go-pulse/cmd/mist/qml_container.go

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/*
This file is part of go-ethereum
go-ethereum is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
go-ethereum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with go-ethereum. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @authors
* Jeffrey Wilcke <i@jev.io>
*/
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package main
import (
"fmt"
"runtime"
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"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/ethutil"
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"github.com/ethereum/go-ethereum/state"
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"github.com/ethereum/go-ethereum/xeth"
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"gopkg.in/qml.v1"
)
type QmlApplication struct {
win *qml.Window
engine *qml.Engine
lib *UiLib
path string
}
func NewQmlApplication(path string, lib *UiLib) *QmlApplication {
engine := qml.NewEngine()
return &QmlApplication{engine: engine, path: path, lib: lib}
}
func (app *QmlApplication) Create() error {
path := string(app.path)
// For some reason for windows we get /c:/path/to/something, windows doesn't like the first slash but is fine with the others so we are removing it
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if app.path[0] == '/' && runtime.GOOS == "windows" {
path = app.path[1:]
}
component, err := app.engine.LoadFile(path)
if err != nil {
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guilogger.Warnln(err)
}
app.win = component.CreateWindow(nil)
return nil
}
func (app *QmlApplication) Destroy() {
app.engine.Destroy()
}
func (app *QmlApplication) NewWatcher(quitChan chan bool) {
}
// Events
func (app *QmlApplication) NewBlock(block *types.Block) {
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pblock := &xeth.JSBlock{Number: int(block.NumberU64()), Hash: ethutil.Bytes2Hex(block.Hash())}
app.win.Call("onNewBlockCb", pblock)
}
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func (self *QmlApplication) Messages(msgs state.Messages, id string) {
fmt.Println("IMPLEMENT QML APPLICATION MESSAGES METHOD")
}
// Getters
func (app *QmlApplication) Engine() *qml.Engine {
return app.engine
}
func (app *QmlApplication) Window() *qml.Window {
return app.win
}
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func (app *QmlApplication) Post(data string, s int) {}