpcdaemon to cache chainconfig
* Starting to look at performance
* Fixes issue #1142 - incorrect error strings
* Uses a recent fix in Geth callTracer code to return balance to self-destruct traces
* Add headers persistence
* Print flushBuffer
* Fix indexing problem
* Not skip hard-coded headers if the files are empty
* Fix lint
* print anchor state after init
* Properly construct file names
* Add check sub-command
* Fix lint
* Fix lint
* Fix lint
* Print more info when recovering
* Fix recovering
* Fix recovery
* Add anchors also as tips
* 2-level priority queue for tips
* Initialise tipQueue in anchor
* update maxTipHeight
* fix type
* Add anchors to the anchorQueue and rebuild anchorQueue on deletion
* Fix NPE
* fix recovery
* User buffersize, add hard coded headers to buffer
* Reinit anchorQueue
* Schedule requests after recovery
* No fix
* Remove duplicates
* Report duplicate headers
* Log buffer additions
* Fix for duplicate headers
* Try to fix duplicate headers again
* remove TODO comment
* Use LLRB instead of heap for anchors
* Print reserveTip info
* Correctly replace anchors in the tree
* Remove excessive logging
* Print tips attached to the anchor
* Print tips better
* limitTips instead of reserveTip
* Print forked headers
* Use pointers in llrb
* Print tipStretch
* Print limitTips
* Mininise AnchorItem
* Put anchors into the tree
* Fix totalDiff calculation, but is it needed?
* Remove totalDifficulty from anchors
* CheckInitiation
* Fix tests
* Fix lint, print more at check initiation
* Better output for hard-coded anchors
* Print hard-coded anchors better
* Prioritise anchors with short stretches
* Prioritise by chainSize
* Use linked list instead of heap for requestQueue
* Fix problem of no requests
* Push front
* Fix lint
* Not verify PoW for too far in the past and future
* Fix Calculation of totalDifficulty when Connect
* Fix hard tips
* Another fix for tips